SAM: Clean up before merge

This commit is contained in:
tomcw 2015-04-09 22:54:26 +01:00
parent feccde41bf
commit c052d10d2f
6 changed files with 80 additions and 75 deletions

View file

@ -686,6 +686,14 @@
RelativePath=".\source\Riff.h"
>
</File>
<File
RelativePath=".\source\SAM.cpp"
>
</File>
<File
RelativePath=".\source\SAM.h"
>
</File>
<File
RelativePath=".\source\SaveState.cpp"
>

View file

@ -118,10 +118,10 @@ BOOL CPageSound::DlgProcInternal(HWND hWnd, UINT message, WPARAM wparam, LPARAM
SendDlgItemMessage(hWnd,IDC_MB_VOLUME,TBM_SETTICFREQ,10,0);
SendDlgItemMessage(hWnd,IDC_MB_VOLUME,TBM_SETPOS,1,MB_GetVolume());
if (g_Slot5 == CT_SAM)
if (g_Slot5 == CT_SAM)
m_NewCardType = CT_SAM;
else
m_NewCardType = MB_GetSoundcardType(); // Reinit 1st time page is activated (fires before PSN_SETACTIVE)
else
m_NewCardType = MB_GetSoundcardType(); // Reinit 1st time page is activated (fires before PSN_SETACTIVE)
InitOptions(hWnd);
@ -163,7 +163,7 @@ void CPageSound::InitOptions(HWND hWnd)
m_nCurrentIDCheckButton = IDC_PHASOR_ENABLE;
else if(m_NewCardType == CT_SAM)
m_nCurrentIDCheckButton = IDC_SAM_ENABLE;
else
else
m_nCurrentIDCheckButton = IDC_SOUNDCARD_DISABLE;
CheckRadioButton(hWnd, IDC_MB_ENABLE, IDC_SOUNDCARD_DISABLE, m_nCurrentIDCheckButton);
@ -178,20 +178,20 @@ void CPageSound::InitOptions(HWND hWnd)
// Phasor button
{
const BOOL bEnable = bIsSlot4Empty || Slot4 == CT_MockingboardC || Slot4 == CT_Phasor;
const BOOL bEnable = bIsSlot4Empty || Slot4 == CT_MockingboardC || Slot4 == CT_Phasor;
EnableWindow(GetDlgItem(hWnd, IDC_PHASOR_ENABLE), bEnable); // Disable Phasor (slot 4)
}
// Mockingboard button
{
const BOOL bEnable = (bIsSlot4Empty || Slot4 == CT_Phasor || Slot4 == CT_MockingboardC) &&
(bIsSlot5Empty || Slot5 == CT_SAM || Slot5 == CT_MockingboardC);
(bIsSlot5Empty || Slot5 == CT_SAM || Slot5 == CT_MockingboardC);
EnableWindow(GetDlgItem(hWnd, IDC_MB_ENABLE), bEnable); // Disable Mockingboard (slot 4 & 5)
}
// SAM button
// SAM button
{
const BOOL bEnable = bIsSlot5Empty || Slot5 == CT_MockingboardC || Slot5 == CT_SAM;
const BOOL bEnable = bIsSlot5Empty || Slot5 == CT_MockingboardC || Slot5 == CT_SAM;
EnableWindow(GetDlgItem(hWnd, IDC_SAM_ENABLE), bEnable); // Disable SAM (slot 5)
}
@ -223,17 +223,17 @@ bool CPageSound::NewSoundcardConfigured(HWND hWnd, WPARAM wparam, SS_CARDTYPE Ne
m_PropertySheetHelper.GetConfigNew().m_Slot[5] = CT_Empty;
}
else if (NewCardType == CT_SAM)
{
if ((Slot4 == CT_MockingboardC) || (Slot4 == CT_Phasor))
{
if ((Slot4 == CT_MockingboardC) || (Slot4 == CT_Phasor))
m_PropertySheetHelper.GetConfigNew().m_Slot[4] = CT_Empty;
m_PropertySheetHelper.GetConfigNew().m_Slot[5] = CT_SAM;
}
else
}
else
{
if ((Slot4 == CT_MockingboardC) || (Slot4 == CT_Phasor))
m_PropertySheetHelper.GetConfigNew().m_Slot[4] = CT_Empty;
m_PropertySheetHelper.GetConfigNew().m_Slot[4] = CT_Empty;
if ((Slot5 == CT_MockingboardC) || (Slot5 == CT_SAM))
m_PropertySheetHelper.GetConfigNew().m_Slot[5] = CT_Empty;
m_PropertySheetHelper.GetConfigNew().m_Slot[5] = CT_Empty;
}
return true;

View file

@ -42,56 +42,52 @@
//
static BYTE __stdcall IOWrite_SAM(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft)
static BYTE __stdcall IOWrite_SAM(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft)
{
// Emulate audio from a SAM / 8 bit DAC card
// Only supportable if AppleWin is using WAVE output
//
// This works by using the existing speaker handling but then
// replacing the speaker audio with the 8 bit samples from the DAC
// before they get sent out to the soundcard buffer, whilst
// audio samples are being written to the SAM.
//
// Whilst very unusual, it is possible to intermingle use of SAM and the apple
// speaker. This is crudely supported with g_quieterSpeaker making the Apple
// speaker produce quieter clicks which will be crudely intermingled
// with the SAM data. The mute gets reset after the speaker code detects
// silence.
// Emulate audio from a SAM / 8 bit DAC card
// Only supportable if AppleWin is using WAVE output
//
// This works by using the existing speaker handling but then
// replacing the speaker audio with the 8 bit samples from the DAC
// before they get sent out to the soundcard buffer, whilst
// audio samples are being written to the SAM.
//
// Whilst very unusual, it is possible to intermingle use of SAM and the apple
// speaker. This is crudely supported with g_bQuieterSpeaker making the Apple
// speaker produce quieter clicks which will be crudely intermingled
// with the SAM data. The mute gets reset after the speaker code detects
// silence.
byte mb_res;
if (soundtype != SOUND_WAVE)
return MemReadFloatingBus(nCyclesLeft);
if (soundtype == SOUND_WAVE)
{
// use existing speaker code to bring timing up to date
mb_res = SpkrToggle(pc, addr, bWrite, d, nCyclesLeft);
// use existing speaker code to bring timing up to date
BYTE res = SpkrToggle(pc, addr, bWrite, d, nCyclesLeft);
// The DAC in the SAM uses unsigned 8 bit samples
// The WAV data that g_nSpeakerData is loaded into is a signed short
//
// We convert unsigned 8 bit to signed by toggling the most significant bit
//
// SAM card WAV driver SAM WAV
// 0xFF 255 0x7f 127 _ FF 7F
// 0x81 129 0x01 1 / \
// 0x80 128 0x00 0 / \ /80 00
// 0x7f 127 0xFF -1 \_/
// 0x00 0 0x80 -128 00 80
//
// SAM is 8 bit, PC WAV is 16 so shift audio to the MSB (<< 8)
// The DAC in the SAM uses unsigned 8 bit samples
// The WAV data that g_nSpeakerData is loaded into is a signed short
//
// We convert unsigned 8 bit to signed by toggling the most significant bit
//
// SAM card WAV driver SAM WAV
// 0xFF 255 0x7f 127 _ FF 7F
// 0x81 129 0x01 1 / \
// 0x80 128 0x00 0 / \ /80 00
// 0x7f 127 0xFF -1 \_/
// 0x00 0 0x80 -128 00 80
//
// SAM is 8 bit, PC WAV is 16 so shift audio to the MSB (<< 8)
g_nSpeakerData = (d ^ 0x80) << 8;
g_nSpeakerData = (d ^ 0x80) << 8;
// make speaker quieter so eg: a metronome click through the
// Apple speaker is softer vs. the analogue SAM output.
g_quieterSpeaker = 1;
}
else
mb_res = MemReadFloatingBus(nCyclesLeft);
// make speaker quieter so eg: a metronome click through the
// Apple speaker is softer vs. the analogue SAM output.
g_bQuieterSpeaker = true;
return mb_res;
return res;
}
void ConfigureSAM(LPBYTE pCxRomPeripheral, UINT uSlot)
{
RegisterIoHandler(uSlot,IO_Null,IOWrite_SAM,IO_Null,IO_Null, NULL, NULL);
{
RegisterIoHandler(uSlot, IO_Null, IOWrite_SAM, IO_Null, IO_Null, NULL, NULL);
}

View file

@ -1,2 +1,3 @@
// SAM speech card (8 bit DAC):
#pragma once
void ConfigureSAM(LPBYTE pCxRomPeripheral, UINT uSlot);

View file

@ -73,7 +73,7 @@ DWORD soundtype = SOUND_WAVE;
double g_fClksPerSpkrSample; // Setup in SetClksPerSpkrSample()
// Allow temporary quietening of speaker (8 bit DAC)
UINT g_quieterSpeaker = 0;
bool g_bQuieterSpeaker = false;
// Globals
static DWORD lastcyclenum = 0;
@ -444,19 +444,21 @@ BYTE __stdcall SpkrToggle (WORD, WORD, BYTE, BYTE, ULONG nCyclesLeft)
UpdateSpkr();
// quieten the speaker if 8 bit DAC in use
// g_nSpeakerData = ~g_nSpeakerData;
if (g_quieterSpeaker)
if (g_nSpeakerData == (SPKR_DATA_INIT >> 2))
g_nSpeakerData = ~g_nSpeakerData;
else
g_nSpeakerData = SPKR_DATA_INIT>>2;
else
if (g_nSpeakerData == SPKR_DATA_INIT)
g_nSpeakerData = ~g_nSpeakerData;
else
g_nSpeakerData = SPKR_DATA_INIT;
if (g_bQuieterSpeaker)
{
// quieten the speaker if 8 bit DAC in use
if (g_nSpeakerData == (SPKR_DATA_INIT >> 2))
g_nSpeakerData = ~g_nSpeakerData;
else
g_nSpeakerData = SPKR_DATA_INIT>>2;
}
else
{
if (g_nSpeakerData == SPKR_DATA_INIT)
g_nSpeakerData = ~g_nSpeakerData;
else
g_nSpeakerData = SPKR_DATA_INIT;
}
}
else if (soundtype != SOUND_NONE)
{
@ -1002,7 +1004,7 @@ static void Spkr_SetActive(bool bActive)
// Called by SpkrUpdate() after 0.2s of speaker inactivity
g_bSpkrRecentlyActive = false;
SpeakerVoice.bRecentlyActive = false;
g_quieterSpeaker = 0; // undo any muting (for 8 bit DAC)
g_bQuieterSpeaker = 0; // undo any muting (for 8 bit DAC)
}
}

View file

@ -7,7 +7,7 @@
extern DWORD soundtype;
extern double g_fClksPerSpkrSample;
extern UINT g_quieterSpeaker;
extern bool g_bQuieterSpeaker;
extern short g_nSpeakerData;
void SpkrDestroy ();
@ -30,5 +30,3 @@ DWORD SpkrGetSnapshot(SS_IO_Speaker* pSS);
DWORD SpkrSetSnapshot(SS_IO_Speaker* pSS);
BYTE __stdcall SpkrToggle (WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);