AppleWin/source/frontends/sa2/sdirectsound.h
Andrea Odetti 6d4dd11f06 Audio: remove useless workaround 1/3 1/4 and initial silence.
Let AW's adaptive algorithm do it all.
Just be careful not writing too much to SDL as it would unsettle AW.

Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
2020-11-20 20:23:10 +00:00

11 lines
116 B
C++

#pragma once
#include <SDL.h>
namespace SDirectSound
{
void stop();
void writeAudio();
void printInfo();
}