diff --git a/help/fullspeed.html b/help/fullspeed.html
index 562c23d2..1833864e 100644
--- a/help/fullspeed.html
+++ b/help/fullspeed.html
@@ -30,17 +30,12 @@
Limitations and things to bear in mind:
- - Full speed mode favours speed over video accuracy:
+
- Full-speed mode favours speed over video accuracy:
- The Apple II's video is only updated periodically (once a wall-clock 60Hz frame) instead of each opcode.
+
- Split-mode video (eg. French Touch demos) won't render correctly.
- All sound (speaker, Mockingboard, etc) is muted.
-
- Video-based timing/synchronisation loops won't work correctly.
-
- - The video-scanner won't advance its h/v position, so the floating bus will always return the same value.
-
- Specifically code that does Apple II+ VBlank detection (using the floating bus) will hang, until full-speed mode is disabled. (But Apple //e soft-switch VBlank detection does work.)
-
- - Card detection routines (that rely on floating bus) won't work correctly.
- One of your PC's CPU cores will run at 100%.
- EG. Simply boot the Apple II (or //e) without a disk in drive-1.