libretro: add support for Open / Solid Apple keys.

Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
This commit is contained in:
Andrea Odetti 2020-12-12 19:25:43 +00:00
parent ab655cda40
commit e461847a49
2 changed files with 109 additions and 68 deletions

View file

@ -26,6 +26,7 @@
#include "linux/videobuffer.h"
#include "linux/keyboard.h"
#include "linux/paddle.h"
#include "frontends/common2/programoptions.h"
#include "frontends/common2/configuration.h"
#include "frontends/retro/environment.h"
@ -145,6 +146,16 @@ void Game::keyboardCallback(bool down, unsigned keycode, uint32_t character, uin
{
if (down)
{
processKeyDown(keycode, character, key_modifiers);
}
else
{
processKeyUp(keycode, character, key_modifiers);
}
}
void Game::processKeyDown(unsigned keycode, uint32_t character, uint16_t key_modifiers)
{
BYTE ch = 0;
switch (keycode)
{
@ -189,6 +200,16 @@ void Game::keyboardCallback(bool down, unsigned keycode, uint32_t character, uin
ch = 0x09;
break;
}
case RETROK_LALT:
{
Paddle::setButtonPressed(Paddle::ourOpenApple);
break;
}
case RETROK_RALT:
{
Paddle::setButtonPressed(Paddle::ourSolidApple);
break;
}
case RETROK_a ... RETROK_z:
{
ch = (keycode - RETROK_a) + 0x01;
@ -228,6 +249,22 @@ void Game::keyboardCallback(bool down, unsigned keycode, uint32_t character, uin
addKeyToBuffer(ch);
log_cb(RETRO_LOG_INFO, "RA2: %s - %02x\n", __FUNCTION__, ch);
}
}
void Game::processKeyUp(unsigned keycode, uint32_t character, uint16_t key_modifiers)
{
switch (keycode)
{
case RETROK_LALT:
{
Paddle::setButtonReleased(Paddle::ourOpenApple);
break;
}
case RETROK_RALT:
{
Paddle::setButtonReleased(Paddle::ourSolidApple);
break;
}
}
}

View file

@ -17,6 +17,10 @@ public:
static void keyboardCallback(bool down, unsigned keycode, uint32_t character, uint16_t key_modifiers);
private:
private:
Speed mySpeed; // fixed speed
static void processKeyDown(unsigned keycode, uint32_t character, uint16_t key_modifiers);
static void processKeyUp(unsigned keycode, uint32_t character, uint16_t key_modifiers);
};