Remove custon video processor in favour of AppleWin's.
Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
This commit is contained in:
parent
d18269fb2d
commit
4792c2eeed
14 changed files with 54 additions and 640 deletions
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@ -19,8 +19,6 @@ add_executable(qapple
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audiogenerator.cpp
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loggingcategory.cpp
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graphics/graphicscache.cpp
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qhexedit2/commands.cpp
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qhexedit2/chunks.cpp
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qhexedit2/qhexedit.cpp
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@ -25,6 +25,11 @@ bool Emulator::saveScreen(const QString & filename) const
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return video->getScreen().save(filename);
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}
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void Emulator::displayLogo()
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{
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video->displayLogo();
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}
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void Emulator::setVideoSize(QMdiSubWindow * window, const QSize & size)
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{
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window->showNormal();
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@ -16,6 +16,7 @@ public:
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void repaintVideo();
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bool saveScreen(const QString & filename) const;
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void displayLogo();
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void setZoom(QMdiSubWindow * window, const int x);
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void set43AspectRatio(QMdiSubWindow * window);
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@ -1,136 +0,0 @@
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#include "graphics/graphicscache.h"
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#include <QPainter>
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namespace
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{
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void halfScanLines(QPaintDevice & charset, const QColor & black)
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{
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const int height = charset.height();
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const int width = charset.width();
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QPainter paint(&charset);
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paint.setPen(black);
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for (int i = 1; i < height; i += 2)
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{
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paint.drawLine(0, i, width - 1, i);
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}
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}
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GraphicsCache::Image_t buildHiResMono80()
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{
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const QColor black(Qt::black);
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const QColor white(Qt::white);
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GraphicsCache::Image_t hires(GraphicsCache::ScreenPainter_t::create(7, 128 * 2)); // 128 values 2 lines each
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QPainter painter(&hires);
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for (int i = 0; i < 128; ++i)
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{
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for (int j = 0; j < 7; ++j)
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{
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const QColor & color = (i & (1 << j)) ? white : black;
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painter.fillRect(j, i * 2, 1, 2, color);
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}
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}
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return hires;
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}
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enum LoResColor {
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BLACK,
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DEEP_RED,
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DARK_BLUE,
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MAGENTA,
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DARK_GREEN,
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DARK_GRAY,
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BLUE,
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LIGHT_BLUE,
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BROWN,
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ORANGE,
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LIGHT_GRAY,
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PINK,
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GREEN,
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YELLOW,
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AQUA,
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WHITE
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};
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#define SETFRAMECOLOR(c, r, g, b) colors[c].setRgb(r, g, b)
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GraphicsCache::Image_t buildLoResColor80()
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{
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std::vector<QColor> colors(16);
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SETFRAMECOLOR(BLACK, 0x00,0x00,0x00); // 0
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SETFRAMECOLOR(DEEP_RED, 0x9D,0x09,0x66); // 0xD0,0x00,0x30 -> Linards Tweaked 0x9D,0x09,0x66
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SETFRAMECOLOR(DARK_BLUE, 0x00,0x00,0x80); // 4 // not used
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SETFRAMECOLOR(MAGENTA, 0xC7,0x34,0xFF); // FD Linards Tweaked 0xFF,0x00,0xFF -> 0xC7,0x34,0xFF
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SETFRAMECOLOR(DARK_GREEN, 0x00,0x80,0x00); // 2 // not used
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SETFRAMECOLOR(DARK_GRAY, 0x80,0x80,0x80); // F8
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SETFRAMECOLOR(BLUE, 0x0D,0xA1,0xFF); // FC Linards Tweaked 0x00,0x00,0xFF -> 0x0D,0xA1,0xFF
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SETFRAMECOLOR(LIGHT_BLUE, 0xAA,0xAA,0xFF); // 0x60,0xA0,0xFF -> Linards Tweaked 0xAA,0xAA,0xFF
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SETFRAMECOLOR(BROWN, 0x55,0x55,0x00); // 0x80,0x50,0x00 -> Linards Tweaked 0x55,0x55,0x00
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SETFRAMECOLOR(ORANGE, 0xF2,0x5E,0x00); // 0xFF,0x80,0x00 -> Linards Tweaked 0xF2,0x5E,0x00
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SETFRAMECOLOR(LIGHT_GRAY, 0xC0,0xC0,0xC0); // 7 // GR: COLOR=10
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SETFRAMECOLOR(PINK, 0xFF,0x89,0xE5); // 0xFF,0x90,0x80 -> Linards Tweaked 0xFF,0x89,0xE5
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SETFRAMECOLOR(GREEN, 0x38,0xCB,0x00); // FA Linards Tweaked 0x00,0xFF,0x00 -> 0x38,0xCB,0x00
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SETFRAMECOLOR(YELLOW, 0xD5,0xD5,0x1A); // FB Linards Tweaked 0xFF,0xFF,0x00 -> 0xD5,0xD5,0x1A
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SETFRAMECOLOR(AQUA, 0x62,0xF6,0x99); // 0x40,0xFF,0x90 -> Linards Tweaked 0x62,0xF6,0x99
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SETFRAMECOLOR(WHITE, 0xFF,0xFF,0xFF); // FF
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GraphicsCache::Image_t lores(GraphicsCache::ScreenPainter_t::create(7, 256 * 16)); // 128 values 2 lines each
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QPainter painter(&lores);
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for (int i = 0; i < 256; ++i)
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{
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const int top = i & 0b1111;
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const int bottom = (i >> 4) & 0b1111;
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painter.fillRect(0, i * 16, 7, 8, colors[top]);
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painter.fillRect(0, i * 16 + 8, 7, 8, colors[bottom]);
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}
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return lores;
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}
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}
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GraphicsCache::GraphicsCache()
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{
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const QColor black(Qt::black);
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myCharset40.load(":/resources/CHARSET4.BMP");
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GraphicsCache::ScreenPainter_t::convert(myCharset40);
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halfScanLines(myCharset40, black);
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myCharset80 = myCharset40.scaled(myCharset40.width() / 2, myCharset40.height());
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// it was already half scan
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myHiResMono80 = buildHiResMono80();
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halfScanLines(myHiResMono80, black);
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myHiResMono40 = myHiResMono80.scaled(myHiResMono80.width() * 2, myHiResMono80.height());
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// it was already half scan
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myLoResColor80 = buildLoResColor80();
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halfScanLines(myLoResColor80, black);
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myLoResColor40 = myLoResColor80.scaled(myLoResColor80.width() * 2, myLoResColor80.height());
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// it was already half scan
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}
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GraphicsCache::Image_t GraphicsCache::createBlackScreenImage()
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{
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GraphicsCache::Image_t screen = GraphicsCache::ScreenPainter_t::create(40 * 7 * 2, 24 * 8 * 2);
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screen.fill(Qt::black);
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return screen;
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}
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@ -1,60 +0,0 @@
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#ifndef GRAPHICSCACHE_H
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#define GRAPHICSCACHE_H
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#include <QPixmap>
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#include <QImage>
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#include "graphics/painters.h"
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class GraphicsCache
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{
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public:
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GraphicsCache();
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typedef FastPainter ScreenPainter_t;
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typedef ScreenPainter_t::Source_t Image_t;
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static Image_t createBlackScreenImage();
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const Image_t & text40Col() const
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{
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return myCharset40;
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}
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const Image_t & text80Col() const
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{
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return myCharset80;
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}
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const Image_t & hires40() const
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{
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return myHiResMono40;
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}
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const Image_t & hires80() const
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{
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return myHiResMono80;
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}
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const Image_t & lores40() const
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{
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return myLoResColor40;
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}
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const Image_t & lores80() const
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{
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return myLoResColor80;
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}
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private:
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Image_t myCharset40;
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Image_t myCharset80;
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Image_t myHiResMono40;
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Image_t myHiResMono80;
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Image_t myLoResColor40;
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Image_t myLoResColor80;
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};
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#endif // GRAPHICSCACHE_H
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@ -1,115 +0,0 @@
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#ifndef PAINTERS_H
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#define PAINTERS_H
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#include <QImage>
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#include <QPixmap>
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#include <QPainter>
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inline void drawAny(QPainter & painter, const QPixmap & image)
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{
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painter.drawPixmap(0, 0, image);
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}
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inline void drawAny(QPainter & painter, const QImage & image)
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{
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painter.drawImage(0, 0, image);
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}
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inline QPixmap toPixmap(const QPixmap & image)
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{
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return image;
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}
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inline QPixmap toPixmap(const QImage & image)
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{
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return QPixmap::fromImage(image);
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}
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class FastPainter
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{
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public:
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typedef QImage Source_t;
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FastPainter(QImage * image)
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: myImage(image)
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{
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myBits = myImage->bits();
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myBytesPerLine = myImage->bytesPerLine();
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const QPixelFormat format = myImage->pixelFormat();
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myBytesPerPixel = format.bitsPerPixel() / 8;
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}
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void draw(int x, int y, const QImage & source, int sx, int sy, int wx, int wy)
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{
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// this only works if the 2 images have the same format
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const int destOffset = x * myBytesPerPixel;
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const int sourceOffset = sx * myBytesPerPixel;
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const int length = wx * myBytesPerPixel;
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const int sourceBytesPerLine = source.bytesPerLine();
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const uchar * sourceBits = source.bits();
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for (int iy = 0; iy < wy; iy += 1)
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{
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const uchar * sourceLine = sourceBits + sourceBytesPerLine * (sy + iy);
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uchar * destLine = myBits + myBytesPerLine * (y + iy);
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memcpy(destLine + destOffset, sourceLine + sourceOffset, length);
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}
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}
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static QImage create(int width, int height)
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{
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return QImage(width, height, theFormat);
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}
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static void convert(QImage & image)
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{
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image = image.convertToFormat(theFormat);
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}
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private:
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static const QImage::Format theFormat = QImage::Format_RGB32;
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QImage * myImage;
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uchar * myBits;
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int myBytesPerPixel;
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int myBytesPerLine;
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};
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class Painter : QPainter
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{
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public:
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typedef QPixmap Source_t;
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//typedef QImage Source_t;
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Painter(QPaintDevice * image)
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: QPainter(image)
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{
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}
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void draw(int x, int y, const QImage & source, int sx, int sy, int wx, int wy)
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{
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drawImage(x, y, source, sx, sy, wx, wy);
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}
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void draw(int x, int y, const QPixmap & source, int sx, int sy, int wx, int wy)
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{
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drawPixmap(x, y, source, sx, sy, wx, wy);
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}
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static QPixmap create(int width, int height)
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{
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return QPixmap(width, height);
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}
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static void convert(Source_t & image)
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{
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Q_UNUSED(image)
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}
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};
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#endif // PAINTERS_H
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@ -53,7 +53,7 @@ namespace
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*
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*/
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void startEmulator(QWidget * window)
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void startEmulator(QWidget * window, Emulator * emulator)
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{
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LoadConfiguration();
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@ -86,6 +86,9 @@ namespace
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MemInitialize();
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VideoInitialize();
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emulator->displayLogo();
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sg_Disk2Card.Reset();
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HD_Reset();
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}
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@ -204,7 +207,7 @@ QApple::QApple(QWidget *parent) :
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on_actionPause_triggered();
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initialiseEmulator();
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startEmulator(myEmulatorWindow);
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startEmulator(myEmulatorWindow, myEmulator);
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}
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void QApple::closeEvent(QCloseEvent *)
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@ -331,7 +334,7 @@ void QApple::on_actionReboot_triggered()
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{
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emit endEmulator();
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stopEmulator();
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startEmulator(myEmulatorWindow);
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startEmulator(myEmulatorWindow, myEmulator);
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myEmulatorWindow->setWindowTitle(QString::fromStdString(g_pAppTitle));
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myEmulator->updateVideo();
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restartTimeCounters();
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@ -12,7 +12,6 @@ TEMPLATE = app
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SOURCES += main.cpp\
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audiogenerator.cpp \
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graphics/graphicscache.cpp \
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loggingcategory.cpp \
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qapple.cpp \
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qresources.cpp \
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@ -30,8 +29,6 @@ SOURCES += main.cpp\
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HEADERS += qapple.h \
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audiogenerator.h \
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emulator.h \
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graphics/graphicscache.h \
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graphics/painters.h \
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loggingcategory.h \
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video.h \
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graphicscache.h \
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@ -7,6 +7,7 @@
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<file alias="resources/CHARSET82.BMP">resources/CHARSET82.bmp</file>
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<file alias="resources/CHARSET8M.BMP">resources/CHARSET8M.bmp</file>
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<file alias="resources/CHARSET8C.BMP">resources/CHARSET8C.bmp</file>
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<file alias="resources/APPLEWINLOGO.BMP">resources/ApplewinLogo.bmp</file>
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<file>resources/DISK2.rom</file>
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<file>resources/Hddrvr.bin</file>
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<file>resources/Parallel.rom</file>
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1
source/frontends/qapple/resources/ApplewinLogo.bmp
Symbolic link
1
source/frontends/qapple/resources/ApplewinLogo.bmp
Symbolic link
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@ -0,0 +1 @@
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../../../../resource/ApplewinLogo.bmp
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@ -3,228 +3,66 @@
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#include <QPainter>
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#include <QKeyEvent>
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#include "graphics/graphicscache.h"
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#include "StdAfx.h"
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#include "Video.h"
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#include "Memory.h"
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#include "linux/data.h"
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#include "MouseInterface.h"
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namespace
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{
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LPBYTE g_pTextBank1; // Aux
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LPBYTE g_pTextBank0; // Main
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LPBYTE g_pHiresBank1;
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LPBYTE g_pHiresBank0;
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#define SW_80COL (g_uVideoMode & VF_80COL)
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#define SW_DHIRES (g_uVideoMode & VF_DHIRES)
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#define SW_HIRES (g_uVideoMode & VF_HIRES)
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#define SW_80STORE (g_uVideoMode & VF_80STORE)
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#define SW_MIXED (g_uVideoMode & VF_MIXED)
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#define SW_PAGE2 (g_uVideoMode & VF_PAGE2)
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#define SW_TEXT (g_uVideoMode & VF_TEXT)
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// bool g_bTextFlashState = false;
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BYTE keyCode = 0;
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bool keyWaiting = false;
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BYTE ROL_NIB(BYTE x)
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{
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return ((x << 1) & 0x0F) | ((x >> 3) & 0x01);
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}
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}
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bool Video::Update40ColCell (ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset)
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{
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Q_UNUSED(x)
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Q_UNUSED(y)
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const GraphicsCache::Image_t & text40Col = myGraphicsCache->text40Col();
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const BYTE ch = *(g_pTextBank0 + offset);
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const int base = g_nAltCharSetOffset ? 16 : 0;
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const int row = ch / 16;
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const int column = ch % 16;
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const int sx = 16 * column;
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const int sy = 16 * (base + row);
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painter.draw(xpixel, ypixel, text40Col, sx, sy, 14, 16);
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return true;
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}
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bool Video::Update80ColCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset)
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{
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Q_UNUSED(x)
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Q_UNUSED(y)
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const GraphicsCache::Image_t & text80Col = myGraphicsCache->text80Col();
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const int base = g_nAltCharSetOffset ? 16 : 0;
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{
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const BYTE ch1 = *(g_pTextBank1 + offset);
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const int row = ch1 / 16;
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const int column = ch1 % 16;
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const int sx = 8 * column;
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const int sy = 16 * (row + base);
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painter.draw(xpixel, ypixel, text80Col, sx, sy, 7, 16);
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}
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{
|
||||
const BYTE ch2 = *(g_pTextBank0 + offset);
|
||||
|
||||
const int row = ch2 / 16;
|
||||
const int column = ch2 % 16;
|
||||
|
||||
const int sx = 8 * column;
|
||||
const int sy = 16 * (row + base);
|
||||
painter.draw(xpixel + 7, ypixel, text80Col, sx, sy, 7, 16);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Video::UpdateLoResCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset)
|
||||
{
|
||||
Q_UNUSED(x)
|
||||
Q_UNUSED(y)
|
||||
|
||||
const GraphicsCache::Image_t & lores = myGraphicsCache->lores40();
|
||||
|
||||
const BYTE ch = *(g_pTextBank0 + offset);
|
||||
|
||||
const int sx = 0;
|
||||
const int sy = ch * 16;
|
||||
|
||||
painter.draw(xpixel, ypixel, lores, sx, sy, 14, 16);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Video::UpdateDLoResCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset)
|
||||
{
|
||||
Q_UNUSED(x)
|
||||
Q_UNUSED(y)
|
||||
|
||||
const GraphicsCache::Image_t & lores = myGraphicsCache->lores80();
|
||||
|
||||
{
|
||||
BYTE ch = *(g_pTextBank1 + offset);
|
||||
|
||||
const BYTE ch_high = ch >> 4;
|
||||
const BYTE ch_low = ch & 0x0F;
|
||||
ch = (ROL_NIB(ch_high) << 4) | ROL_NIB(ch_low);
|
||||
|
||||
const int sx = 0;
|
||||
const int sy = ch * 16;
|
||||
|
||||
painter.draw(xpixel, ypixel, lores, sx, sy, 7, 16);
|
||||
}
|
||||
|
||||
{
|
||||
const BYTE ch = *(g_pTextBank0 + offset);
|
||||
|
||||
const int sx = 0;
|
||||
const int sy = ch * 16;
|
||||
|
||||
painter.draw(xpixel + 7, ypixel, lores, sx, sy, 7, 16);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Video::UpdateHiResCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset)
|
||||
{
|
||||
Q_UNUSED(x)
|
||||
Q_UNUSED(y)
|
||||
|
||||
const BYTE * base = g_pHiresBank0 + offset;
|
||||
const GraphicsCache::Image_t & hires = myGraphicsCache->hires40();
|
||||
|
||||
for (size_t i = 0; i < 8; ++i)
|
||||
{
|
||||
const int line = 0x0400 * i;
|
||||
const BYTE value = *(base + line);
|
||||
|
||||
const int row = value & 0x7f;
|
||||
|
||||
painter.draw(xpixel, ypixel + i * 2, hires, 0, row * 2, 14, 2);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Video::UpdateDHiResCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset)
|
||||
{
|
||||
Q_UNUSED(x)
|
||||
Q_UNUSED(y)
|
||||
|
||||
const GraphicsCache::Image_t & dhires = myGraphicsCache->hires80();
|
||||
|
||||
{
|
||||
const BYTE * base = g_pHiresBank1 + offset;
|
||||
|
||||
for (size_t i = 0; i < 8; ++i)
|
||||
{
|
||||
const int line = 0x0400 * i;
|
||||
const BYTE value = *(base + line);
|
||||
|
||||
const int row = value & 0x7f;
|
||||
|
||||
painter.draw(xpixel, ypixel + i * 2, dhires, 0, row * 2, 7, 2);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
const BYTE * base = g_pHiresBank0 + offset;
|
||||
|
||||
for (size_t i = 0; i < 8; ++i)
|
||||
{
|
||||
const int line = 0x0400 * i;
|
||||
const BYTE value = *(base + line);
|
||||
|
||||
const int row = value & 0x7f;
|
||||
|
||||
painter.draw(xpixel + 7, ypixel + i * 2, dhires, 0, row * 2, 7, 2);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Video::Video(QWidget *parent) : VIDEO_BASECLASS(parent)
|
||||
{
|
||||
myGraphicsCache.reset(new GraphicsCache());
|
||||
setMouseTracking(true);
|
||||
|
||||
myOffscreen = GraphicsCache::createBlackScreenImage();
|
||||
myLogo = QImage(":/resources/APPLEWINLOGO.BMP").mirrored(false, true);
|
||||
}
|
||||
|
||||
void Video::paintEvent(QPaintEvent *)
|
||||
QImage Video::getScreen() const
|
||||
{
|
||||
paintEventNTSC();
|
||||
}
|
||||
|
||||
void Video::paintEventNTSC()
|
||||
{
|
||||
const uint8_t * data;
|
||||
uint8_t * data;
|
||||
int width;
|
||||
int height;
|
||||
int sx, sy;
|
||||
int sw, sh;
|
||||
|
||||
getScreenData(data, width, height, sx, sy, sw, sh);
|
||||
QImage frameBuffer(data, width, height, QImage::Format_RGB32);
|
||||
|
||||
myFrameBuffer = QImage(data, width, height, QImage::Format_RGB32);
|
||||
QImage screen = frameBuffer.copy(sx, sy, sw, sh);
|
||||
|
||||
return screen;
|
||||
}
|
||||
|
||||
void Video::displayLogo()
|
||||
{
|
||||
uint8_t * data;
|
||||
int width;
|
||||
int height;
|
||||
int sx, sy;
|
||||
int sw, sh;
|
||||
|
||||
getScreenData(data, width, height, sx, sy, sw, sh);
|
||||
QImage frameBuffer(data, width, height, QImage::Format_RGB32);
|
||||
|
||||
QPainter painter(&frameBuffer);
|
||||
painter.drawImage(sx, sy, myLogo);
|
||||
}
|
||||
|
||||
void Video::paintEvent(QPaintEvent *)
|
||||
{
|
||||
uint8_t * data;
|
||||
int width;
|
||||
int height;
|
||||
int sx, sy;
|
||||
int sw, sh;
|
||||
|
||||
getScreenData(data, width, height, sx, sy, sw, sh);
|
||||
QImage frameBuffer(data, width, height, QImage::Format_RGB32);
|
||||
|
||||
const QSize actual = size();
|
||||
const double scaleX = double(actual.width()) / sw;
|
||||
|
@ -238,104 +76,7 @@ void Video::paintEventNTSC()
|
|||
const QTransform transform(scaleX, 0.0, 0.0, -scaleY, 0.0, actual.height());
|
||||
painter.setTransform(transform);
|
||||
|
||||
painter.drawImage(0, 0, myFrameBuffer, sx, sy, sw, sh);
|
||||
}
|
||||
}
|
||||
|
||||
void Video::paintEventInternal()
|
||||
{
|
||||
/* How to make this faster
|
||||
* 1) Do not call Video::paint() with a scale != 1:1
|
||||
* 2) For this reason we need to draw elsewhere
|
||||
* 3) and finally scale the whole thing just once to the widget
|
||||
* 4) QPixmap vs QImage: cant see the difference
|
||||
* 5) QOpenGLWidget is 2x faster than QWidget but it has some flickering when resizing
|
||||
*
|
||||
* On my i5-4460 CPU @ 3.20GHz with x2 zoom
|
||||
* TEXT: 4-5% CPU usage
|
||||
* HGR: 6-7% CPU usage
|
||||
*/
|
||||
|
||||
// first draw the image offscreen 1:1
|
||||
{
|
||||
ScreenPainter_t painter(&myOffscreen);
|
||||
paint(painter);
|
||||
}
|
||||
|
||||
const QSize min = myOffscreen.size();
|
||||
const QSize actual = size();
|
||||
const double sx = double(actual.width()) / double(min.width());
|
||||
const double sy = double(actual.height()) / double(min.height());
|
||||
|
||||
// then paint it on the widget with scale
|
||||
{
|
||||
QPainter painter(this);
|
||||
painter.scale(sx, sy);
|
||||
drawAny(painter, myOffscreen);
|
||||
}
|
||||
}
|
||||
|
||||
GraphicsCache::Image_t Video::getScreen() const
|
||||
{
|
||||
return myOffscreen;
|
||||
}
|
||||
|
||||
void Video::paint(ScreenPainter_t & painter)
|
||||
{
|
||||
const int displaypage2 = (SW_PAGE2) == 0 ? 0 : 1;
|
||||
|
||||
g_pHiresBank1 = MemGetAuxPtr (0x2000 << displaypage2);
|
||||
g_pHiresBank0 = MemGetMainPtr(0x2000 << displaypage2);
|
||||
g_pTextBank1 = MemGetAuxPtr (0x400 << displaypage2);
|
||||
g_pTextBank0 = MemGetMainPtr(0x400 << displaypage2);
|
||||
|
||||
typedef bool (Video::*VideoUpdateFuncPtr_t)(ScreenPainter_t&,int,int,int,int,int);
|
||||
|
||||
VideoUpdateFuncPtr_t update = SW_TEXT
|
||||
? SW_80COL
|
||||
? &Video::Update80ColCell
|
||||
: &Video::Update40ColCell
|
||||
: SW_HIRES
|
||||
? (SW_DHIRES && SW_80COL)
|
||||
? &Video::UpdateDHiResCell
|
||||
: &Video::UpdateHiResCell
|
||||
: (SW_DHIRES && SW_80COL)
|
||||
? &Video::UpdateDLoResCell
|
||||
: &Video::UpdateLoResCell;
|
||||
|
||||
int y = 0;
|
||||
int ypixel = 0;
|
||||
while (y < 20)
|
||||
{
|
||||
int offset = ((y & 7) << 7) + ((y >> 3) * 40);
|
||||
int x = 0;
|
||||
int xpixel = 0;
|
||||
while (x < 40)
|
||||
{
|
||||
(this->*update)(painter, x, y, xpixel, ypixel, offset + x);
|
||||
++x;
|
||||
xpixel += 14;
|
||||
}
|
||||
++y;
|
||||
ypixel += 16;
|
||||
}
|
||||
|
||||
if (SW_MIXED)
|
||||
update = SW_80COL ? &Video::Update80ColCell : &Video::Update40ColCell;
|
||||
|
||||
while (y < 24)
|
||||
{
|
||||
int offset = ((y & 7) << 7) + ((y >> 3) * 40);
|
||||
int x = 0;
|
||||
int xpixel = 0;
|
||||
while (x < 40)
|
||||
{
|
||||
(this->*update)(painter, x, y, xpixel, ypixel, offset + x);
|
||||
++x;
|
||||
xpixel += 14;
|
||||
}
|
||||
++y;
|
||||
ypixel += 16;
|
||||
painter.drawImage(0, 0, frameBuffer, sx, sy, sw, sh);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -2,9 +2,6 @@
|
|||
#define VIDEO_H
|
||||
|
||||
#include <QOpenGLWidget>
|
||||
#include <memory>
|
||||
|
||||
#include "graphics/graphicscache.h"
|
||||
|
||||
#define VIDEO_BASECLASS QOpenGLWidget
|
||||
//#define VIDEO_BASECLASS QWidget
|
||||
|
@ -14,12 +11,10 @@ class Video : public VIDEO_BASECLASS
|
|||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
typedef GraphicsCache::ScreenPainter_t ScreenPainter_t;
|
||||
typedef GraphicsCache::Image_t Image_t;
|
||||
|
||||
explicit Video(QWidget *parent = 0);
|
||||
|
||||
Image_t getScreen() const;
|
||||
QImage getScreen() const;
|
||||
void displayLogo();
|
||||
|
||||
signals:
|
||||
|
||||
|
@ -34,24 +29,7 @@ protected:
|
|||
|
||||
private:
|
||||
|
||||
bool Update40ColCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset);
|
||||
bool Update80ColCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset);
|
||||
bool UpdateLoResCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset);
|
||||
bool UpdateDLoResCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset);
|
||||
bool UpdateHiResCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset);
|
||||
bool UpdateDHiResCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset);
|
||||
|
||||
// paint the whole screen
|
||||
// no scale applied
|
||||
void paint(ScreenPainter_t & painter);
|
||||
|
||||
void paintEventInternal();
|
||||
void paintEventNTSC();
|
||||
|
||||
std::shared_ptr<const GraphicsCache> myGraphicsCache;
|
||||
Image_t myOffscreen;
|
||||
|
||||
QImage myFrameBuffer;
|
||||
QImage myLogo;
|
||||
};
|
||||
|
||||
#endif // VIDEO_H
|
||||
|
|
|
@ -4,4 +4,4 @@ void LoadConfiguration(void);
|
|||
void CheckCpu();
|
||||
void SetWindowTitle();
|
||||
|
||||
void getScreenData(const uint8_t * & data, int & width, int & height, int & sx, int & sy, int & sw, int & sh);
|
||||
void getScreenData(uint8_t * & data, int & width, int & height, int & sx, int & sy, int & sw, int & sh);
|
||||
|
|
|
@ -513,7 +513,7 @@ static void videoCreateDIBSection()
|
|||
NTSC_VideoInit( g_pFramebufferbits );
|
||||
}
|
||||
|
||||
void getScreenData(const uint8_t * & data, int & width, int & height, int & sx, int & sy, int & sw, int & sh)
|
||||
void getScreenData(uint8_t * & data, int & width, int & height, int & sx, int & sy, int & sw, int & sh)
|
||||
{
|
||||
data = g_pFramebufferbits;
|
||||
width = GetFrameBufferWidth();
|
||||
|
|
Loading…
Add table
Reference in a new issue