AppleWin/source/frontends/common2/utils.cpp
Andrea Odetti 7b09bacb01 Initialisation: some fixes.
Ensure log file is created before it is used the first time.
Only close the log file once at the end.

https://github.com/audetto/AppleWin/issues/30

Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
2021-05-23 20:06:36 +01:00

132 lines
2.6 KiB
C++

#include "frontends/common2/utils.h"
#include "linux/interface.h"
#include "linux/network/uthernet2.h"
#include "StdAfx.h"
#include "SaveState.h"
#include "Common.h"
#include "CardManager.h"
#include "Core.h"
#include "Disk.h"
#include "Mockingboard.h"
#include "SoundCore.h"
#include "Harddisk.h"
#include "Speaker.h"
#include "Log.h"
#include "CPU.h"
#include "Memory.h"
#include "LanguageCard.h"
#include "MouseInterface.h"
#include "ParallelPrinter.h"
#include "Video.h"
#include "NTSC.h"
#include "SaveState.h"
#include "RGBMonitor.h"
#include "Riff.h"
#include "Utilities.h"
#include "Interface.h"
#include "Debugger/Debug.h"
#include "Tfe/tfe.h"
#include <libgen.h>
#include <unistd.h>
namespace common2
{
void setSnapshotFilename(const std::string & filename, const bool load)
{
// same logic as qapple
// setting chdir allows to load relative disks from the snapshot file (tests?)
// but if the snapshot file itself is relative, it wont work after a chdir
// so we convert to absolute first
char * absPath = realpath(filename.c_str(), nullptr);
if (absPath)
{
char * temp = strdup(absPath);
const char * dir = dirname(temp);
// dir points inside temp!
chdir(dir);
Snapshot_SetFilename(absPath);
free(temp);
free(absPath);
if (load)
{
Snapshot_LoadState();
}
}
}
void InitialiseEmulator()
{
#ifdef RIFF_SPKR
RiffInitWriteFile("/tmp/Spkr.wav", SPKR_SAMPLE_RATE, 1);
#endif
#ifdef RIFF_MB
RiffInitWriteFile("/tmp/Mockingboard.wav", 44100, 2);
#endif
g_nAppMode = MODE_RUNNING;
LogFileOutput("Initialisation\n");
g_bFullSpeed = false;
LoadConfiguration();
SetCurrentCLK6502();
GetAppleWindowTitle();
GetFrame().FrameRefreshStatus(DRAW_LEDS | DRAW_BUTTON_DRIVES | DRAW_DISK_STATUS);
DSInit();
MB_Initialize();
SpkrInitialize();
MemInitialize();
GetCardMgr().GetDisk2CardMgr().Reset();
HD_Reset();
switch (tfe_enabled)
{
case 1:
tfe_init();
break;
case 2:
registerUthernet2();
break;
}
Snapshot_Startup();
DebugInitialize();
}
void DestroyEmulator()
{
Snapshot_Shutdown();
CMouseInterface* pMouseCard = GetCardMgr().GetMouseCard();
if (pMouseCard)
{
pMouseCard->Reset();
}
MemDestroy();
SpkrDestroy();
MB_Destroy();
DSUninit();
unRegisterUthernet2();
tfe_shutdown();
HD_Destroy();
PrintDestroy();
CpuDestroy();
DebugDestroy();
GetCardMgr().GetDisk2CardMgr().Destroy();
RiffFinishWriteFile();
}
}