AppleWin/source/frontends/common2/programoptions.h

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#pragma once
#include <string>
struct EmulatorOptions
{
std::string disk1;
std::string disk2;
bool createMissingDisks;
std::string snapshot;
int memclear;
bool log;
bool benchmark;
bool headless;
bool ntsc;
bool squaring; // turn the x/y range to a square
bool saveConfigurationOnExit;
bool useQtIni; // use Qt .ini file (read only)
bool run; // false if options include "-h"
bool multiThreaded;
bool looseMutex; // whether SDL_UpdateTexture is mutex protected (from CPU)
int timerInterval; // only when multithreaded
};
bool getEmulatorOptions(int argc, const char * argv [], const std::string & version, EmulatorOptions & options);