How To Compile/Build AppleWin ============================= 0. Install git 1. Clone the repository git clone https://github.com/AppleWin/AppleWin.git 2. Download the Feb 2010 DirectX SDK (It is the last version to have DirectDraw) http://www.microsoft.com/en-us/download/details.aspx?id=10084 3. Add ddraw.lib to the linker include path: AppleWin project, Right-Click Properties, Linker, General, Additional Library Directories The default path is: C:\Program Files (x86)\Microsoft DirectX SDK (February 2010)\Lib\x86 How to do a Coverity Scan of AppleWin ===================================== 1. Download Coverity Scan Self-Build: https://scan.coverity.com/download?tab=cxx Unzip and add the bin directory to your path 2. Launch VS2008 Express / Professional 3. Tools -> Visual Studio 2008 Command Prompt VS 2008 Express: ---------------- 4. Set env vars: set include=%include%; set lib=%lib%; EG: set include=%include%;C:\Program Files (x86)\Microsoft DirectX SDK (February 2010)\Include set lib=%lib%;C:\Program Files (x86)\Microsoft DirectX SDK (February 2010)\Lib\x86 5. Clean & build: vcbuild /clean AppleWinExpress2008.sln "Release|Win32" cov-build --dir cov-int vcbuild /u AppleWinExpress2008.sln "Release|Win32" VS 2008 Professional: --------------------- 4. Set env vars: N/A 5. Clean & build: devenv AppleWinExpress2008.sln /clean cov-build --dir cov-int devenv AppleWinExpress2008.sln /build release