First draft of the SDL2 port.

Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
This commit is contained in:
Andrea Odetti 2019-12-17 14:46:50 +00:00 committed by mariofutire@gmail.com
parent c299920fc1
commit f3bff96968
8 changed files with 344 additions and 14 deletions

View file

@ -21,4 +21,5 @@ include_directories(source)
add_subdirectory(source)
add_subdirectory(source/frontends/ncurses)
add_subdirectory(source/frontends/qapple)
add_subdirectory(source/frontends/sa2)
add_subdirectory(test/TestCPU6502)

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@ -9,6 +9,7 @@ add_executable(applen
asciiart.cpp
resources.cpp
configuration.cpp
bitmaps.cpp
)
pkg_search_module(NCURSESW REQUIRED ncursesw)

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@ -0,0 +1,14 @@
#include "StdAfx.h"
#include "Log.h"
HBITMAP LoadBitmap(HINSTANCE hInstance, const std::string & filename)
{
LogFileOutput("LoadBitmap: not loading resource %s\n", filename.c_str());
return nullptr;
}
LONG GetBitmapBits(HBITMAP hbit, LONG cb, LPVOID lpvBits)
{
memset(lpvBits, 0, cb);
return cb;
}

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@ -345,8 +345,11 @@ namespace
g_CardMgr.GetDisk2CardMgr().Destroy();
ImageDestroy();
fclose(g_fh);
g_fh = NULL;
if (g_fh)
{
fclose(g_fh);
g_fh = NULL;
}
return 0;
}

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@ -36,15 +36,3 @@ HRSRC FindResource(void *, const std::string & filename, const char *)
return result;
}
HBITMAP LoadBitmap(HINSTANCE hInstance, const std::string & filename)
{
LogFileOutput("LoadBitmap: not loading resource %s\n", filename.c_str());
return nullptr;
}
LONG GetBitmapBits(HBITMAP hbit, LONG cb, LPVOID lpvBits)
{
memset(lpvBits, 0, cb);
return cb;
}

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@ -0,0 +1,27 @@
include(FindPkgConfig)
add_executable(sa2
main.cpp
bitmaps.cpp
../ncurses/configuration.cpp
../ncurses/resources.cpp
)
find_package(Boost REQUIRED
COMPONENTS program_options
)
find_package(SDL2 REQUIRED)
target_compile_features(sa2 PUBLIC cxx_std_17)
target_include_directories(sa2 PRIVATE
${Boost_INCLUDE_DIRS}
${SDL2_INCLUDE_DIRS}
)
target_link_libraries(sa2 PRIVATE
Boost::program_options
${SDL2_LIBRARIES}
appleii
)

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@ -0,0 +1,71 @@
#include <SDL.h>
#include <memory>
#include <iostream>
#include <linux/interface.h>
#include <linux/windows/misc.h>
struct CBITMAP : public CHANDLE
{
std::shared_ptr<SDL_Surface> surface;
};
std::string getPath(const std::string & resource)
{
if (resource == "CHARSET40") return "resource/CHARSET4.BMP";
if (resource == "CHARSET82") return "resource/CHARSET82.bmp";
if (resource == "CHARSET8M") return "resource/CHARSET8M.bmp";
if (resource == "CHARSET8C") return "resource/CHARSET8C.bmp";
return resource;
}
HBITMAP LoadBitmap(HINSTANCE hInstance, const std::string & resource)
{
const std::string path = getPath(resource);
std::shared_ptr<SDL_Surface> surface(SDL_LoadBMP(path.c_str()), SDL_FreeSurface);
if (surface)
{
CBITMAP * bitmap = new CBITMAP;
bitmap->surface = surface;
return bitmap;
}
else
{
std::cerr << "Cannot load: " << resource << " with path: " << path << std::endl;
return nullptr;
}
}
LONG GetBitmapBits(HBITMAP hbit, LONG cb, LPVOID lpvBits)
{
const CBITMAP & bitmap = dynamic_cast<CBITMAP&>(*hbit);
SDL_LockSurface(bitmap.surface.get());
const SDL_Surface * surface = bitmap.surface.get();
const char * source = static_cast<char *>(surface->pixels);
const size_t size = surface->h * surface->w / 8;
const size_t requested = cb;
const size_t copied = std::min(requested, size);
char * dest = static_cast<char *>(lpvBits);
for (size_t i = 0; i < copied; ++i)
{
const size_t offset = i * 8;
char val = 0;
for (size_t j = 0; j < 8; ++j)
{
const char pixel = *(source + offset + j);
val = (val << 1) | pixel;
}
dest[i] = val;
}
SDL_UnlockSurface(bitmap.surface.get());
return copied;
}

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@ -0,0 +1,225 @@
#include <iostream>
#include <SDL.h>
#include <memory>
#include "linux/interface.h"
#include "linux/windows/misc.h"
#include "linux/data.h"
#include "frontends/ncurses/configuration.h"
#include "StdAfx.h"
#include "Common.h"
#include "Applewin.h"
#include "Disk.h"
#include "Harddisk.h"
#include "Log.h"
#include "CPU.h"
#include "Frame.h"
#include "Memory.h"
#include "LanguageCard.h"
#include "MouseInterface.h"
#include "ParallelPrinter.h"
#include "Video.h"
#include "NTSC.h"
#include "SaveState.h"
namespace
{
void initialiseEmulator()
{
g_fh = fopen("/tmp/applewin.txt", "w");
setbuf(g_fh, nullptr);
LogFileOutput("Initialisation\n");
ImageInitialize();
g_bFullSpeed = false;
}
void loadEmulator()
{
LoadConfiguration();
CheckCpu();
SetWindowTitle();
FrameRefreshStatus(DRAW_LEDS | DRAW_BUTTON_DRIVES);
ResetDefaultMachineMemTypes();
MemInitialize();
VideoInitialize();
sg_Disk2Card.Reset();
HD_Reset();
}
void stopEmulator()
{
sg_Mouse.Uninitialize();
sg_Mouse.Reset();
MemDestroy();
}
void uninitialiseEmulator()
{
HD_Destroy();
PrintDestroy();
CpuDestroy();
sg_Disk2Card.Destroy();
ImageDestroy();
fclose(g_fh);
g_fh = nullptr;
}
SDL_Rect refreshTexture(const std::shared_ptr<SDL_Texture> & tex)
{
uint8_t * data;
int width;
int height;
int sx, sy;
int sw, sh;
getScreenData(data, width, height, sx, sy, sw, sh);
void * pixels;
int pitch;
SDL_LockTexture(tex.get(), nullptr, &pixels, &pitch);
memcpy(pixels, data, width * height * 4);
SDL_UnlockTexture(tex.get());
SDL_Rect srect;
srect.x = sx;
srect.y = sy;
srect.w = sw;
srect.h = sh;
return srect;
}
void renderScreen(const std::shared_ptr<SDL_Renderer> & ren, const std::shared_ptr<SDL_Texture> & tex, const SDL_Rect & srect)
{
SDL_RenderCopyEx(ren.get(), tex.get(), &srect, nullptr, 0.0, nullptr, SDL_FLIP_VERTICAL);
SDL_RenderPresent(ren.get());
}
}
int MessageBox(HWND, const char * text, const char * caption, UINT type)
{
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, caption, text, nullptr);
return IDOK;
}
void FrameDrawDiskLEDS(HDC x)
{
}
void FrameDrawDiskStatus(HDC x)
{
}
void FrameRefreshStatus(int x, bool)
{
}
BYTE SpkrToggle (WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG uExecutedCycles)
{
return MemReadFloatingBus(uExecutedCycles);
}
void run_sdl()
{
InitializeRegistry("applen.conf");
initialiseEmulator();
loadEmulator();
const int width = GetFrameBufferWidth();
const int height = GetFrameBufferHeight();
const int sx = GetFrameBufferBorderWidth();
const int sy = GetFrameBufferBorderHeight();
const int sw = GetFrameBufferBorderlessWidth();
const int sh = GetFrameBufferBorderlessHeight();
std::shared_ptr<SDL_Window> win(SDL_CreateWindow(g_pAppTitle.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, sw, sh, SDL_WINDOW_SHOWN), SDL_DestroyWindow);
if (!win)
{
std::cerr << "SDL_CreateWindow Error: " << SDL_GetError() << std::endl;
return;
}
std::shared_ptr<SDL_Renderer> ren(SDL_CreateRenderer(win.get(), -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC), SDL_DestroyRenderer);
if (!ren)
{
std::cout << "SDL_CreateRenderer Error: " << SDL_GetError() << std::endl;
return;
}
const Uint32 format = SDL_PIXELFORMAT_BGRA32;
std::shared_ptr<SDL_Texture> tex(SDL_CreateTexture(ren.get(), format, SDL_TEXTUREACCESS_STREAMING, width, height), SDL_DestroyTexture);
bool quit = false;
do
{
SDL_Event e;
while (SDL_PollEvent(&e) != 0)
{
if (e.type == SDL_QUIT)
{
quit = true;
}
else if (e.type == SDL_KEYDOWN)
{
std::cerr << e.key.keysym.scancode << "," << e.key.keysym.sym << "," << e.key.keysym.mod << "," << bool(e.key.repeat) << ",AAA" << std::endl;
}
}
const bool bVideoUpdate = true;
DWORD uCyclesToExecute = 1000;
const DWORD uActualCyclesExecuted = CpuExecute(uCyclesToExecute, bVideoUpdate);
g_dwCyclesThisFrame += uActualCyclesExecuted;
sg_Disk2Card.UpdateDriveState(uActualCyclesExecuted);
const UINT dwClksPerFrame = NTSC_GetCyclesPerFrame();
if (g_dwCyclesThisFrame >= dwClksPerFrame)
{
if (g_dwCyclesThisFrame >= dwClksPerFrame)
{
const SDL_Rect srect = refreshTexture(tex);
renderScreen(ren, tex, srect);
}
g_dwCyclesThisFrame -= dwClksPerFrame;
}
} while (!quit);
stopEmulator();
uninitialiseEmulator();
}
int main(int, char**)
{
//First we need to start up SDL, and make sure it went ok
if (SDL_Init(SDL_INIT_VIDEO) != 0)
{
std::cerr << "SDL_Init Error: " << SDL_GetError() << std::endl;
return 1;
}
int exit = 0;
try
{
run_sdl();
}
catch (const std::exception & e)
{
exit = 2;
std::cerr << e.what() << std::endl;
}
SDL_Quit();
return exit;
}