Remove custon video processor in favour of AppleWin's.

Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
This commit is contained in:
Andrea Odetti 2019-11-22 20:32:32 +00:00
parent d18269fb2d
commit 4792c2eeed
14 changed files with 54 additions and 640 deletions

View file

@ -19,8 +19,6 @@ add_executable(qapple
audiogenerator.cpp audiogenerator.cpp
loggingcategory.cpp loggingcategory.cpp
graphics/graphicscache.cpp
qhexedit2/commands.cpp qhexedit2/commands.cpp
qhexedit2/chunks.cpp qhexedit2/chunks.cpp
qhexedit2/qhexedit.cpp qhexedit2/qhexedit.cpp

View file

@ -25,6 +25,11 @@ bool Emulator::saveScreen(const QString & filename) const
return video->getScreen().save(filename); return video->getScreen().save(filename);
} }
void Emulator::displayLogo()
{
video->displayLogo();
}
void Emulator::setVideoSize(QMdiSubWindow * window, const QSize & size) void Emulator::setVideoSize(QMdiSubWindow * window, const QSize & size)
{ {
window->showNormal(); window->showNormal();

View file

@ -16,6 +16,7 @@ public:
void repaintVideo(); void repaintVideo();
bool saveScreen(const QString & filename) const; bool saveScreen(const QString & filename) const;
void displayLogo();
void setZoom(QMdiSubWindow * window, const int x); void setZoom(QMdiSubWindow * window, const int x);
void set43AspectRatio(QMdiSubWindow * window); void set43AspectRatio(QMdiSubWindow * window);

View file

@ -1,136 +0,0 @@
#include "graphics/graphicscache.h"
#include <QPainter>
namespace
{
void halfScanLines(QPaintDevice & charset, const QColor & black)
{
const int height = charset.height();
const int width = charset.width();
QPainter paint(&charset);
paint.setPen(black);
for (int i = 1; i < height; i += 2)
{
paint.drawLine(0, i, width - 1, i);
}
}
GraphicsCache::Image_t buildHiResMono80()
{
const QColor black(Qt::black);
const QColor white(Qt::white);
GraphicsCache::Image_t hires(GraphicsCache::ScreenPainter_t::create(7, 128 * 2)); // 128 values 2 lines each
QPainter painter(&hires);
for (int i = 0; i < 128; ++i)
{
for (int j = 0; j < 7; ++j)
{
const QColor & color = (i & (1 << j)) ? white : black;
painter.fillRect(j, i * 2, 1, 2, color);
}
}
return hires;
}
enum LoResColor {
BLACK,
DEEP_RED,
DARK_BLUE,
MAGENTA,
DARK_GREEN,
DARK_GRAY,
BLUE,
LIGHT_BLUE,
BROWN,
ORANGE,
LIGHT_GRAY,
PINK,
GREEN,
YELLOW,
AQUA,
WHITE
};
#define SETFRAMECOLOR(c, r, g, b) colors[c].setRgb(r, g, b)
GraphicsCache::Image_t buildLoResColor80()
{
std::vector<QColor> colors(16);
SETFRAMECOLOR(BLACK, 0x00,0x00,0x00); // 0
SETFRAMECOLOR(DEEP_RED, 0x9D,0x09,0x66); // 0xD0,0x00,0x30 -> Linards Tweaked 0x9D,0x09,0x66
SETFRAMECOLOR(DARK_BLUE, 0x00,0x00,0x80); // 4 // not used
SETFRAMECOLOR(MAGENTA, 0xC7,0x34,0xFF); // FD Linards Tweaked 0xFF,0x00,0xFF -> 0xC7,0x34,0xFF
SETFRAMECOLOR(DARK_GREEN, 0x00,0x80,0x00); // 2 // not used
SETFRAMECOLOR(DARK_GRAY, 0x80,0x80,0x80); // F8
SETFRAMECOLOR(BLUE, 0x0D,0xA1,0xFF); // FC Linards Tweaked 0x00,0x00,0xFF -> 0x0D,0xA1,0xFF
SETFRAMECOLOR(LIGHT_BLUE, 0xAA,0xAA,0xFF); // 0x60,0xA0,0xFF -> Linards Tweaked 0xAA,0xAA,0xFF
SETFRAMECOLOR(BROWN, 0x55,0x55,0x00); // 0x80,0x50,0x00 -> Linards Tweaked 0x55,0x55,0x00
SETFRAMECOLOR(ORANGE, 0xF2,0x5E,0x00); // 0xFF,0x80,0x00 -> Linards Tweaked 0xF2,0x5E,0x00
SETFRAMECOLOR(LIGHT_GRAY, 0xC0,0xC0,0xC0); // 7 // GR: COLOR=10
SETFRAMECOLOR(PINK, 0xFF,0x89,0xE5); // 0xFF,0x90,0x80 -> Linards Tweaked 0xFF,0x89,0xE5
SETFRAMECOLOR(GREEN, 0x38,0xCB,0x00); // FA Linards Tweaked 0x00,0xFF,0x00 -> 0x38,0xCB,0x00
SETFRAMECOLOR(YELLOW, 0xD5,0xD5,0x1A); // FB Linards Tweaked 0xFF,0xFF,0x00 -> 0xD5,0xD5,0x1A
SETFRAMECOLOR(AQUA, 0x62,0xF6,0x99); // 0x40,0xFF,0x90 -> Linards Tweaked 0x62,0xF6,0x99
SETFRAMECOLOR(WHITE, 0xFF,0xFF,0xFF); // FF
GraphicsCache::Image_t lores(GraphicsCache::ScreenPainter_t::create(7, 256 * 16)); // 128 values 2 lines each
QPainter painter(&lores);
for (int i = 0; i < 256; ++i)
{
const int top = i & 0b1111;
const int bottom = (i >> 4) & 0b1111;
painter.fillRect(0, i * 16, 7, 8, colors[top]);
painter.fillRect(0, i * 16 + 8, 7, 8, colors[bottom]);
}
return lores;
}
}
GraphicsCache::GraphicsCache()
{
const QColor black(Qt::black);
myCharset40.load(":/resources/CHARSET4.BMP");
GraphicsCache::ScreenPainter_t::convert(myCharset40);
halfScanLines(myCharset40, black);
myCharset80 = myCharset40.scaled(myCharset40.width() / 2, myCharset40.height());
// it was already half scan
myHiResMono80 = buildHiResMono80();
halfScanLines(myHiResMono80, black);
myHiResMono40 = myHiResMono80.scaled(myHiResMono80.width() * 2, myHiResMono80.height());
// it was already half scan
myLoResColor80 = buildLoResColor80();
halfScanLines(myLoResColor80, black);
myLoResColor40 = myLoResColor80.scaled(myLoResColor80.width() * 2, myLoResColor80.height());
// it was already half scan
}
GraphicsCache::Image_t GraphicsCache::createBlackScreenImage()
{
GraphicsCache::Image_t screen = GraphicsCache::ScreenPainter_t::create(40 * 7 * 2, 24 * 8 * 2);
screen.fill(Qt::black);
return screen;
}

View file

@ -1,60 +0,0 @@
#ifndef GRAPHICSCACHE_H
#define GRAPHICSCACHE_H
#include <QPixmap>
#include <QImage>
#include "graphics/painters.h"
class GraphicsCache
{
public:
GraphicsCache();
typedef FastPainter ScreenPainter_t;
typedef ScreenPainter_t::Source_t Image_t;
static Image_t createBlackScreenImage();
const Image_t & text40Col() const
{
return myCharset40;
}
const Image_t & text80Col() const
{
return myCharset80;
}
const Image_t & hires40() const
{
return myHiResMono40;
}
const Image_t & hires80() const
{
return myHiResMono80;
}
const Image_t & lores40() const
{
return myLoResColor40;
}
const Image_t & lores80() const
{
return myLoResColor80;
}
private:
Image_t myCharset40;
Image_t myCharset80;
Image_t myHiResMono40;
Image_t myHiResMono80;
Image_t myLoResColor40;
Image_t myLoResColor80;
};
#endif // GRAPHICSCACHE_H

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@ -1,115 +0,0 @@
#ifndef PAINTERS_H
#define PAINTERS_H
#include <QImage>
#include <QPixmap>
#include <QPainter>
inline void drawAny(QPainter & painter, const QPixmap & image)
{
painter.drawPixmap(0, 0, image);
}
inline void drawAny(QPainter & painter, const QImage & image)
{
painter.drawImage(0, 0, image);
}
inline QPixmap toPixmap(const QPixmap & image)
{
return image;
}
inline QPixmap toPixmap(const QImage & image)
{
return QPixmap::fromImage(image);
}
class FastPainter
{
public:
typedef QImage Source_t;
FastPainter(QImage * image)
: myImage(image)
{
myBits = myImage->bits();
myBytesPerLine = myImage->bytesPerLine();
const QPixelFormat format = myImage->pixelFormat();
myBytesPerPixel = format.bitsPerPixel() / 8;
}
void draw(int x, int y, const QImage & source, int sx, int sy, int wx, int wy)
{
// this only works if the 2 images have the same format
const int destOffset = x * myBytesPerPixel;
const int sourceOffset = sx * myBytesPerPixel;
const int length = wx * myBytesPerPixel;
const int sourceBytesPerLine = source.bytesPerLine();
const uchar * sourceBits = source.bits();
for (int iy = 0; iy < wy; iy += 1)
{
const uchar * sourceLine = sourceBits + sourceBytesPerLine * (sy + iy);
uchar * destLine = myBits + myBytesPerLine * (y + iy);
memcpy(destLine + destOffset, sourceLine + sourceOffset, length);
}
}
static QImage create(int width, int height)
{
return QImage(width, height, theFormat);
}
static void convert(QImage & image)
{
image = image.convertToFormat(theFormat);
}
private:
static const QImage::Format theFormat = QImage::Format_RGB32;
QImage * myImage;
uchar * myBits;
int myBytesPerPixel;
int myBytesPerLine;
};
class Painter : QPainter
{
public:
typedef QPixmap Source_t;
//typedef QImage Source_t;
Painter(QPaintDevice * image)
: QPainter(image)
{
}
void draw(int x, int y, const QImage & source, int sx, int sy, int wx, int wy)
{
drawImage(x, y, source, sx, sy, wx, wy);
}
void draw(int x, int y, const QPixmap & source, int sx, int sy, int wx, int wy)
{
drawPixmap(x, y, source, sx, sy, wx, wy);
}
static QPixmap create(int width, int height)
{
return QPixmap(width, height);
}
static void convert(Source_t & image)
{
Q_UNUSED(image)
}
};
#endif // PAINTERS_H

View file

@ -53,7 +53,7 @@ namespace
* *
*/ */
void startEmulator(QWidget * window) void startEmulator(QWidget * window, Emulator * emulator)
{ {
LoadConfiguration(); LoadConfiguration();
@ -86,6 +86,9 @@ namespace
MemInitialize(); MemInitialize();
VideoInitialize(); VideoInitialize();
emulator->displayLogo();
sg_Disk2Card.Reset(); sg_Disk2Card.Reset();
HD_Reset(); HD_Reset();
} }
@ -204,7 +207,7 @@ QApple::QApple(QWidget *parent) :
on_actionPause_triggered(); on_actionPause_triggered();
initialiseEmulator(); initialiseEmulator();
startEmulator(myEmulatorWindow); startEmulator(myEmulatorWindow, myEmulator);
} }
void QApple::closeEvent(QCloseEvent *) void QApple::closeEvent(QCloseEvent *)
@ -331,7 +334,7 @@ void QApple::on_actionReboot_triggered()
{ {
emit endEmulator(); emit endEmulator();
stopEmulator(); stopEmulator();
startEmulator(myEmulatorWindow); startEmulator(myEmulatorWindow, myEmulator);
myEmulatorWindow->setWindowTitle(QString::fromStdString(g_pAppTitle)); myEmulatorWindow->setWindowTitle(QString::fromStdString(g_pAppTitle));
myEmulator->updateVideo(); myEmulator->updateVideo();
restartTimeCounters(); restartTimeCounters();

View file

@ -12,7 +12,6 @@ TEMPLATE = app
SOURCES += main.cpp\ SOURCES += main.cpp\
audiogenerator.cpp \ audiogenerator.cpp \
graphics/graphicscache.cpp \
loggingcategory.cpp \ loggingcategory.cpp \
qapple.cpp \ qapple.cpp \
qresources.cpp \ qresources.cpp \
@ -30,8 +29,6 @@ SOURCES += main.cpp\
HEADERS += qapple.h \ HEADERS += qapple.h \
audiogenerator.h \ audiogenerator.h \
emulator.h \ emulator.h \
graphics/graphicscache.h \
graphics/painters.h \
loggingcategory.h \ loggingcategory.h \
video.h \ video.h \
graphicscache.h \ graphicscache.h \

View file

@ -7,6 +7,7 @@
<file alias="resources/CHARSET82.BMP">resources/CHARSET82.bmp</file> <file alias="resources/CHARSET82.BMP">resources/CHARSET82.bmp</file>
<file alias="resources/CHARSET8M.BMP">resources/CHARSET8M.bmp</file> <file alias="resources/CHARSET8M.BMP">resources/CHARSET8M.bmp</file>
<file alias="resources/CHARSET8C.BMP">resources/CHARSET8C.bmp</file> <file alias="resources/CHARSET8C.BMP">resources/CHARSET8C.bmp</file>
<file alias="resources/APPLEWINLOGO.BMP">resources/ApplewinLogo.bmp</file>
<file>resources/DISK2.rom</file> <file>resources/DISK2.rom</file>
<file>resources/Hddrvr.bin</file> <file>resources/Hddrvr.bin</file>
<file>resources/Parallel.rom</file> <file>resources/Parallel.rom</file>

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@ -0,0 +1 @@
../../../../resource/ApplewinLogo.bmp

View file

@ -3,228 +3,66 @@
#include <QPainter> #include <QPainter>
#include <QKeyEvent> #include <QKeyEvent>
#include "graphics/graphicscache.h"
#include "StdAfx.h" #include "StdAfx.h"
#include "Video.h"
#include "Memory.h"
#include "linux/data.h" #include "linux/data.h"
#include "MouseInterface.h" #include "MouseInterface.h"
namespace namespace
{ {
LPBYTE g_pTextBank1; // Aux
LPBYTE g_pTextBank0; // Main
LPBYTE g_pHiresBank1;
LPBYTE g_pHiresBank0;
#define SW_80COL (g_uVideoMode & VF_80COL)
#define SW_DHIRES (g_uVideoMode & VF_DHIRES)
#define SW_HIRES (g_uVideoMode & VF_HIRES)
#define SW_80STORE (g_uVideoMode & VF_80STORE)
#define SW_MIXED (g_uVideoMode & VF_MIXED)
#define SW_PAGE2 (g_uVideoMode & VF_PAGE2)
#define SW_TEXT (g_uVideoMode & VF_TEXT)
// bool g_bTextFlashState = false;
BYTE keyCode = 0; BYTE keyCode = 0;
bool keyWaiting = false; bool keyWaiting = false;
BYTE ROL_NIB(BYTE x)
{
return ((x << 1) & 0x0F) | ((x >> 3) & 0x01);
}
}
bool Video::Update40ColCell (ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset)
{
Q_UNUSED(x)
Q_UNUSED(y)
const GraphicsCache::Image_t & text40Col = myGraphicsCache->text40Col();
const BYTE ch = *(g_pTextBank0 + offset);
const int base = g_nAltCharSetOffset ? 16 : 0;
const int row = ch / 16;
const int column = ch % 16;
const int sx = 16 * column;
const int sy = 16 * (base + row);
painter.draw(xpixel, ypixel, text40Col, sx, sy, 14, 16);
return true;
}
bool Video::Update80ColCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset)
{
Q_UNUSED(x)
Q_UNUSED(y)
const GraphicsCache::Image_t & text80Col = myGraphicsCache->text80Col();
const int base = g_nAltCharSetOffset ? 16 : 0;
{
const BYTE ch1 = *(g_pTextBank1 + offset);
const int row = ch1 / 16;
const int column = ch1 % 16;
const int sx = 8 * column;
const int sy = 16 * (row + base);
painter.draw(xpixel, ypixel, text80Col, sx, sy, 7, 16);
}
{
const BYTE ch2 = *(g_pTextBank0 + offset);
const int row = ch2 / 16;
const int column = ch2 % 16;
const int sx = 8 * column;
const int sy = 16 * (row + base);
painter.draw(xpixel + 7, ypixel, text80Col, sx, sy, 7, 16);
}
return true;
}
bool Video::UpdateLoResCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset)
{
Q_UNUSED(x)
Q_UNUSED(y)
const GraphicsCache::Image_t & lores = myGraphicsCache->lores40();
const BYTE ch = *(g_pTextBank0 + offset);
const int sx = 0;
const int sy = ch * 16;
painter.draw(xpixel, ypixel, lores, sx, sy, 14, 16);
return true;
}
bool Video::UpdateDLoResCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset)
{
Q_UNUSED(x)
Q_UNUSED(y)
const GraphicsCache::Image_t & lores = myGraphicsCache->lores80();
{
BYTE ch = *(g_pTextBank1 + offset);
const BYTE ch_high = ch >> 4;
const BYTE ch_low = ch & 0x0F;
ch = (ROL_NIB(ch_high) << 4) | ROL_NIB(ch_low);
const int sx = 0;
const int sy = ch * 16;
painter.draw(xpixel, ypixel, lores, sx, sy, 7, 16);
}
{
const BYTE ch = *(g_pTextBank0 + offset);
const int sx = 0;
const int sy = ch * 16;
painter.draw(xpixel + 7, ypixel, lores, sx, sy, 7, 16);
}
return true;
}
bool Video::UpdateHiResCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset)
{
Q_UNUSED(x)
Q_UNUSED(y)
const BYTE * base = g_pHiresBank0 + offset;
const GraphicsCache::Image_t & hires = myGraphicsCache->hires40();
for (size_t i = 0; i < 8; ++i)
{
const int line = 0x0400 * i;
const BYTE value = *(base + line);
const int row = value & 0x7f;
painter.draw(xpixel, ypixel + i * 2, hires, 0, row * 2, 14, 2);
}
return true;
}
bool Video::UpdateDHiResCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset)
{
Q_UNUSED(x)
Q_UNUSED(y)
const GraphicsCache::Image_t & dhires = myGraphicsCache->hires80();
{
const BYTE * base = g_pHiresBank1 + offset;
for (size_t i = 0; i < 8; ++i)
{
const int line = 0x0400 * i;
const BYTE value = *(base + line);
const int row = value & 0x7f;
painter.draw(xpixel, ypixel + i * 2, dhires, 0, row * 2, 7, 2);
}
}
{
const BYTE * base = g_pHiresBank0 + offset;
for (size_t i = 0; i < 8; ++i)
{
const int line = 0x0400 * i;
const BYTE value = *(base + line);
const int row = value & 0x7f;
painter.draw(xpixel + 7, ypixel + i * 2, dhires, 0, row * 2, 7, 2);
}
}
return true;
} }
Video::Video(QWidget *parent) : VIDEO_BASECLASS(parent) Video::Video(QWidget *parent) : VIDEO_BASECLASS(parent)
{ {
myGraphicsCache.reset(new GraphicsCache());
setMouseTracking(true); setMouseTracking(true);
myOffscreen = GraphicsCache::createBlackScreenImage(); myLogo = QImage(":/resources/APPLEWINLOGO.BMP").mirrored(false, true);
} }
void Video::paintEvent(QPaintEvent *) QImage Video::getScreen() const
{ {
paintEventNTSC(); uint8_t * data;
}
void Video::paintEventNTSC()
{
const uint8_t * data;
int width; int width;
int height; int height;
int sx, sy; int sx, sy;
int sw, sh; int sw, sh;
getScreenData(data, width, height, sx, sy, sw, sh); getScreenData(data, width, height, sx, sy, sw, sh);
QImage frameBuffer(data, width, height, QImage::Format_RGB32);
myFrameBuffer = QImage(data, width, height, QImage::Format_RGB32); QImage screen = frameBuffer.copy(sx, sy, sw, sh);
return screen;
}
void Video::displayLogo()
{
uint8_t * data;
int width;
int height;
int sx, sy;
int sw, sh;
getScreenData(data, width, height, sx, sy, sw, sh);
QImage frameBuffer(data, width, height, QImage::Format_RGB32);
QPainter painter(&frameBuffer);
painter.drawImage(sx, sy, myLogo);
}
void Video::paintEvent(QPaintEvent *)
{
uint8_t * data;
int width;
int height;
int sx, sy;
int sw, sh;
getScreenData(data, width, height, sx, sy, sw, sh);
QImage frameBuffer(data, width, height, QImage::Format_RGB32);
const QSize actual = size(); const QSize actual = size();
const double scaleX = double(actual.width()) / sw; const double scaleX = double(actual.width()) / sw;
@ -238,104 +76,7 @@ void Video::paintEventNTSC()
const QTransform transform(scaleX, 0.0, 0.0, -scaleY, 0.0, actual.height()); const QTransform transform(scaleX, 0.0, 0.0, -scaleY, 0.0, actual.height());
painter.setTransform(transform); painter.setTransform(transform);
painter.drawImage(0, 0, myFrameBuffer, sx, sy, sw, sh); painter.drawImage(0, 0, frameBuffer, sx, sy, sw, sh);
}
}
void Video::paintEventInternal()
{
/* How to make this faster
* 1) Do not call Video::paint() with a scale != 1:1
* 2) For this reason we need to draw elsewhere
* 3) and finally scale the whole thing just once to the widget
* 4) QPixmap vs QImage: cant see the difference
* 5) QOpenGLWidget is 2x faster than QWidget but it has some flickering when resizing
*
* On my i5-4460 CPU @ 3.20GHz with x2 zoom
* TEXT: 4-5% CPU usage
* HGR: 6-7% CPU usage
*/
// first draw the image offscreen 1:1
{
ScreenPainter_t painter(&myOffscreen);
paint(painter);
}
const QSize min = myOffscreen.size();
const QSize actual = size();
const double sx = double(actual.width()) / double(min.width());
const double sy = double(actual.height()) / double(min.height());
// then paint it on the widget with scale
{
QPainter painter(this);
painter.scale(sx, sy);
drawAny(painter, myOffscreen);
}
}
GraphicsCache::Image_t Video::getScreen() const
{
return myOffscreen;
}
void Video::paint(ScreenPainter_t & painter)
{
const int displaypage2 = (SW_PAGE2) == 0 ? 0 : 1;
g_pHiresBank1 = MemGetAuxPtr (0x2000 << displaypage2);
g_pHiresBank0 = MemGetMainPtr(0x2000 << displaypage2);
g_pTextBank1 = MemGetAuxPtr (0x400 << displaypage2);
g_pTextBank0 = MemGetMainPtr(0x400 << displaypage2);
typedef bool (Video::*VideoUpdateFuncPtr_t)(ScreenPainter_t&,int,int,int,int,int);
VideoUpdateFuncPtr_t update = SW_TEXT
? SW_80COL
? &Video::Update80ColCell
: &Video::Update40ColCell
: SW_HIRES
? (SW_DHIRES && SW_80COL)
? &Video::UpdateDHiResCell
: &Video::UpdateHiResCell
: (SW_DHIRES && SW_80COL)
? &Video::UpdateDLoResCell
: &Video::UpdateLoResCell;
int y = 0;
int ypixel = 0;
while (y < 20)
{
int offset = ((y & 7) << 7) + ((y >> 3) * 40);
int x = 0;
int xpixel = 0;
while (x < 40)
{
(this->*update)(painter, x, y, xpixel, ypixel, offset + x);
++x;
xpixel += 14;
}
++y;
ypixel += 16;
}
if (SW_MIXED)
update = SW_80COL ? &Video::Update80ColCell : &Video::Update40ColCell;
while (y < 24)
{
int offset = ((y & 7) << 7) + ((y >> 3) * 40);
int x = 0;
int xpixel = 0;
while (x < 40)
{
(this->*update)(painter, x, y, xpixel, ypixel, offset + x);
++x;
xpixel += 14;
}
++y;
ypixel += 16;
} }
} }

View file

@ -2,9 +2,6 @@
#define VIDEO_H #define VIDEO_H
#include <QOpenGLWidget> #include <QOpenGLWidget>
#include <memory>
#include "graphics/graphicscache.h"
#define VIDEO_BASECLASS QOpenGLWidget #define VIDEO_BASECLASS QOpenGLWidget
//#define VIDEO_BASECLASS QWidget //#define VIDEO_BASECLASS QWidget
@ -14,12 +11,10 @@ class Video : public VIDEO_BASECLASS
{ {
Q_OBJECT Q_OBJECT
public: public:
typedef GraphicsCache::ScreenPainter_t ScreenPainter_t;
typedef GraphicsCache::Image_t Image_t;
explicit Video(QWidget *parent = 0); explicit Video(QWidget *parent = 0);
Image_t getScreen() const; QImage getScreen() const;
void displayLogo();
signals: signals:
@ -34,24 +29,7 @@ protected:
private: private:
bool Update40ColCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset); QImage myLogo;
bool Update80ColCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset);
bool UpdateLoResCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset);
bool UpdateDLoResCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset);
bool UpdateHiResCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset);
bool UpdateDHiResCell(ScreenPainter_t & painter, int x, int y, int xpixel, int ypixel, int offset);
// paint the whole screen
// no scale applied
void paint(ScreenPainter_t & painter);
void paintEventInternal();
void paintEventNTSC();
std::shared_ptr<const GraphicsCache> myGraphicsCache;
Image_t myOffscreen;
QImage myFrameBuffer;
}; };
#endif // VIDEO_H #endif // VIDEO_H

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@ -4,4 +4,4 @@ void LoadConfiguration(void);
void CheckCpu(); void CheckCpu();
void SetWindowTitle(); void SetWindowTitle();
void getScreenData(const uint8_t * & data, int & width, int & height, int & sx, int & sy, int & sw, int & sh); void getScreenData(uint8_t * & data, int & width, int & height, int & sx, int & sy, int & sw, int & sh);

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@ -513,7 +513,7 @@ static void videoCreateDIBSection()
NTSC_VideoInit( g_pFramebufferbits ); NTSC_VideoInit( g_pFramebufferbits );
} }
void getScreenData(const uint8_t * & data, int & width, int & height, int & sx, int & sy, int & sw, int & sh) void getScreenData(uint8_t * & data, int & width, int & height, int & sx, int & sy, int & sw, int & sh)
{ {
data = g_pFramebufferbits; data = g_pFramebufferbits;
width = GetFrameBufferWidth(); width = GetFrameBufferWidth();