AppleWin/source/frontends/ncurses
Andrea Odetti 24621373dd Better way to share data between ncurses and sdl2.
Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
2020-10-09 19:13:42 +01:00
..
asciiart.cpp Allow to control of high resolution graphics. 2017-10-14 19:18:44 +01:00
asciiart.h Allow to control of high resolution graphics. 2017-10-14 19:18:44 +01:00
bitmaps.cpp More SDL WIP. 2020-10-09 09:46:15 +01:00
CMakeLists.txt Better way to share data between ncurses and sdl2. 2020-10-09 19:13:42 +01:00
colors.cpp Fix LowRes colors (swapping foreground and background). 2017-10-14 19:18:44 +01:00
colors.h Add support for a text mode high resolution graphics. 2017-10-14 19:18:44 +01:00
evdevpaddle.cpp Use QGamepad in QApple. 2017-10-14 19:18:44 +01:00
evdevpaddle.h Use QGamepad in QApple. 2017-10-14 19:18:44 +01:00
main.cpp Better way to share data between ncurses and sdl2. 2020-10-09 19:13:42 +01:00
nframe.cpp Allow to control of high resolution graphics. 2017-10-14 19:18:44 +01:00
nframe.h Allow to control of high resolution graphics. 2017-10-14 19:18:44 +01:00
world.cpp Fix a couple of issues with RGB modes. 2020-10-07 20:45:31 +01:00
world.h First (succesful) attempt at using NTSC code in Linux. 2019-11-20 21:23:27 +00:00