SAM: Clean up before merge
This commit is contained in:
parent
feccde41bf
commit
c052d10d2f
6 changed files with 80 additions and 75 deletions
|
@ -686,6 +686,14 @@
|
|||
RelativePath=".\source\Riff.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\SAM.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\SAM.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\SaveState.cpp"
|
||||
>
|
||||
|
|
|
@ -53,17 +53,16 @@ static BYTE __stdcall IOWrite_SAM(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULON
|
|||
// audio samples are being written to the SAM.
|
||||
//
|
||||
// Whilst very unusual, it is possible to intermingle use of SAM and the apple
|
||||
// speaker. This is crudely supported with g_quieterSpeaker making the Apple
|
||||
// speaker. This is crudely supported with g_bQuieterSpeaker making the Apple
|
||||
// speaker produce quieter clicks which will be crudely intermingled
|
||||
// with the SAM data. The mute gets reset after the speaker code detects
|
||||
// silence.
|
||||
|
||||
byte mb_res;
|
||||
if (soundtype != SOUND_WAVE)
|
||||
return MemReadFloatingBus(nCyclesLeft);
|
||||
|
||||
if (soundtype == SOUND_WAVE)
|
||||
{
|
||||
// use existing speaker code to bring timing up to date
|
||||
mb_res = SpkrToggle(pc, addr, bWrite, d, nCyclesLeft);
|
||||
BYTE res = SpkrToggle(pc, addr, bWrite, d, nCyclesLeft);
|
||||
|
||||
// The DAC in the SAM uses unsigned 8 bit samples
|
||||
// The WAV data that g_nSpeakerData is loaded into is a signed short
|
||||
|
@ -83,12 +82,9 @@ static BYTE __stdcall IOWrite_SAM(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULON
|
|||
|
||||
// make speaker quieter so eg: a metronome click through the
|
||||
// Apple speaker is softer vs. the analogue SAM output.
|
||||
g_quieterSpeaker = 1;
|
||||
}
|
||||
else
|
||||
mb_res = MemReadFloatingBus(nCyclesLeft);
|
||||
g_bQuieterSpeaker = true;
|
||||
|
||||
return mb_res;
|
||||
return res;
|
||||
}
|
||||
|
||||
void ConfigureSAM(LPBYTE pCxRomPeripheral, UINT uSlot)
|
||||
|
|
|
@ -1,2 +1,3 @@
|
|||
// SAM speech card (8 bit DAC):
|
||||
#pragma once
|
||||
|
||||
void ConfigureSAM(LPBYTE pCxRomPeripheral, UINT uSlot);
|
||||
|
|
|
@ -73,7 +73,7 @@ DWORD soundtype = SOUND_WAVE;
|
|||
double g_fClksPerSpkrSample; // Setup in SetClksPerSpkrSample()
|
||||
|
||||
// Allow temporary quietening of speaker (8 bit DAC)
|
||||
UINT g_quieterSpeaker = 0;
|
||||
bool g_bQuieterSpeaker = false;
|
||||
|
||||
// Globals
|
||||
static DWORD lastcyclenum = 0;
|
||||
|
@ -444,20 +444,22 @@ BYTE __stdcall SpkrToggle (WORD, WORD, BYTE, BYTE, ULONG nCyclesLeft)
|
|||
|
||||
UpdateSpkr();
|
||||
|
||||
if (g_bQuieterSpeaker)
|
||||
{
|
||||
// quieten the speaker if 8 bit DAC in use
|
||||
|
||||
// g_nSpeakerData = ~g_nSpeakerData;
|
||||
if (g_quieterSpeaker)
|
||||
if (g_nSpeakerData == (SPKR_DATA_INIT >> 2))
|
||||
g_nSpeakerData = ~g_nSpeakerData;
|
||||
else
|
||||
g_nSpeakerData = SPKR_DATA_INIT>>2;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (g_nSpeakerData == SPKR_DATA_INIT)
|
||||
g_nSpeakerData = ~g_nSpeakerData;
|
||||
else
|
||||
g_nSpeakerData = SPKR_DATA_INIT;
|
||||
}
|
||||
}
|
||||
else if (soundtype != SOUND_NONE)
|
||||
{
|
||||
|
||||
|
@ -1002,7 +1004,7 @@ static void Spkr_SetActive(bool bActive)
|
|||
// Called by SpkrUpdate() after 0.2s of speaker inactivity
|
||||
g_bSpkrRecentlyActive = false;
|
||||
SpeakerVoice.bRecentlyActive = false;
|
||||
g_quieterSpeaker = 0; // undo any muting (for 8 bit DAC)
|
||||
g_bQuieterSpeaker = 0; // undo any muting (for 8 bit DAC)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
|
||||
extern DWORD soundtype;
|
||||
extern double g_fClksPerSpkrSample;
|
||||
extern UINT g_quieterSpeaker;
|
||||
extern bool g_bQuieterSpeaker;
|
||||
extern short g_nSpeakerData;
|
||||
|
||||
void SpkrDestroy ();
|
||||
|
@ -30,5 +30,3 @@ DWORD SpkrGetSnapshot(SS_IO_Speaker* pSS);
|
|||
DWORD SpkrSetSnapshot(SS_IO_Speaker* pSS);
|
||||
|
||||
BYTE __stdcall SpkrToggle (WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue