#ifndef QAPPLE_H #define QAPPLE_H #include "ui_qapple.h" #include #include #include #include "preferences.h" class Emulator; class QApple : public QMainWindow, private Ui::QApple { Q_OBJECT public: explicit QApple(QWidget *parent = 0); signals: void endEmulator(); protected: virtual void closeEvent(QCloseEvent * event); virtual void timerEvent(QTimerEvent *event); private slots: void on_actionStart_triggered(); void on_actionPause_triggered(); void on_actionX1_triggered(); void on_actionX2_triggered(); void on_action4_3_triggered(); void on_actionReboot_triggered(); void on_actionBenchmark_triggered(); void on_timer(); void on_actionMemory_triggered(); void on_actionOptions_triggered(); private: void stopTimer(); int myTimerID; Preferences myPreferences; QElapsedTimer myElapsedTimer; QMdiSubWindow * myEmulatorWindow; std::shared_ptr myGamepad; Emulator * myEmulator; int myMSGap; }; #endif // QAPPLE_H