libretro: first "working" versions.

draws video upside down
accepts keys (O crashes, and others have overloaded meaning)

Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
This commit is contained in:
Andrea Odetti 2020-12-12 12:22:17 +00:00
parent b95bcadfe9
commit cec0c10286
8 changed files with 306 additions and 173 deletions

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@ -4,6 +4,9 @@ add_library(ra2 SHARED
libretro.cpp
bitmaps.cpp
rdirectsound.cpp
interface.cpp
events.cpp
game.cpp
)
target_include_directories(ra2 PRIVATE

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@ -15,3 +15,12 @@ void fallback_log(enum retro_log_level level, const char *fmt, ...)
retro_log_callback logging;
retro_log_printf_t log_cb = fallback_log;
retro_input_poll_t input_poll_cb;
retro_input_state_t input_state_cb;
retro_environment_t environ_cb;
retro_video_refresh_t video_cb;
retro_audio_sample_t audio_cb;
retro_audio_sample_batch_t audio_batch_cb;
std::string retro_base_directory;

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@ -1,5 +1,15 @@
#include "libretro.h"
#include <string>
void fallback_log(enum retro_log_level level, const char *fmt, ...);
extern retro_log_callback logging;
extern retro_log_printf_t log_cb;
extern retro_input_poll_t input_poll_cb;
extern retro_input_state_t input_state_cb;
extern retro_environment_t environ_cb;
extern retro_video_refresh_t video_cb;
extern retro_audio_sample_t audio_cb;
extern retro_audio_sample_batch_t audio_batch_cb;
extern std::string retro_base_directory;

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@ -0,0 +1,207 @@
#include "StdAfx.h"
#include "frontends/retro/game.h"
#include "Frame.h"
#include "Video.h"
#include "Common.h"
#include "CardManager.h"
#include "Core.h"
#include "Disk.h"
#include "Mockingboard.h"
#include "SoundCore.h"
#include "Harddisk.h"
#include "Speaker.h"
#include "Log.h"
#include "CPU.h"
#include "Memory.h"
#include "LanguageCard.h"
#include "MouseInterface.h"
#include "ParallelPrinter.h"
#include "NTSC.h"
#include "SaveState.h"
#include "RGBMonitor.h"
#include "Riff.h"
#include "Utilities.h"
#include "linux/videobuffer.h"
#include "linux/keyboard.h"
#include "frontends/common2/programoptions.h"
#include "frontends/common2/configuration.h"
#include "frontends/retro/environment.h"
#include "libretro.h"
namespace
{
void initialiseEmulator()
{
#ifdef RIFF_SPKR
RiffInitWriteFile("/tmp/Spkr.wav", SPKR_SAMPLE_RATE, 1);
#endif
#ifdef RIFF_MB
RiffInitWriteFile("/tmp/Mockingboard.wav", 44100, 2);
#endif
g_nAppMode = MODE_RUNNING;
LogFileOutput("Initialisation\n");
g_bFullSpeed = false;
LoadConfiguration();
SetCurrentCLK6502();
GetAppleWindowTitle();
DSInit();
MB_Initialize();
SpkrInitialize();
MemInitialize();
VideoBufferInitialize();
VideoSwitchVideocardPalette(RGB_GetVideocard(), GetVideoType());
GetCardMgr().GetDisk2CardMgr().Reset();
HD_Reset();
Snapshot_Startup();
}
void uninitialiseEmulator()
{
Snapshot_Shutdown();
CMouseInterface* pMouseCard = GetCardMgr().GetMouseCard();
if (pMouseCard)
{
pMouseCard->Reset();
}
VideoBufferDestroy();
MemDestroy();
SpkrDestroy();
MB_Destroy();
DSUninit();
HD_Destroy();
PrintDestroy();
CpuDestroy();
GetCardMgr().GetDisk2CardMgr().Destroy();
LogDone();
RiffFinishWriteFile();
}
void runOneFrame(Speed & speed)
{
if (g_nAppMode == MODE_RUNNING)
{
const size_t cyclesToExecute = speed.getCyclesTillNext(16);
const bool bVideoUpdate = true;
const UINT dwClksPerFrame = NTSC_GetCyclesPerFrame();
const DWORD executedCycles = CpuExecute(cyclesToExecute, bVideoUpdate);
// log_cb(RETRO_LOG_INFO, "RA2: %s %d\n", __FUNCTION__, executedCycles);
g_dwCyclesThisFrame = (g_dwCyclesThisFrame + executedCycles) % dwClksPerFrame;
GetCardMgr().GetDisk2CardMgr().UpdateDriveState(executedCycles);
MB_PeriodicUpdate(executedCycles);
SpkrUpdate(executedCycles);
}
}
std::unordered_map<unsigned, BYTE> getKeymap()
{
std::unordered_map<unsigned, BYTE> km;
for (unsigned key = RETROK_a; key <= RETROK_z; ++key)
{
km[key] = 0x41 + (key - RETROK_a);
}
for (unsigned key = RETROK_0; key <= RETROK_9; ++key)
{
km[key] = 0x30 + (key - RETROK_0);
}
km[RETROK_SPACE] = 0x20;
km[RETROK_RETURN] = 0x0d;
km[RETROK_UP] = 0x0b;
km[RETROK_DOWN] = 0x0a;
km[RETROK_LEFT] = 0x08;
km[RETROK_UP] = 0x15;
km[RETROK_DELETE] = 0x7f;
km[RETROK_BACKSPACE] = 0x08;
km[RETROK_ESCAPE] = 0x1b;
return km;
}
}
Game::Game() : myKeymap(getKeymap()), mySpeed(true)
{
EmulatorOptions options;
options.memclear = g_nMemoryClearType;
options.log = true;
options.useQtIni = true;
if (options.log)
{
LogInit();
}
InitializeRegistry(options);
initialiseEmulator();
}
Game::~Game()
{
uninitialiseEmulator();
}
void Game::executeOneFrame()
{
runOneFrame(mySpeed);
}
void Game::processInputEvents()
{
input_poll_cb();
processKeyboardEvents();
}
void Game::processKeyboardEvents()
{
std::vector<unsigned> newKeys;
for (auto it : myKeymap)
{
const unsigned key = it.first;
const int16_t isDown = input_state_cb(0, RETRO_DEVICE_KEYBOARD, 0, key);
// pressed now, not pressed before
if (isDown && !myKeystate[key])
{
// add
newKeys.push_back(it.second);
}
myKeystate[key] = isDown != 0;
}
// pass to AppleWin. in which order?
for (unsigned key : newKeys)
{
addKeyToBuffer(key);
}
}
void Game::drawVideoBuffer()
{
const size_t pitch = GetFrameBufferWidth() * 4;
video_cb(g_pFramebufferbits, GetFrameBufferWidth(), GetFrameBufferHeight(), pitch);
}
bool Game::loadGame(const char * path)
{
const bool ok = DoDiskInsert(SLOT6, DRIVE_1, path);
return ok;
}

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@ -0,0 +1,27 @@
#pragma once
#include "frontends/common2/speed.h"
#include <unordered_map>
class Game
{
public:
Game();
~Game();
bool loadGame(const char * path);
void executeOneFrame();
void processInputEvents();
void drawVideoBuffer();
private:
const std::unordered_map<unsigned, BYTE> myKeymap;
Speed mySpeed; // fixed speed
std::unordered_map<unsigned, bool> myKeystate;
void processKeyboardEvents();
};

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@ -0,0 +1,22 @@
#include "linux/interface.h"
#include "frontends/retro/environment.h"
#include "linux/win.h"
int MessageBox(HWND, const char * text, const char * caption, UINT type)
{
log_cb(RETRO_LOG_INFO, "RA2: %s: %s - %s\n", __FUNCTION__, caption, text);
return IDOK;
}
void FrameDrawDiskLEDS(HDC x)
{
}
void FrameDrawDiskStatus(HDC x)
{
}
void FrameRefreshStatus(int x, bool)
{
}

View file

@ -1,154 +1,18 @@
#include "libretro.h"
#include <string>
#include <memory>
#include <cstring>
#include "StdAfx.h"
#include "Frame.h"
#include "Video.h"
#include "Common.h"
#include "CardManager.h"
#include "Core.h"
#include "Disk.h"
#include "Mockingboard.h"
#include "SoundCore.h"
#include "Harddisk.h"
#include "Speaker.h"
#include "Log.h"
#include "CPU.h"
#include "Memory.h"
#include "LanguageCard.h"
#include "MouseInterface.h"
#include "ParallelPrinter.h"
#include "NTSC.h"
#include "SaveState.h"
#include "RGBMonitor.h"
#include "Riff.h"
#include "Utilities.h"
#include "linux/version.h"
#include <linux/version.h>
#include <linux/videobuffer.h>
#include "frontends/common2/programoptions.h"
#include "frontends/common2/configuration.h"
#include "frontends/common2/speed.h"
#include "frontends/retro/game.h"
#include "frontends/retro/environment.h"
namespace
{
std::string retro_base_directory;
retro_video_refresh_t video_cb;
retro_audio_sample_t audio_cb;
retro_audio_sample_batch_t audio_batch_cb;
retro_input_poll_t input_poll_cb;
retro_input_state_t input_state_cb;
retro_environment_t environ_cb;
Speed speed(true); // fixed speed
void initialiseEmulator()
{
#ifdef RIFF_SPKR
RiffInitWriteFile("/tmp/Spkr.wav", SPKR_SAMPLE_RATE, 1);
#endif
#ifdef RIFF_MB
RiffInitWriteFile("/tmp/Mockingboard.wav", 44100, 2);
#endif
g_nAppMode = MODE_RUNNING;
LogFileOutput("Initialisation\n");
g_bFullSpeed = false;
LoadConfiguration();
SetCurrentCLK6502();
GetAppleWindowTitle();
DSInit();
MB_Initialize();
SpkrInitialize();
MemInitialize();
VideoBufferInitialize();
VideoSwitchVideocardPalette(RGB_GetVideocard(), GetVideoType());
GetCardMgr().GetDisk2CardMgr().Reset();
HD_Reset();
Snapshot_Startup();
}
void uninitialiseEmulator()
{
Snapshot_Shutdown();
CMouseInterface* pMouseCard = GetCardMgr().GetMouseCard();
if (pMouseCard)
{
pMouseCard->Reset();
}
VideoBufferDestroy();
MemDestroy();
SpkrDestroy();
MB_Destroy();
DSUninit();
HD_Destroy();
PrintDestroy();
CpuDestroy();
GetCardMgr().GetDisk2CardMgr().Destroy();
LogDone();
RiffFinishWriteFile();
}
void runOneFrame()
{
if (g_nAppMode == MODE_RUNNING)
{
const size_t cyclesToExecute = speed.getCyclesTillNext(16);
const bool bVideoUpdate = true;
const UINT dwClksPerFrame = NTSC_GetCyclesPerFrame();
const DWORD executedCycles = CpuExecute(cyclesToExecute, bVideoUpdate);
g_dwCyclesThisFrame = (g_dwCyclesThisFrame + executedCycles) % dwClksPerFrame;
GetCardMgr().GetDisk2CardMgr().UpdateDriveState(executedCycles);
MB_PeriodicUpdate(executedCycles);
SpkrUpdate(executedCycles);
}
}
void processInputEvents()
{
input_poll_cb();
const int16_t is_down = input_state_cb(0, RETRO_DEVICE_KEYBOARD, 0, RETROK_a);
if (is_down)
{
log_cb(RETRO_LOG_INFO, "RA2: %s. A is down\n", __FUNCTION__);
}
}
}
int MessageBox(HWND, const char * text, const char * caption, UINT type)
{
log_cb(RETRO_LOG_INFO, "RA2: %s: %s - %s\n", __FUNCTION__, caption, text);
return IDOK;
}
void FrameDrawDiskLEDS(HDC x)
{
}
void FrameDrawDiskStatus(HDC x)
{
}
void FrameRefreshStatus(int x, bool)
{
std::unique_ptr<Game> game;
}
void retro_init(void)
@ -159,25 +23,11 @@ void retro_init(void)
{
retro_base_directory = dir;
}
EmulatorOptions options;
options.memclear = g_nMemoryClearType;
options.log = true;
options.useQtIni = true;
if (options.log)
{
LogInit();
}
InitializeRegistry(options);
initialiseEmulator();
}
void retro_deinit(void)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
uninitialiseEmulator();
}
unsigned retro_api_version(void)
@ -275,26 +125,14 @@ void retro_set_video_refresh(retro_video_refresh_t cb)
void retro_run(void)
{
input_poll_cb();
processInputEvents();
runOneFrame();
const size_t pitch = GetFrameBufferWidth() * 4;
video_cb(g_pFramebufferbits, GetFrameBufferWidth(), GetFrameBufferHeight(), pitch);
game->processInputEvents();
game->executeOneFrame();
game->drawVideoBuffer();
}
bool retro_load_game(const retro_game_info *info)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
retro_input_descriptor desc[] =
{
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
{ 0 },
};
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
@ -303,14 +141,30 @@ bool retro_load_game(const retro_game_info *info)
return false;
}
const bool ok = DoDiskInsert(SLOT6, DRIVE_1, info->path);
try
{
game.reset(new Game);
const bool ok = game->loadGame(info->path);
log_cb(RETRO_LOG_INFO, "Game path: %s:%d\n", info->path, ok);
return true;
return ok;
}
catch (const std::exception & e)
{
log_cb(RETRO_LOG_INFO, "Exception: %s\n", e.what());
}
catch (const std::string & s)
{
log_cb(RETRO_LOG_INFO, "Exception: %s\n", s.c_str());
}
return false;
}
void retro_unload_game(void)
{
game.reset();
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
}

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@ -0,0 +1 @@
retroarch -L source/frontends/retro/libra2.so ../Disks/NoSlotClockTest.dsk