2020-10-15 12:55:27 +01:00
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#pragma once
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#include "linux/paddle.h"
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#include <SDL.h>
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#include <vector>
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#include <memory>
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2021-02-25 16:31:24 +00:00
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namespace sa2
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2020-10-15 12:55:27 +01:00
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{
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2021-02-25 16:31:24 +00:00
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class Gamepad : public Paddle
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{
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public:
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Gamepad(const int index);
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bool getButton(int i) const override;
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double getAxis(int i) const override;
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private:
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std::shared_ptr<SDL_GameController> myController;
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2020-10-15 12:55:27 +01:00
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2021-02-25 16:31:24 +00:00
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std::vector<SDL_GameControllerButton> myButtonCodes;
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std::vector<SDL_GameControllerAxis> myAxisCodes;
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};
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2020-10-15 12:55:27 +01:00
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2021-02-25 16:31:24 +00:00
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}
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