2020-11-14 09:29:21 +00:00
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#pragma once
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#include <SDL.h>
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#include <memory>
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#include <iosfwd>
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2020-12-06 18:28:17 +00:00
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#include <string>
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2020-11-14 09:29:21 +00:00
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2021-02-25 16:31:24 +00:00
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namespace sa2
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{
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void printRendererInfo(std::ostream & os,
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const std::shared_ptr<SDL_Renderer> & ren,
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const Uint32 pixelFormat,
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const int selectedDriver);
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bool show_yes_no_dialog(const std::shared_ptr<SDL_Window> & win,
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const std::string & title,
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const std::string & text);
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}
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