#include "StdAfx.h" #include "Windows/WinFrame.h" HWND g_hFrameWindow = (HWND)0; BOOL g_bConfirmReboot = 1; void FrameSetCursorPosByMousePos() { } void FrameUpdateApple2Type() { } int SetViewportScale(int nNewScale, bool bForce /*=false*/) { return nNewScale; } void SetFullScreenShowSubunitStatus(bool bShow) { }