AppleWin/source/frontends/common2/configuration.h

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#pragma once
#include "linux/windows/wincompat.h"
#include <string>
struct EmulatorOptions;
void InitializeRegistry(const EmulatorOptions & options);
BOOL RegLoadString (LPCTSTR section, LPCTSTR key, BOOL peruser, LPTSTR buffer, DWORD chars);
BOOL RegLoadValue (LPCTSTR section, LPCTSTR key, BOOL peruser, DWORD *value);
BOOL RegLoadValue (LPCTSTR section, LPCTSTR key, BOOL peruser, BOOL *value);
void RegSaveString (LPCTSTR section, LPCTSTR key, BOOL peruser, const std::string & buffer);
void RegSaveValue (LPCTSTR section, LPCTSTR key, BOOL peruser, DWORD value);