AppleWin/source/frontends/qapple/configuration.h

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#ifndef CONFIGURATION_H
#define CONFIGURATION_H
#include <memory>
#include "preferences.h"
class QGamepad;
QString getScreenshotTemplate();
int getSlot0Card();
Preferences::Data getCurrentOptions(const std::shared_ptr<QGamepad> & gamepad);
void setNewOptions(const Preferences::Data & currentOptions, const Preferences::Data & newOptions,
std::shared_ptr<QGamepad> & gamepad);
#endif // CONFIGURATION_H