Rename folder retro -> libretro for consistency.

Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
This commit is contained in:
Andrea Odetti 2020-12-23 19:36:11 +00:00
parent bea7bac3ab
commit 947b39763f
18 changed files with 20 additions and 20 deletions

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@ -38,5 +38,5 @@ add_subdirectory(source/frontends/common2)
add_subdirectory(source/frontends/ncurses)
add_subdirectory(source/frontends/qt)
add_subdirectory(source/frontends/sdl)
add_subdirectory(source/frontends/retro)
add_subdirectory(source/frontends/libretro)
add_subdirectory(test/TestCPU6502)

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@ -111,7 +111,7 @@ Must be manually configured:
``cmake -DLIBRETRO_PATH=/path/to/libretro-common``
Easiest way to run from the ``build`` folder:
``retroarch -L source/frontends/retro/libra2.so ../Disks/NoSlotClockTest.dsk``
``retroarch -L source/frontends/libretro/libra2.so ../Disks/NoSlotClockTest.dsk``
## Build

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@ -2,7 +2,7 @@
# this requires user input
set(LIBRETRO_PATH NONE CACHE PATH "path to libretro-common")
if (IS_DIRECTORY ${LIBRETRO_PATH})
if (EXISTS ${LIBRETRO_PATH}/include/libretro.h)
message("Using LIBRETRO_PATH=${LIBRETRO_PATH}")
add_library(ra2 SHARED

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@ -1,5 +1,5 @@
#include "frontends/retro/analog.h"
#include "frontends/retro/environment.h"
#include "frontends/libretro/analog.h"
#include "frontends/libretro/environment.h"
#include "libretro.h"

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@ -1,6 +1,6 @@
#pragma once
#include "frontends/retro/joypadbase.h"
#include "frontends/libretro/joypadbase.h"
#include <vector>

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@ -1,4 +1,4 @@
#include "frontends/retro/environment.h"
#include "frontends/libretro/environment.h"
#include <linux/interface.h>
#include <linux/windows/misc.h>

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@ -1,4 +1,4 @@
#include "frontends/retro/environment.h"
#include "frontends/libretro/environment.h"
#include <cstdarg>
#include <iostream>

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@ -1,5 +1,5 @@
#include "StdAfx.h"
#include "frontends/retro/game.h"
#include "frontends/libretro/game.h"
#include "Frame.h"

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@ -1,7 +1,7 @@
#pragma once
#include "frontends/common2/speed.h"
#include "frontends/retro/environment.h"
#include "frontends/libretro/environment.h"
class Game
{

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@ -1,6 +1,6 @@
#include "linux/interface.h"
#include "frontends/retro/environment.h"
#include "frontends/libretro/environment.h"
#include "linux/win.h"
int MessageBox(HWND, const char * text, const char * caption, UINT type)

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@ -1,5 +1,5 @@
#include "frontends/retro/joypad.h"
#include "frontends/retro/environment.h"
#include "frontends/libretro/joypad.h"
#include "frontends/libretro/environment.h"
#include "libretro.h"

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@ -1,6 +1,6 @@
#pragma once
#include "frontends/retro/joypadbase.h"
#include "frontends/libretro/joypadbase.h"
#include <vector>
#include <map>

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@ -1,5 +1,5 @@
#include "frontends/retro/joypadbase.h"
#include "frontends/retro/environment.h"
#include "frontends/libretro/joypadbase.h"
#include "frontends/libretro/environment.h"
#include "libretro.h"

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@ -8,10 +8,10 @@
#include "linux/version.h"
#include "linux/paddle.h"
#include "frontends/retro/game.h"
#include "frontends/retro/environment.h"
#include "frontends/retro/joypad.h"
#include "frontends/retro/analog.h"
#include "frontends/libretro/game.h"
#include "frontends/libretro/environment.h"
#include "frontends/libretro/joypad.h"
#include "frontends/libretro/analog.h"
namespace
{