1.29.0.0: Updated version, history.txt & help.
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@ -8,6 +8,15 @@ https://github.com/AppleWin/AppleWin/issues/new
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Tom Charlesworth
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1.29.0.0 - 8 Jul 2019
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---------------------
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. [Change #544] Support for .woz disk images.
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- WOZ1 and WOZ2 formats supported.
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- read-only: images forced to write-protected (so 'Stickybear Town Builder' doesn't work).
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- only 5.25" (not 3.5").
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- known issues: 'Wizardry III' not booting.
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1.28.8.0 - 28 Jun 2019
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----------------------
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. [Change #648] Support 50Hz(PAL) video refresh rate and implicitly PAL 1.016MHz.
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@ -98,7 +98,11 @@
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<li>Or: Allow the emulated Apple II to read the Enter key state when Alt (Open Apple key) is pressed.
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</ul>
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-rgb-card-invert-bit7<br>
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Force the RGB card (in "Color (RGB Monitor)" video mode) to invert bit7 in MIX mode. Enables the correct rendering for Dragon Wars.
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Force the RGB card (in "Color (RGB Monitor)" video mode) to invert bit7 in MIX mode. Enables the correct rendering for Dragon Wars.<br><br>
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-50hz<br>
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Support 50Hz(PAL) video refresh rate and implicitly PAL 1.016MHz.<br><br>
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-60hz<br>
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Support 60Hz(PAL) video refresh rate and implicitly PAL 1.020MHz (default).<br>
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<br>
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<P style="FONT-WEIGHT: bold">Debug arguments:
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@ -78,6 +78,11 @@
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processor speed from half-speed to as fast as your PC can emulate.<br>
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<br>
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<strong>50Hz video:</strong><br>
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When checked, this option will run the emulated machine with a 50Hz(PAL) video refresh rate.
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The default is unchecked, for 60Hz(NTSC).<br>
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<br>
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<strong>Benchmark Emulator:</strong><br>
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This will run a benchmark test that will show how fast your PC can emulate an
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Apple //e system with this emulator. In order to run the benchmark, the
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@ -57,7 +57,7 @@ successfully detect the format. Otherwise, it will revert to DOS
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order, which is by far the most common format. To force ProDOS
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order, give the file an extension of ".PO". </p>
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<p style="font-weight: bold;">Nibble Images :</p>
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<p style="font-weight: bold;">Nibble Images:</p>
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<p>Nibble images contain all of the data on a
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disk; not just the data in sectors but also the sector headers
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@ -66,13 +66,18 @@ that would be recorded on a real disk's surface. At 232,960
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bytes, nibble images are bigger than other images, but they can
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be useful for making images of copy protected software. </p>
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<p style="font-weight: bold;">2mg Images :</p>
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<p style="font-weight: bold;">2mg Images:</p>
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<p>2mg (or 2img) images are a wrapper around DOS, ProDOS or Nibble images.
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They contain extra meta-data describing for example, DOS volume number and
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write-protection.
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</p>
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<p style="font-weight: bold;">WOZ Images:</p>
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<p>The WOZ Disk Image format is an offshoot of the <A href="https://applesaucefdc.com/woz">Applesauce project</A>. Capturing highly accurate bit data is of no use if you don't have a container to hold the data. The WOZ format was designed to be able to contain every possible Apple ][ disk structure and layout. It can be so accurate that even copy protected software can't tell that it isn't an original disk.
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</p>
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<p style="font-weight: bold;">Compressed Images :</p>
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<p>All of the above can optionally be either gzip'ed or zipped. If a zip archive
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@ -80,8 +85,8 @@ contains multiple files, then AppleWin only supports using the first file. For b
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with hard disk images, uncompress first, as writing back to the image requires a full
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image re-compression after every block write. Examples of typical extensions are:
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<ul>
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<li>.gz, .dsk.gz, .nib.gz, .2mg.gz</li>
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<li>.zip, .dsk.zip, .nib.zip, .2mg.zip</li>
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<li>.gz, .dsk.gz, .nib.gz, .2mg.gz, .woz.gz</li>
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<li>.zip, .dsk.zip, .nib.zip, .2mg.zip, .woz.zip</li>
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</ul>
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</p>
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Binary file not shown.
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 34 KiB |
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#define APPLEWIN_VERSION 1,28,8,0
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#define APPLEWIN_VERSION 1,29,0,0
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#define xstr(a) str(a)
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#define str(a) #a
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