Need some of Debug.cpp to link now.
Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
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0191652565
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5 changed files with 24 additions and 0 deletions
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@ -45,6 +45,7 @@ add_library(appleii SHARED
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linux/registry.cpp
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linux/keyboard.cpp
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linux/duplicates/Debug.cpp
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linux/duplicates/Video.cpp
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linux/duplicates/Mockingboard.cpp
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linux/duplicates/Joystick.cpp
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@ -65,6 +66,7 @@ target_include_directories(appleii PRIVATE
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${YAML_INCLUDE_DIRS}
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${MINIZIP_INCLUDE_DIRS}
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${Boost_INCLUDE_DIRS}
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Debugger
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)
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target_link_libraries(appleii PRIVATE
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@ -31,6 +31,8 @@ DWORD g_dwCyclesThisFrame = 0;
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// but it is not at the moment
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bool g_bFullSpeed = true;
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AppMode_e g_nAppMode = MODE_LOGO;
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HANDLE g_hCustomRomF8 = INVALID_HANDLE_VALUE; // Cmd-line specified custom ROM at $F800..$FFFF
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std::string g_sProgramDir; // Directory of where AppleWin executable resides
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std::string g_sCurrentDir; // Also Starting Dir. Debugger uses this when load/save
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12
source/linux/duplicates/Debug.cpp
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12
source/linux/duplicates/Debug.cpp
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@ -0,0 +1,12 @@
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#include "StdAfx.h"
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#include "Common.h"
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#include "Debug.h"
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void DebugReset(void)
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{
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}
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void DebugDisplay ( BOOL bInitDisasm )
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{
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}
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@ -11,3 +11,4 @@
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#include "linux/windows/misc.h"
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#include "linux/windows/stringcb.h"
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#include "linux/windows/strings.h"
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#include "linux/windows/gdi.h"
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7
source/linux/windows/gdi.h
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7
source/linux/windows/gdi.h
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@ -0,0 +1,7 @@
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#pragma once
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#include "linux/windows/wincompat.h"
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typedef int HBRUSH;
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typedef int HFONT;
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typedef int RECT;
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