AppleWin/source/frontends/qapple/qapple.h
Andrea Odetti 348ba1ecd9 Use QGamepad in QApple.
This requires an interface as napple uses libevdev.


Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
2017-10-14 19:18:44 +01:00

62 lines
1 KiB
C++

#ifndef QAPPLE_H
#define QAPPLE_H
#include "ui_qapple.h"
#include <QElapsedTimer>
#include <QGamepad>
#include "preferences.h"
class Emulator;
class QApple : public QMainWindow, private Ui::QApple
{
Q_OBJECT
public:
explicit QApple(QWidget *parent = 0);
signals:
void endEmulator();
protected:
virtual void closeEvent(QCloseEvent * event);
virtual void timerEvent(QTimerEvent *event);
private slots:
void on_actionStart_triggered();
void on_actionPause_triggered();
void on_actionX1_triggered();
void on_actionX2_triggered();
void on_action4_3_triggered();
void on_actionReboot_triggered();
void on_actionBenchmark_triggered();
void on_timer();
void on_actionMemory_triggered();
void on_actionOptions_triggered();
private:
void stopTimer();
int myTimerID;
Preferences myPreferences;
QElapsedTimer myElapsedTimer;
QMdiSubWindow * myEmulatorWindow;
std::shared_ptr<QGamepad> myGamepad;
Emulator * myEmulator;
int myMSGap;
};
#endif // QAPPLE_H