#pragma once #include #include class Paddle { public: Paddle(); virtual ~Paddle(); virtual bool getButton(int i) const; virtual int getAxis(int i) const; static constexpr int ourOpenApple = 0x61; static constexpr int ourClosedApple = 0x62; static constexpr int ourThirdApple = 0x63; static void setButtonPressed(int i); static void setButtonReleased(int i); static std::set ourButtons; static std::shared_ptr & instance(); };