#include "libretro.h" #include #include #include "StdAfx.h" #include "Frame.h" #include "linux/version.h" #include "frontends/retro/game.h" #include "frontends/retro/environment.h" namespace { std::unique_ptr game; } void retro_init(void) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); const char *dir = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir) { retro_base_directory = dir; } } void retro_deinit(void) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); } unsigned retro_api_version(void) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); return RETRO_API_VERSION; } void retro_set_controller_port_device(unsigned port, unsigned device) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); log_cb(RETRO_LOG_INFO, "Plugging device %u into port %u.\n", device, port); if (port < RETRO_DEVICES) retro_devices[port] = device; } void retro_get_system_info(retro_system_info *info) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); static std::string version = getVersion(); memset(info, 0, sizeof(*info)); info->library_name = "AppleWin"; info->library_version = version.c_str(); info->need_fullpath = true; info->valid_extensions = "bin|do|dsk|nib|po|gz|woz|zip|2mg|2img|iie|apl|hdv"; } void retro_get_system_av_info(retro_system_av_info *info) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); info->geometry.base_width = GetFrameBufferWidth(); info->geometry.base_height = GetFrameBufferHeight(); info->geometry.max_width = GetFrameBufferWidth(); info->geometry.max_height = GetFrameBufferHeight(); info->geometry.aspect_ratio = 0; info->timing.fps = 60; info->timing.sample_rate = 0; } void retro_set_environment(retro_environment_t cb) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); environ_cb = cb; if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging)) log_cb = logging.log; else log_cb = fallback_log; /* static const retro_controller_description controllers[] = { { "Apple Keyboard", RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_KEYBOARD, 0) }, }; static const retro_controller_info ports[] = { { controllers, 1 }, { NULL, 0 }, }; cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);*/ retro_keyboard_callback callback = {&Game::keyboardCallback}; cb(RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK, &callback); } void retro_set_audio_sample(retro_audio_sample_t cb) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); audio_cb = cb; } void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); audio_batch_cb = cb; } void retro_set_input_poll(retro_input_poll_t cb) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); input_poll_cb = cb; } void retro_set_input_state(retro_input_state_t cb) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); input_state_cb = cb; } void retro_set_video_refresh(retro_video_refresh_t cb) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); video_cb = cb; } void retro_run(void) { game->processInputEvents(); game->executeOneFrame(); game->drawVideoBuffer(); } bool retro_load_game(const retro_game_info *info) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888; if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) { log_cb(RETRO_LOG_INFO, "XRGB8888 is not supported.\n"); return false; } try { game.reset(new Game); const bool ok = game->loadGame(info->path); log_cb(RETRO_LOG_INFO, "Game path: %s:%d\n", info->path, ok); return ok; } catch (const std::exception & e) { log_cb(RETRO_LOG_INFO, "Exception: %s\n", e.what()); } catch (const std::string & s) { log_cb(RETRO_LOG_INFO, "Exception: %s\n", s.c_str()); } return false; } void retro_unload_game(void) { game.reset(); log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); } unsigned retro_get_region(void) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); return RETRO_REGION_NTSC; } void retro_reset(void) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); } bool retro_load_game_special(unsigned type, const struct retro_game_info *info, size_t num) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); return false; } size_t retro_serialize_size(void) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); return 0; } bool retro_serialize(void *data, size_t size) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); return false; } bool retro_unserialize(const void *data, size_t size) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); return false; } void retro_cheat_reset(void) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); } void retro_cheat_set(unsigned index, bool enabled, const char *code) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); } void *retro_get_memory_data(unsigned id) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); return nullptr; } size_t retro_get_memory_size(unsigned id) { log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__); return 0; }