Save / load window SDL2 window position.
Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
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7 changed files with 58 additions and 0 deletions
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@ -189,6 +189,7 @@ namespace common2
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if (vm.count("geometry"))
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{
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options.geometry.empty = false;
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parseGeometry(vm["geometry"].as<std::string>(), options.geometry);
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}
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@ -8,6 +8,7 @@ namespace common2
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struct Geometry
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{
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bool empty = true;
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int width;
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int height;
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int x;
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@ -1,5 +1,6 @@
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#include "StdAfx.h"
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#include "frontends/common2/utils.h"
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#include "frontends/common2/programoptions.h"
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#include "linux/network/uthernet2.h"
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@ -24,6 +25,7 @@
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#include "SaveState.h"
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#include "RGBMonitor.h"
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#include "Riff.h"
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#include "Registry.h"
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#include "Utilities.h"
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#include "Interface.h"
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#include "Debugger/Debug.h"
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@ -133,4 +135,39 @@ namespace common2
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RiffFinishWriteFile();
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}
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void loadGeometryFromRegistry(const std::string §ion, Geometry & geometry)
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{
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if (geometry.empty) // otherwise it was user provided
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{
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const std::string path = section + "\\geometry";
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const auto loadValue = [&path](const char * name, int & dest)
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{
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DWORD value;
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if (RegLoadValue(path.c_str(), name, TRUE, &value))
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{
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dest = value;
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}
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};
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loadValue("width", geometry.width);
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loadValue("height", geometry.height);
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loadValue("x", geometry.x);
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loadValue("y", geometry.y);
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}
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}
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void saveGeometryToRegistry(const std::string §ion, const Geometry & geometry)
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{
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const std::string path = section + "\\geometry";
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const auto saveValue = [&path](const char * name, const int source)
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{
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RegSaveValue(path.c_str(), name, TRUE, source);
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};
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saveValue("width", geometry.width);
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saveValue("height", geometry.height);
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saveValue("x", geometry.x);
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saveValue("y", geometry.y);
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}
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}
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@ -4,6 +4,7 @@
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namespace common2
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{
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struct Geometry;
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void setSnapshotFilename(const std::string & filename, const bool load);
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@ -11,4 +12,6 @@ namespace common2
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void InitialiseEmulator();
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void DestroyEmulator();
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void loadGeometryFromRegistry(const std::string §ion, Geometry & geometry);
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void saveGeometryToRegistry(const std::string §ion, const Geometry & geometry);
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}
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@ -67,6 +67,7 @@ void run_sdl(int argc, const char * argv [])
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const int sw = video.GetFrameBufferBorderlessWidth();
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const int sh = video.GetFrameBufferBorderlessHeight();
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options.geometry.empty = true;
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options.geometry.width = sw * 2;
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options.geometry.height = sh * 2;
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options.geometry.x = SDL_WINDOWPOS_UNDEFINED;
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@ -79,6 +80,8 @@ void run_sdl(int argc, const char * argv [])
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const LoggerContext logger(options.log);
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const RegistryContext registryContext(CreateFileRegistry(options));
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common2::loadGeometryFromRegistry("sa2", options.geometry);
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std::shared_ptr<sa2::SDLFrame> frame;
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if (options.imgui)
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{
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@ -136,6 +136,18 @@ namespace sa2
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{
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}
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void SDLFrame::Destroy()
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{
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if (!myFullscreen)
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{
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common2::Geometry geometry;
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SDL_GetWindowPosition(myWindow.get(), &geometry.x, &geometry.y);
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SDL_GetWindowSize(myWindow.get(), &geometry.width, &geometry.height);
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saveGeometryToRegistry("sa2", geometry);
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common2::CommonFrame::Destroy();
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}
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}
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void SDLFrame::setGLSwapInterval(const int interval)
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{
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const int current = SDL_GL_GetSwapInterval();
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@ -19,6 +19,7 @@ namespace sa2
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SDLFrame(const common2::EmulatorOptions & options);
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void Initialize() override;
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void Destroy() override;
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void FrameRefreshStatus(int drawflags) override;
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int FrameMessageBox(LPCSTR lpText, LPCSTR lpCaption, UINT uType) override;
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