Compile AW's Speaker.cpp and remove custom implementation.

Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
This commit is contained in:
Andrea Odetti 2020-07-08 16:52:00 +01:00
parent 22125c9566
commit 9c442468f5
21 changed files with 84 additions and 477 deletions

View file

@ -1,6 +1,7 @@
include(FindPkgConfig)
add_library(appleii SHARED
Speaker.cpp
SoundCore.cpp
AY8910.cpp
Mockingboard.cpp
@ -60,7 +61,6 @@ add_library(appleii SHARED
linux/duplicates/Joystick.cpp
linux/duplicates/Frame.cpp
linux/duplicates/SerialComms.cpp
linux/duplicates/Speaker.cpp
linux/duplicates/IPropertySheet.cpp
linux/duplicates/Applewin.cpp # defines g_CardMgr (reverse order)

View file

@ -90,9 +90,9 @@ static bool g_bSpkrAvailable = false;
//-----------------------------------------------------------------------------
// Forward refs:
ULONG Spkr_SubmitWaveBuffer_FullSpeed(short* pSpeakerBuffer, ULONG nNumSamples);
ULONG Spkr_SubmitWaveBuffer(short* pSpeakerBuffer, ULONG nNumSamples);
void Spkr_SetActive(bool bActive);
static ULONG Spkr_SubmitWaveBuffer_FullSpeed(short* pSpeakerBuffer, ULONG nNumSamples);
static ULONG Spkr_SubmitWaveBuffer(short* pSpeakerBuffer, ULONG nNumSamples);
static void Spkr_SetActive(bool bActive);
//=============================================================================

View file

@ -58,9 +58,6 @@ namespace
bool g_bTextFlashState = false;
double alpha = 10.0;
double F = 0;
void sig_handler(int signo)
{
// Ctrl-C
@ -136,17 +133,6 @@ namespace
}
}
ULONG lastUpdate = 0;
void updateSpeaker()
{
const ULONG dCycles = g_nCumulativeCycles - lastUpdate;
const double dt = dCycles / g_fCurrentCLK6502;
const double coeff = exp(- alpha * dt);
F = F * coeff;
lastUpdate = g_nCumulativeCycles;
}
typedef bool (*VideoUpdateFuncPtr_t)(int, int, int, int, int);
bool Update40ColCell (int x, int y, int xpixel, int ypixel, int offset)
@ -264,13 +250,6 @@ void FrameRefresh()
mvwprintw(status, 1, 2, "D1: %d, %s, %s", g_eStatusDrive1, g_sTrackDrive1, g_sSectorDrive1);
mvwprintw(status, 2, 2, "D2: %d, %s, %s", g_eStatusDrive2, g_sTrackDrive2, g_sSectorDrive2);
// approximate
const double frequency = 0.5 * alpha * F;
mvwprintw(status, 1, 20, "%5.fHz", frequency);
mvwprintw(status, 2, 20, "%5.1f%%", 100 * g_relativeSpeed);
wrefresh(status);
}
void FrameDrawDiskLEDS(HDC x)
@ -404,7 +383,6 @@ void VideoUninitialize()
void VideoRedrawScreen()
{
VideoUpdateFlash();
updateSpeaker();
FrameRefresh();
const int displaypage2 = (SW_PAGE2) == 0 ? 0 : 1;
@ -535,19 +513,6 @@ void ProcessInput()
paddle->poll();
}
// Speaker
BYTE __stdcall SpkrToggle (WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG uExecutedCycles)
{
CpuCalcCycles(uExecutedCycles);
updateSpeaker();
F += 1;
return MemReadFloatingBus(uExecutedCycles);
}
// Mockingboard
void registerSoundBuffer(IDirectSoundBuffer * buffer)
{

View file

@ -18,7 +18,6 @@ add_executable(qapple
video.cpp
registry.cpp
options.cpp
audiogenerator.cpp
loggingcategory.cpp
viewbuffer.cpp
qdirectsound.cpp

View file

@ -1,258 +0,0 @@
#include "StdAfx.h"
#include "audiogenerator.h"
#include "Common.h"
#include "CPU.h"
#include "Applewin.h"
#include "Memory.h"
#include "loggingcategory.h"
#include <QDebug>
#include <QAudioOutput>
// Speaker
BYTE __stdcall SpkrToggle (WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG uExecutedCycles)
{
CpuCalcCycles(uExecutedCycles);
Q_UNUSED(pc)
Q_UNUSED(addr)
Q_UNUSED(bWrite)
Q_UNUSED(d)
AudioGenerator::instance().toggle();
return MemReadFloatingBus(uExecutedCycles);
}
AudioGenerator & AudioGenerator::instance()
{
static std::shared_ptr<AudioGenerator> audioGenerator(new AudioGenerator());
return *audioGenerator;
}
AudioGenerator::AudioGenerator()
{
myDevice = nullptr;
myInitialSilence = 200;
mySilenceDelay = 10000;
myVolume = 0x0fff;
QAudioFormat audioFormat;
audioFormat.setSampleRate(44100);
audioFormat.setChannelCount(1);
audioFormat.setSampleSize(sizeof(audio_t) * 8);
audioFormat.setCodec(QString::fromUtf8("audio/pcm"));
audioFormat.setByteOrder(QAudioFormat::LittleEndian);
audioFormat.setSampleType(QAudioFormat::SignedInt);
myAudioOutput.reset(new QAudioOutput(audioFormat));
myAudioFormat = myAudioOutput->format();
}
QAudioOutput * AudioGenerator::getAudioOutput()
{
return myAudioOutput.get();
}
void AudioGenerator::setOptions(const qint32 initialSilence, const qint32 silenceDelay, const qint32 volume)
{
myInitialSilence = std::max(0, initialSilence);
mySilenceDelay = std::max(0, silenceDelay);
myVolume = std::max(0, volume);
}
void AudioGenerator::stateChanged(QAudio::State state)
{
qDebug(appleAudio) << "Changed state: state =" << state << ", error =" << myAudioOutput->error() << ", free =" << myAudioOutput->bytesFree() << "bytes";
}
qint64 AudioGenerator::toFrameTime(qint64 cpuCycples)
{
const double CLKS_PER_SEC = g_fCurrentCLK6502;
qint64 timeInFrames = (cpuCycples - myStartCPUCycles) * myAudioFormat.sampleRate() / CLKS_PER_SEC;
return timeInFrames;
}
void AudioGenerator::toggle()
{
const qint64 timeInFrames = toFrameTime(g_nCumulativeCycles);
myTicks.push(timeInFrames);
}
bool AudioGenerator::isRunning()
{
QAudio::State state = myAudioOutput->state();
QAudio::Error error = myAudioOutput->error();
if (state == QAudio::ActiveState)
{
return true;
}
if (state == QAudio::IdleState && error == QAudio::NoError)
{
return true;
}
return false;
}
void AudioGenerator::start()
{
if (isRunning())
{
return;
}
// restart as we are either starting or recovering from underrun
myDevice = myAudioOutput->start();
if (!myDevice)
{
return;
}
qDebug(appleAudio) << "Restarting the AudioGenerator";
const int bytesSize = myAudioOutput->bufferSize();
const qint32 frameSize = myAudioFormat.framesForBytes(bytesSize);
myBuffer.resize(frameSize);
myStartCPUCycles = g_nCumulativeCycles;
myPreviousFrameTime = 0;
const qint32 framePeriod = myAudioFormat.framesForBytes(myAudioOutput->periodSize());
qDebug(appleAudio) << "AudioOutput: size =" << frameSize << "f, period =" << framePeriod << "f";
mySilence = 0;
myMaximum = 0;
myValue = 0;
myPhysical = myVolume;
myTicks = std::queue<qint64>();
writeEnoughSilence(myInitialSilence); // ms
}
void AudioGenerator::writeEnoughSilence(const qint64 ms)
{
// write a few ms of silence
const qint32 framesSilence = myAudioFormat.framesForDuration(ms * 1000); // target frames to write
const qint32 bytesFree = myAudioOutput->bytesFree();
const qint32 framesFree = myAudioFormat.framesForBytes(bytesFree); // number of frames avilable to write
const qint32 framesToWrite = std::min(framesFree, framesSilence);
generateSilence(myBuffer.data(), myBuffer.data() + framesToWrite);
const qint64 bytesToWrite = myAudioFormat.bytesForFrames(framesToWrite);
const char * data = reinterpret_cast<char *>(myBuffer.data());
myDevice->write(data, bytesToWrite);
const qint64 duration = myAudioFormat.durationForFrames(framesToWrite);
qDebug(appleAudio) << "Written some silence: frames =" << framesToWrite << ", duration =" << duration / 1000 << "ms";
}
void AudioGenerator::stop()
{
if (!isRunning())
{
return;
}
const qint32 bytesFree = myAudioOutput->bytesFree();
const qint32 framesFree = myAudioFormat.framesForBytes(bytesFree);
// fill with zeros and stop
generateSilence(myBuffer.data(), myBuffer.data() + framesFree);
const qint32 bytesToWrite = myAudioFormat.bytesForFrames(framesFree);
const char * data = reinterpret_cast<char *>(myBuffer.data());
myDevice->write(data, bytesToWrite);
const qint64 duration = myAudioFormat.durationForFrames(framesFree);
qDebug(appleAudio) << "Stopping with silence: frames =" << framesFree << ", duration =" << duration / 1000 << "ms";
myAudioOutput->stop();
}
void AudioGenerator::writeAudio()
{
if (!isRunning())
{
return;
}
// we write all we have available (up to the free bytes)
const qint64 currentFrameTime = toFrameTime(g_nCumulativeCycles);
const qint64 newFramesAvailable = currentFrameTime - myPreviousFrameTime;
const qint32 bytesFree = myAudioOutput->bytesFree();
const qint64 framesFree = myAudioFormat.framesForBytes(bytesFree);
const qint64 framesToWrite = std::min(framesFree, newFramesAvailable);
generateSamples(myBuffer.data(), framesToWrite);
const qint32 bytesToWrite = myAudioFormat.bytesForFrames(framesToWrite);
const char * data = reinterpret_cast<char *>(myBuffer.data());
const qint64 bytesWritten = myDevice->write(data, bytesToWrite);
if (bytesToWrite != bytesWritten)
{
qDebug(appleAudio) << "Mismatch:" << bytesToWrite << "!=" << bytesWritten;
}
const qint64 framesWritten = framesToWrite;
myPreviousFrameTime += framesWritten;
const qint32 bytesFreeNow = myAudioOutput->bytesFree();
if (bytesFreeNow > myMaximum)
{
// if this number is too big, it probably means we aren't providing enough data
const qint32 bytesSize = myAudioOutput->bufferSize();
myMaximum = bytesFreeNow;
qDebug(appleAudio) << "Running maximum free bytes:" << myMaximum << "/" << bytesSize;
}
}
void AudioGenerator::generateSilence(audio_t * begin, audio_t * end)
{
if (myValue != 0)
{
const audio_t delta = myPhysical > 0 ? -1 : +1;
for (audio_t * ptr = begin; ptr != end; ++ptr)
{
++mySilence;
if (myValue != 0 && mySilence > mySilenceDelay)
{
myValue += delta;
}
*ptr = myValue;
}
}
else
{
// no need to update mySilence as myValue is already 0
std::fill(begin, end, myValue);
}
}
void AudioGenerator::generateSamples(audio_t *data, qint64 framesToWrite)
{
qint64 start = myPreviousFrameTime;
qint64 end = myPreviousFrameTime + framesToWrite;
audio_t * head = data;
while (!myTicks.empty() && (myTicks.front() < end))
{
qint64 next = myTicks.front() - start;
audio_t * last = data + next;
std::fill(head, last, myValue);
head = last;
myPhysical = -myPhysical;
myValue = myPhysical;
mySilence = 0;
myTicks.pop();
}
generateSilence(head, data + framesToWrite);
}

View file

@ -1,60 +0,0 @@
#ifndef AUDIO_H
#define AUDIO_H
#include <QAudioFormat>
#include <QAudio>
#include <queue>
#include <memory>
#include <vector>
class QIODevice;
class QAudioOutput;
class AudioGenerator {
public:
static AudioGenerator & instance();
QAudioOutput * getAudioOutput();
void toggle();
void start();
void stop();
void writeAudio();
void stateChanged(QAudio::State state);
void setOptions(const qint32 initialSilence, const qint32 silenceDelay, const qint32 volume);
private:
typedef short int audio_t;
std::queue<qint64> myTicks;
std::shared_ptr<QAudioOutput> myAudioOutput;
QAudioFormat myAudioFormat;
QIODevice * myDevice;
std::vector<audio_t> myBuffer;
// options
qint32 myInitialSilence;
qint32 mySilenceDelay;
qint16 myVolume;
qint64 myStartCPUCycles;
qint64 myPreviousFrameTime;
qint32 myMaximum;
qint32 mySilence;
audio_t myPhysical;
audio_t myValue;
AudioGenerator();
qint64 toFrameTime(qint64 cpuCycples);
void generateSamples(audio_t *data, qint64 framesToWrite);
void writeEnoughSilence(const qint64 ms);
void generateSilence(audio_t * begin, audio_t * end);
bool isRunning();
};
#endif // AUDIO_H

View file

@ -10,6 +10,8 @@
#include "SaveState.h"
#include "CPU.h"
#include "Video.h"
#include "Speaker.h"
#include "Mockingboard.h"
#include <QMessageBox>
#include <QGamepad>
@ -115,8 +117,6 @@ GlobalOptions GlobalOptions::fromQSettings()
options.msGap = settings.value(REG_TIMER, 5).toInt();
options.msFullSpeed = settings.value(REG_FULL_SPEED, 5).toInt();
options.audioLatency = settings.value(REG_AUDIO_LATENCY, 200).toInt();
options.silenceDelay = settings.value(REG_SILENCE_DELAY, 10000).toInt();
options.volume = settings.value(REG_VOLUME, 0x0fff).toInt();
return options;
}
@ -165,17 +165,6 @@ void GlobalOptions::setData(const GlobalOptions & data)
QSettings().setValue(REG_AUDIO_LATENCY, this->audioLatency);
}
if (this->silenceDelay != data.silenceDelay)
{
this->silenceDelay = data.silenceDelay;
QSettings().setValue(REG_SILENCE_DELAY, this->silenceDelay);
}
if (this->volume != data.volume)
{
this->volume = data.volume;
QSettings().setValue(REG_VOLUME, this->volume);
}
}
void getAppleWinPreferences(PreferenceData & data)
@ -209,6 +198,9 @@ void getAppleWinPreferences(PreferenceData & data)
data.apple2Type = GetApple2Type();
data.speakerVolume = SpkrGetVolume();
data.mockingboardVolume = MB_GetVolume();
const std::string & saveState = Snapshot_GetFilename();
if (!saveState.empty())
{
@ -226,6 +218,18 @@ void setAppleWinPreferences(const PreferenceData & currentData, const Preference
{
Disk2InterfaceCard* pDisk2Card = dynamic_cast<Disk2InterfaceCard*>(g_CardMgr.GetObj(SLOT6));
if (currentData.speakerVolume != newData.speakerVolume)
{
SpkrSetVolume(newData.speakerVolume, 99);
REGSAVE(TEXT(REGVALUE_SPKR_VOLUME), SpkrGetVolume());
}
if (currentData.mockingboardVolume != newData.mockingboardVolume)
{
MB_SetVolume(newData.mockingboardVolume, 99);
REGSAVE(TEXT(REGVALUE_MB_VOLUME), MB_GetVolume());
}
if (currentData.apple2Type != newData.apple2Type)
{
SetApple2Type(newData.apple2Type);

View file

@ -22,8 +22,6 @@ public:
int msFullSpeed;
int audioLatency;
int silenceDelay;
int volume;
void setData(const GlobalOptions & data);
};
@ -43,6 +41,8 @@ struct PreferenceData
int videoType;
bool scanLines;
bool verticalBlend;
int speakerVolume;
int mockingboardVolume;
std::vector<QString> disks;
std::vector<QString> hds;

View file

@ -206,8 +206,9 @@ void Preferences::setData(const PreferenceData & data)
ui->joystick->setCurrentText(data.options.gamepadName);
ui->screenshot->setText(data.options.screenshotTemplate);
ui->audio_latency->setValue(data.options.audioLatency);
ui->silence_delay->setValue(data.options.silenceDelay);
ui->volume->setValue(data.options.volume);
ui->speaker_volume->setValue(ui->speaker_volume->maximum() - data.speakerVolume);
ui->mb_volume->setValue(ui->mb_volume->maximum() - data.mockingboardVolume);
initialiseDisks(myDisks, data.disks);
initialiseDisks(myHDs, data.hds);
@ -248,8 +249,6 @@ PreferenceData Preferences::getData() const
data.options.msFullSpeed = ui->full_ms->value();
data.options.screenshotTemplate = ui->screenshot->text();
data.options.audioLatency = ui->audio_latency->value();
data.options.silenceDelay = ui->silence_delay->value();
data.options.volume = ui->volume->value();
// because index = 0 is None
if (ui->joystick->currentIndex() >= 1)
@ -260,6 +259,8 @@ PreferenceData Preferences::getData() const
fillData(myDisks, data.disks);
fillData(myHDs, data.hds);
data.speakerVolume = ui->speaker_volume->maximum() - ui->speaker_volume->value();
data.mockingboardVolume = ui->mb_volume->maximum() - ui->mb_volume->value();
data.enhancedSpeed = ui->enhanced_speed->isChecked();
data.apple2Type = computerTypes[ui->apple2Type->currentIndex()];
data.cardInSlot4 = cardsInSlot4[ui->slot4_combo->currentIndex()];

View file

@ -566,6 +566,20 @@
<string>Audio</string>
</attribute>
<layout class="QGridLayout" name="gridLayout_7">
<item row="1" column="1">
<widget class="QSlider" name="speaker_volume">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="label_16">
<property name="text">
<string>Speaker volume</string>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label_14">
<property name="text">
@ -583,43 +597,17 @@
</property>
</widget>
</item>
<item row="1" column="0">
<item row="2" column="0">
<widget class="QLabel" name="label_15">
<property name="text">
<string>Silence delay (frames)</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QSpinBox" name="silence_delay">
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
<property name="maximum">
<number>50000</number>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel" name="label_16">
<property name="text">
<string>Volume</string>
<string>Mockingboard volume</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QSpinBox" name="volume">
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
<property name="prefix">
<string>0x</string>
</property>
<property name="maximum">
<number>32767</number>
</property>
<property name="displayIntegerBase">
<number>16</number>
<widget class="QSlider" name="mb_volume">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>

View file

@ -19,6 +19,7 @@
#include "SoundCore.h"
#include "NTSC.h"
#include "SaveState.h"
#include "Speaker.h"
#include "Riff.h"
#include "linux/data.h"
@ -28,7 +29,6 @@
#include "emulator.h"
#include "memorycontainer.h"
#include "audiogenerator.h"
#include "qdirectsound.h"
#include "gamepadpaddle.h"
#include "preferences.h"
@ -104,6 +104,7 @@ namespace
DSInit();
MB_Initialize();
SpkrInitialize();
MemInitialize();
VideoInitialize();
@ -123,6 +124,7 @@ namespace
HD_Destroy();
PrintDestroy();
MemDestroy();
SpkrDestroy();
VideoDestroy();
MB_Destroy();
DSUninit();
@ -133,7 +135,6 @@ namespace
LogDone();
RiffFinishWriteFile();
AudioGenerator::instance().stop();
QDirectSound::stop();
}
@ -231,8 +232,6 @@ QApple::QApple(QWidget *parent) :
myEmulator = new Emulator(ui->mdiArea);
myEmulatorWindow = ui->mdiArea->addSubWindow(myEmulator, Qt::CustomizeWindowHint | Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint);
connect(AudioGenerator::instance().getAudioOutput(), SIGNAL(stateChanged(QAudio::State)), this, SLOT(on_stateChanged(QAudio::State)));
readSettings();
myOptions = GlobalOptions::fromQSettings();
@ -280,14 +279,8 @@ void QApple::startEmulator()
ui->actionStart->trigger();
}
void QApple::on_stateChanged(QAudio::State state)
{
AudioGenerator::instance().stateChanged(state);
}
void QApple::on_timer()
{
AudioGenerator::instance().start();
QDirectSound::start();
if (!myElapsedTimer.isValid())
@ -304,7 +297,6 @@ void QApple::on_timer()
// we got ahead of the timer by a lot
// just check if we got something to write
AudioGenerator::instance().writeAudio();
QDirectSound::writeAudio();
// wait next call
@ -329,6 +321,7 @@ void QApple::on_timer()
g_dwCyclesThisFrame += uActualCyclesExecuted;
g_CardMgr.GetDisk2CardMgr().UpdateDriveState(uActualCyclesExecuted);
MB_PeriodicUpdate(uActualCyclesExecuted);
SpkrUpdate(uActualCyclesExecuted);
// in case we run more than 1 frame
g_dwCyclesThisFrame = g_dwCyclesThisFrame % dwClksPerFrame;
@ -346,7 +339,6 @@ void QApple::on_timer()
}
else
{
AudioGenerator::instance().writeAudio();
QDirectSound::writeAudio();
}
}
@ -364,7 +356,6 @@ void QApple::stopTimer()
void QApple::restartTimeCounters()
{
// let them restart next time
AudioGenerator::instance().stop();
QDirectSound::stop();
myElapsedTimer.invalidate();
}
@ -469,8 +460,7 @@ void QApple::reloadOptions()
myEmulatorWindow->setWindowTitle(QString::fromStdString(g_pAppTitle));
Paddle::instance() = GamepadPaddle::fromName(myOptions.gamepadName);
AudioGenerator::instance().setOptions(myOptions.audioLatency, myOptions.silenceDelay, myOptions.volume);
QDirectSound::setOptions(myOptions.audioLatency, myOptions.silenceDelay, myOptions.volume);
QDirectSound::setOptions(myOptions.audioLatency);
}
void QApple::on_actionSave_state_triggered()

View file

@ -75,8 +75,6 @@ private slots:
void on_actionSwap_disks_triggered();
void on_stateChanged(QAudio::State state);
void on_actionLoad_state_from_triggered();
void on_actionNext_video_mode_triggered();

View file

@ -23,7 +23,6 @@ SOURCES += main.cpp\
QHexView/document/qhexmetadata.cpp \
QHexView/document/qhexrenderer.cpp \
QHexView/qhexview.cpp \
audiogenerator.cpp \
loggingcategory.cpp \
options.cpp \
qapple.cpp \
@ -50,7 +49,6 @@ HEADERS += qapple.h \
QHexView/document/qhexmetadata.h \
QHexView/document/qhexrenderer.h \
QHexView/qhexview.h \
audiogenerator.h \
emulator.h \
loggingcategory.h \
options.h \

View file

@ -20,7 +20,7 @@ namespace
void stop();
void writeAudio();
void stateChanged(QAudio::State state);
void setOptions(const qint32 initialSilence, const qint32 silenceDelay, const qint32 volume);
void setOptions(const qint32 initialSilence);
private:
IDirectSoundBuffer * myBuffer;
@ -33,8 +33,8 @@ namespace
// options
qint32 myInitialSilence;
qint32 mySilenceDelay;
void setVolume();
bool isRunning();
void initialise();
void writeEnoughSilence(const qint64 ms);
@ -46,7 +46,6 @@ namespace
DirectSoundGenerator::DirectSoundGenerator(IDirectSoundBuffer * buffer) : myBuffer(buffer)
{
myInitialSilence = 200;
mySilenceDelay = 10000;
}
void DirectSoundGenerator::initialise()
@ -64,10 +63,9 @@ namespace
myAudioFormat = myAudioOutput->format();
}
void DirectSoundGenerator::setOptions(const qint32 initialSilence, const qint32 silenceDelay, const qint32 volume)
void DirectSoundGenerator::setOptions(const qint32 initialSilence)
{
myInitialSilence = std::max(0, initialSilence);
mySilenceDelay = std::max(0, silenceDelay);
}
bool DirectSoundGenerator::isRunning()
@ -90,6 +88,14 @@ namespace
return false;
}
void DirectSoundGenerator::setVolume()
{
LONG dwVolume = 0;
myBuffer->GetVolume(&dwVolume);
const qreal volume = - qreal(dwVolume) / DSBVOLUME_MIN + 1.0;
myAudioOutput->setVolume(volume);
}
void DirectSoundGenerator::start()
{
if (isRunning())
@ -119,6 +125,8 @@ namespace
qDebug(appleAudio) << "Restarting the AudioGenerator";
setVolume();
const int bytesSize = myAudioOutput->bufferSize();
const qint32 frameSize = myAudioFormat.framesForBytes(bytesSize);
@ -245,12 +253,12 @@ namespace QDirectSound
}
}
void setOptions(const qint32 initialSilence, const qint32 silenceDelay, const qint32 volume)
void setOptions(const qint32 initialSilence)
{
for (auto & it : activeSoundGenerators)
{
const std::shared_ptr<DirectSoundGenerator> & generator = it.second;
generator->setOptions(initialSilence, silenceDelay, volume);
generator->setOptions(initialSilence);
}
}

View file

@ -9,7 +9,7 @@ namespace QDirectSound
void start();
void stop();
void writeAudio();
void setOptions(const qint32 initialSilence, const qint32 silenceDelay, const qint32 volume);
void setOptions(const qint32 initialSilence);
}
#endif // DIRECTSOUND_H

View file

@ -19,6 +19,7 @@
#include "Harddisk.h"
#include "ParallelPrinter.h"
#include "SaveState.h"
#include "Mockingboard.h"
#include <unistd.h>
@ -27,6 +28,8 @@ TCHAR VERSIONSTRING[VERSIONSTRING_SIZE] = "xx.yy.zz.ww";
HANDLE g_hCustomRom = INVALID_HANDLE_VALUE; // Cmd-line specified custom ROM at $C000..$FFFF(16KiB) or $D000..$FFFF(12KiB)
int g_nCpuCyclesFeedback = 0;
static bool bLogKeyReadDone = false;
static DWORD dwLogKeyReadTickStart;
@ -49,11 +52,6 @@ std::string g_sCurrentDir; // Also Starting Dir. Debugger uses this when lo
std::string g_pAppTitle = TITLE_APPLE_2E_ENHANCED;
bool g_bRestart = false;
CardManager g_CardMgr;
const short SPKR_DATA_INIT = (short)0x8000;
short g_nSpeakerData = SPKR_DATA_INIT;
bool g_bQuieterSpeaker = false;
SoundType_e soundtype = SOUND_WAVE;
HINSTANCE g_hInstance = NULL;
HWND g_hFrameWindow = NULL;
@ -232,6 +230,7 @@ void LoadConfiguration(void)
JoySetJoyType(JN_JOYSTICK1, dwJoyType);
else
LoadConfigOldJoystick(JN_JOYSTICK1);
#endif
DWORD dwSoundType;
if (REGLOAD(TEXT("Sound Emulation"), &dwSoundType))
@ -250,6 +249,7 @@ void LoadConfiguration(void)
}
}
#if 0
char aySerialPortName[ CSuperSerialCard::SIZEOF_SERIALCHOICE_ITEM ];
if (RegLoadString( TEXT("Configuration"),
TEXT(REGVALUE_SERIAL_PORT_NAME),
@ -260,6 +260,7 @@ void LoadConfiguration(void)
sg_SSC.SetSerialPortName(aySerialPortName);
}
#endif
REGLOAD(TEXT(REGVALUE_EMULATION_SPEED) ,&g_dwSpeed);
DWORD dwEnhanceDisk;
@ -267,24 +268,25 @@ void LoadConfiguration(void)
g_CardMgr.GetDisk2CardMgr().SetEnhanceDisk(dwEnhanceDisk ? true : false);
Config_Load_Video();
#if 0
REGLOAD(TEXT("Uthernet Active"), &tfe_enabled);
#endif
SetCurrentCLK6502();
//
DWORD dwTmp;
#if 0
if(REGLOAD(TEXT(REGVALUE_THE_FREEZES_F8_ROM), &dwTmp))
sg_PropertySheet.SetTheFreezesF8Rom(dwTmp);
if(REGLOAD(TEXT(REGVALUE_SPKR_VOLUME), &dwTmp))
SpkrSetVolume(dwTmp, sg_PropertySheet.GetVolumeMax());
SpkrSetVolume(dwTmp, 99);
if(REGLOAD(TEXT(REGVALUE_MB_VOLUME), &dwTmp))
MB_SetVolume(dwTmp, sg_PropertySheet.GetVolumeMax());
MB_SetVolume(dwTmp, 99);
if(REGLOAD(TEXT(REGVALUE_SAVE_STATE_ON_EXIT), &dwTmp))
g_bSaveStateOnExit = dwTmp ? true : false;
@ -301,7 +303,6 @@ void LoadConfiguration(void)
if(REGLOAD(TEXT(REGVALUE_PRINTER_APPEND), &dwTmp))
g_bPrinterAppend = dwTmp ? true : false;
#endif
if(REGLOAD(TEXT(REGVALUE_HDD_ENABLED), &dwTmp))
HD_SetEnabled(dwTmp ? true : false);

View file

@ -3,6 +3,8 @@
#include "Debug.h"
DWORD extbench = 0;
void DebugReset(void)
{
}

View file

@ -1,16 +0,0 @@
#include "StdAfx.h"
#include "YamlHelper.h"
#include "Common.h"
void SpkrLoadSnapshot(YamlLoadHelper&)
{
}
void SpkrSaveSnapshot(YamlSaveHelper&)
{
}
void SpkrUpdate_Timer()
{
}

View file

@ -34,10 +34,6 @@ BYTE JoyReadButton(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG uExecutedCycle
BYTE JoyReadPosition(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG uExecutedCycles);
void JoyResetPosition(ULONG uExecutedCycles);
// Speaker
BYTE SpkrToggle (WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG uExecutedCycles);
// Registry
BOOL RegLoadString (LPCTSTR section, LPCTSTR key, BOOL peruser, LPTSTR buffer, DWORD chars);

View file

@ -81,7 +81,7 @@ class IDirectSoundBuffer : public IUnknown
size_t myPlayPosition = 0;
size_t myWritePosition = 0;
WORD myStatus = 0;
LONG myVolume = DSBVOLUME_MIN;
LONG myVolume = DSBVOLUME_MAX;
public:
const size_t bufferSize;

View file

@ -23,20 +23,16 @@ void FrameRefreshStatus(int x, bool) { }
// Keyboard
BYTE KeybGetKeycode () { return 0; }
BYTE KeybGetKeycode () { return 0; }
BYTE KeybReadData() { return 0; }
BYTE KeybReadFlag() { return 0; }
// Joystick
BYTE __stdcall JoyReadButton(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft) { return 0; }
BYTE __stdcall JoyReadPosition(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft) { return 0; }
BYTE JoyReadButton(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft) { return 0; }
BYTE JoyReadPosition(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft) { return 0; }
void JoyResetPosition(ULONG nCyclesLeft) { }
// Speaker
BYTE __stdcall SpkrToggle (WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft) { return 0; }
// Registry
BOOL RegLoadString (LPCTSTR section, LPCTSTR key, BOOL peruser, LPTSTR buffer, DWORD chars) { return FALSE; }
@ -60,8 +56,3 @@ LONG GetBitmapBits(HBITMAP hbit, LONG cb, LPVOID lpvBits)
{
return 0;
}
BOOL DeleteObject(HGDIOBJ ho)
{
return TRUE;
}