And add Low Resolution color graphics as well.
Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
This commit is contained in:
parent
c1b7d96dd1
commit
d699dc98b8
3 changed files with 88 additions and 21 deletions
|
@ -5,15 +5,13 @@
|
|||
namespace
|
||||
{
|
||||
|
||||
void halfScanLines(QPixmap & charset)
|
||||
void halfScanLines(QPixmap & charset, const QColor & black)
|
||||
{
|
||||
const int height = charset.height();
|
||||
const int width = charset.width();
|
||||
|
||||
const QColor background = charset.toImage().pixelColor(0, height - 1);
|
||||
|
||||
QPainter paint(&charset);
|
||||
paint.setPen(background);
|
||||
paint.setPen(black);
|
||||
|
||||
for (int i = 0; i < height; i += 2)
|
||||
{
|
||||
|
@ -26,8 +24,7 @@ namespace
|
|||
const QColor black(Qt::black);
|
||||
const QColor white(Qt::white);
|
||||
|
||||
QPixmap hires(14, 128 * 2);
|
||||
hires.fill(black);
|
||||
QPixmap hires(14, 128 * 2); // 128 values 2 lines each
|
||||
|
||||
QPainter painter(&hires);
|
||||
|
||||
|
@ -35,29 +32,92 @@ namespace
|
|||
{
|
||||
for (int j = 0; j < 7; ++j)
|
||||
{
|
||||
if (i & (1 << j))
|
||||
{
|
||||
painter.setPen(white);
|
||||
}
|
||||
else
|
||||
{
|
||||
painter.setPen(black);
|
||||
}
|
||||
painter.drawLine(j * 2, i * 2, j * 2 + 2, i * 2);
|
||||
const QColor & color = (i & (1 << j)) ? white : black;
|
||||
painter.fillRect(j * 2, i * 2, 2, 2, color);
|
||||
}
|
||||
}
|
||||
|
||||
return hires;
|
||||
}
|
||||
|
||||
enum LoResColor {
|
||||
BLACK,
|
||||
DEEP_RED,
|
||||
DARK_BLUE,
|
||||
MAGENTA,
|
||||
DARK_GREEN,
|
||||
DARK_GRAY,
|
||||
BLUE,
|
||||
LIGHT_BLUE,
|
||||
BROWN,
|
||||
ORANGE,
|
||||
LIGHT_GRAY,
|
||||
PINK,
|
||||
GREEN,
|
||||
YELLOW,
|
||||
AQUA,
|
||||
WHITE
|
||||
};
|
||||
|
||||
#define SETFRAMECOLOR(c, r, g, b) colors[c].setRgb(r, g, b);
|
||||
|
||||
QPixmap buildLoResColor()
|
||||
{
|
||||
std::vector<QColor> colors(16);
|
||||
|
||||
SETFRAMECOLOR(BLACK, 0x00,0x00,0x00); // 0
|
||||
SETFRAMECOLOR(DEEP_RED, 0x9D,0x09,0x66); // 0xD0,0x00,0x30 -> Linards Tweaked 0x9D,0x09,0x66
|
||||
SETFRAMECOLOR(DARK_BLUE, 0x00,0x00,0x80); // 4 // not used
|
||||
SETFRAMECOLOR(MAGENTA, 0xC7,0x34,0xFF); // FD Linards Tweaked 0xFF,0x00,0xFF -> 0xC7,0x34,0xFF
|
||||
|
||||
SETFRAMECOLOR(DARK_GREEN, 0x00,0x80,0x00); // 2 // not used
|
||||
SETFRAMECOLOR(DARK_GRAY, 0x80,0x80,0x80); // F8
|
||||
SETFRAMECOLOR(BLUE, 0x0D,0xA1,0xFF); // FC Linards Tweaked 0x00,0x00,0xFF -> 0x0D,0xA1,0xFF
|
||||
SETFRAMECOLOR(LIGHT_BLUE, 0xAA,0xAA,0xFF); // 0x60,0xA0,0xFF -> Linards Tweaked 0xAA,0xAA,0xFF
|
||||
|
||||
SETFRAMECOLOR(BROWN, 0x55,0x55,0x00); // 0x80,0x50,0x00 -> Linards Tweaked 0x55,0x55,0x00
|
||||
SETFRAMECOLOR(ORANGE, 0xF2,0x5E,0x00); // 0xFF,0x80,0x00 -> Linards Tweaked 0xF2,0x5E,0x00
|
||||
SETFRAMECOLOR(LIGHT_GRAY, 0xC0,0xC0,0xC0); // 7 // GR: COLOR=10
|
||||
SETFRAMECOLOR(PINK, 0xFF,0x89,0xE5); // 0xFF,0x90,0x80 -> Linards Tweaked 0xFF,0x89,0xE5
|
||||
|
||||
SETFRAMECOLOR(GREEN, 0x38,0xCB,0x00); // FA Linards Tweaked 0x00,0xFF,0x00 -> 0x38,0xCB,0x00
|
||||
SETFRAMECOLOR(YELLOW, 0xD5,0xD5,0x1A); // FB Linards Tweaked 0xFF,0xFF,0x00 -> 0xD5,0xD5,0x1A
|
||||
SETFRAMECOLOR(AQUA, 0x62,0xF6,0x99); // 0x40,0xFF,0x90 -> Linards Tweaked 0x62,0xF6,0x99
|
||||
SETFRAMECOLOR(WHITE, 0xFF,0xFF,0xFF); // FF
|
||||
|
||||
|
||||
QPixmap lores(14, 256 * 16); // 256 values 16 lines each
|
||||
|
||||
QPainter painter(&lores);
|
||||
|
||||
for (int i = 0; i < 256; ++i)
|
||||
{
|
||||
const int top = i & 0b1111;
|
||||
const int bottom = (i >> 4) & 0b1111;
|
||||
|
||||
painter.fillRect(0, i * 16, 14, 8, colors[top]);
|
||||
painter.fillRect(0, i * 16 + 8, 14, 8, colors[bottom]);
|
||||
}
|
||||
|
||||
return lores;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
GraphicsCache::GraphicsCache()
|
||||
{
|
||||
const QColor black(Qt::black);
|
||||
|
||||
myCharset40.load(":/resources/CHARSET4.BMP");
|
||||
halfScanLines(myCharset40);
|
||||
halfScanLines(myCharset40, black);
|
||||
|
||||
myCharset80 = myCharset40.scaled(myCharset40.width() / 2, myCharset40.height());
|
||||
// it was already half scan
|
||||
|
||||
myHiResMono = buildHiResMono();
|
||||
halfScanLines(myHiResMono, black);
|
||||
|
||||
myLoResColor = buildLoResColor();
|
||||
halfScanLines(myLoResColor, black);
|
||||
}
|
||||
|
|
|
@ -24,11 +24,17 @@ public:
|
|||
return myHiResMono;
|
||||
}
|
||||
|
||||
const QPixmap & lores() const
|
||||
{
|
||||
return myLoResColor;
|
||||
}
|
||||
|
||||
private:
|
||||
QPixmap myCharset40;
|
||||
QPixmap myCharset80;
|
||||
|
||||
QPixmap myHiResMono;
|
||||
QPixmap myLoResColor;
|
||||
};
|
||||
|
||||
#endif // GRAPHICSCACHE_H
|
||||
|
|
|
@ -86,15 +86,16 @@ bool Video::Update80ColCell(QPainter & painter, int x, int y, int xpixel, int yp
|
|||
|
||||
bool Video::UpdateLoResCell(QPainter & painter, int x, int y, int xpixel, int ypixel, int offset)
|
||||
{
|
||||
Q_UNUSED(painter)
|
||||
Q_UNUSED(x)
|
||||
Q_UNUSED(y)
|
||||
Q_UNUSED(xpixel)
|
||||
Q_UNUSED(ypixel)
|
||||
|
||||
const BYTE val = *(g_pTextBank0+offset);
|
||||
const BYTE ch = *(g_pTextBank0+offset);
|
||||
|
||||
Q_UNUSED(val)
|
||||
const int sx = 0;
|
||||
const int sy = ch * 16;
|
||||
const QPixmap & lores = myGraphicsCache->lores();
|
||||
|
||||
painter.drawPixmap(xpixel, ypixel, lores, sx, sy, 14, 16);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue