AppleWin/source/frontends/sdl/renderer
Andrea Odetti d68b503d0d Fix mouse relative calculation to ensure pointer goes from minX to maxX (and Y) included.
Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
2021-06-05 14:35:05 +01:00
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sdlrendererframe.cpp Fix mouse relative calculation to ensure pointer goes from minX to maxX (and Y) included. 2021-06-05 14:35:05 +01:00
sdlrendererframe.h sa2 & mouse: fix dead y zone used to draw the menu. 2021-06-05 13:51:07 +01:00