54a1bb4991
One step ahead rather than one step behind. Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
450 lines
11 KiB
C++
450 lines
11 KiB
C++
#include "qapple.h"
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#include "StdAfx.h"
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#include "Common.h"
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#include "Applewin.h"
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#include "Disk.h"
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#include "Harddisk.h"
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#include "Log.h"
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#include "CPU.h"
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#include "Frame.h"
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#include "Memory.h"
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#include "LanguageCard.h"
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#include "MouseInterface.h"
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#include "ParallelPrinter.h"
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#include "Video.h"
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#include "NTSC.h"
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#include "SaveState.h"
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#include "linux/data.h"
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#include "linux/benchmark.h"
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#include "linux/version.h"
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#include "emulator.h"
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#include "memorycontainer.h"
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#include "configuration.h"
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#include <QMdiSubWindow>
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#include <QMessageBox>
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#include <QFileDialog>
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namespace
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{
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void initialiseEmulator()
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{
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g_fh = fopen("/tmp/applewin.txt", "w");
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setbuf(g_fh, nullptr);
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LogFileOutput("Initialisation\n");
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ImageInitialize();
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}
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/* In AppleWin there are 3 ways to reset the emulator
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*
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* 1) Hardware Change: it leaves the EnterMessageLoop() function
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* 2) ResetMachineState()
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* 3) CtrlReset()
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*
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* Here we implement something similar to 1)
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*
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*/
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void startEmulator(QWidget * window)
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{
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LoadConfiguration();
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CheckCpu();
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SetWindowTitle();
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window->setWindowTitle(QString::fromStdString(g_pAppTitle));
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FrameRefreshStatus(DRAW_LEDS | DRAW_BUTTON_DRIVES);
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ResetDefaultMachineMemTypes();
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switch (getSlot0Card()) {
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case 1: // Language Card
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SetExpansionMemType(CT_LanguageCard);
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break;
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case 2: // Saturn 64
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SetSaturnMemorySize(Saturn128K::kMaxSaturnBanks / 2);
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SetExpansionMemType(CT_Saturn128K);
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break;
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case 3: // Saturn 128
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SetSaturnMemorySize(Saturn128K::kMaxSaturnBanks);
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SetExpansionMemType(CT_Saturn128K);
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break;
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case 4: // RamWorks
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SetRamWorksMemorySize(getRamWorksMemorySize());
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SetExpansionMemType(CT_RamWorksIII);
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break;
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}
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MemInitialize();
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VideoInitialize();
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sg_Disk2Card.Reset();
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HD_Reset();
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}
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void stopEmulator()
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{
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sg_Mouse.Uninitialize();
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sg_Mouse.Reset();
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MemDestroy();
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}
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void uninitialiseEmulator()
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{
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HD_Destroy();
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PrintDestroy();
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CpuDestroy();
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sg_Disk2Card.Destroy();
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ImageDestroy();
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fclose(g_fh);
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g_fh = nullptr;
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}
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qint64 emulatorTimeInMS()
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{
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const double timeInSeconds = g_nCumulativeCycles / g_fCurrentCLK6502;
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const qint64 timeInMS = timeInSeconds * 1000;
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return timeInMS;
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}
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}
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void FrameDrawDiskLEDS(HDC)
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{
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}
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void FrameDrawDiskStatus(HDC)
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{
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}
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void FrameRefreshStatus(int, bool)
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{
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}
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// Speaker
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BYTE __stdcall SpkrToggle (WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG uExecutedCycles)
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{
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Q_UNUSED(pc)
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Q_UNUSED(addr)
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Q_UNUSED(bWrite)
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Q_UNUSED(d)
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Q_UNUSED(uExecutedCycles)
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return 0;
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}
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void VideoInitialize()
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{
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VideoReinitialize();
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}
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// MessageBox
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int MessageBox(HWND, const char * text, const char * caption, UINT type)
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{
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QMessageBox::StandardButtons buttons = QMessageBox::Ok;
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if (type & MB_YESNO)
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{
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buttons = QMessageBox::Yes | QMessageBox::No;
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}
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else if (type & MB_YESNOCANCEL)
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{
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buttons = QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel;
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}
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QMessageBox::StandardButton result = QMessageBox::information(nullptr, caption, text, buttons);
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switch (result)
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{
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case QMessageBox::Ok:
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return IDOK;
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case QMessageBox::Yes:
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return IDYES;
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case QMessageBox::No:
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return IDNO;
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case QMessageBox::Cancel:
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return IDCANCEL;
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default:
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return IDOK;
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}
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}
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QApple::PauseEmulator::PauseEmulator(QApple * qapple) : myQApple(qapple)
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{
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myWasRunning = myQApple->actionPause->isEnabled();
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if (myWasRunning)
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{
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myQApple->actionPause->trigger();
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}
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}
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QApple::PauseEmulator::~PauseEmulator()
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{
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if (myWasRunning)
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{
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myQApple->actionStart->trigger();
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}
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}
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QApple::QApple(QWidget *parent) :
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QMainWindow(parent), myTimerID(0), myPreferences(this)
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{
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setupUi(this);
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actionStart->setIcon(style()->standardIcon(QStyle::SP_MediaPlay));
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actionPause->setIcon(style()->standardIcon(QStyle::SP_MediaPause));
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actionReboot->setIcon(style()->standardIcon(QStyle::SP_MediaSkipBackward));
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actionSave_state->setIcon(style()->standardIcon(QStyle::SP_DialogSaveButton));
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actionLoad_state->setIcon(style()->standardIcon(QStyle::SP_DialogOpenButton));
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myEmulator = new Emulator(mdiArea);
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myEmulatorWindow = mdiArea->addSubWindow(myEmulator, Qt::CustomizeWindowHint | Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint);
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const int fps = 60;
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myMSGap = 1000 / fps;
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on_actionPause_triggered();
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initialiseEmulator();
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startEmulator(myEmulatorWindow);
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}
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void QApple::closeEvent(QCloseEvent *)
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{
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stopTimer();
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stopEmulator();
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uninitialiseEmulator();
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}
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void QApple::on_timer()
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{
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if (!myElapsedTimer.isValid())
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{
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myElapsedTimer.start();
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myCpuTimeReference = emulatorTimeInMS();
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}
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// target x ms ahead of where we are now, which is when the timer should be called again
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const qint64 target = myElapsedTimer.elapsed() + myMSGap;
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const qint64 current = emulatorTimeInMS() - myCpuTimeReference;
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const qint64 elapsed = target - current;
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if (elapsed <= 0)
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{
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// we got ahead of the timer by a lot
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// wait next call
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return;
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}
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const qint64 full_speed_ms = 5;
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const double fUsecPerSec = 1.e6;
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const qint64 nExecutionPeriodUsec = 1000 * elapsed;
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const double fExecutionPeriodClks = g_fCurrentCLK6502 * (double(nExecutionPeriodUsec) / fUsecPerSec);
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const DWORD uCyclesToExecute = fExecutionPeriodClks;
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const bool bVideoUpdate = false;
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int count = 0;
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const UINT dwClksPerFrame = NTSC_GetCyclesPerFrame();
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do
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{
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const DWORD uActualCyclesExecuted = CpuExecute(uCyclesToExecute, bVideoUpdate);
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g_dwCyclesThisFrame += uActualCyclesExecuted;
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sg_Disk2Card.UpdateDriveState(uActualCyclesExecuted);
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// in case we run more than 1 frame
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g_dwCyclesThisFrame = g_dwCyclesThisFrame % dwClksPerFrame;
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++count;
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}
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while (sg_Disk2Card.IsConditionForFullSpeed() && (myElapsedTimer.elapsed() < target + full_speed_ms));
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// just repaint each time, to make it simpler
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// we run @ 60 fps anyway
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myEmulator->updateVideo();
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if (count > 1) // 1 is the non-full speed case
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{
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restartTimeCounters();
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}
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}
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void QApple::stopTimer()
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{
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if (myTimerID)
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{
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killTimer(myTimerID);
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myTimerID = 0;
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}
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}
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void QApple::restartTimeCounters()
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{
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myElapsedTimer.invalidate();
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}
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void QApple::on_actionStart_triggered()
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{
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// always restart with the same timer gap that was last used
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myTimerID = startTimer(myMSGap, Qt::PreciseTimer);
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actionPause->setEnabled(true);
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actionStart->setEnabled(false);
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restartTimeCounters();
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}
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void QApple::on_actionPause_triggered()
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{
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stopTimer();
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actionPause->setEnabled(false);
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actionStart->setEnabled(true);
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}
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void QApple::on_actionX1_triggered()
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{
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myEmulator->setZoom(myEmulatorWindow, 1);
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}
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void QApple::on_actionX2_triggered()
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{
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myEmulator->setZoom(myEmulatorWindow, 2);
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}
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void QApple::on_action4_3_triggered()
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{
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myEmulator->set43AspectRatio(myEmulatorWindow);
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}
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void QApple::on_actionReboot_triggered()
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{
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emit endEmulator();
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stopEmulator();
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startEmulator(myEmulatorWindow);
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myEmulatorWindow->setWindowTitle(QString::fromStdString(g_pAppTitle));
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myEmulator->updateVideo();
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restartTimeCounters();
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}
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void QApple::on_actionBenchmark_triggered()
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{
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// call repaint as we really want to for a paintEvent() so we can time it properly
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// if video is based on OpenGLWidget, this is not enough though,
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// and benchmark results are bad.
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VideoBenchmark([this]() { myEmulator->repaintVideo(); });
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on_actionReboot_triggered();
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}
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void QApple::timerEvent(QTimerEvent *)
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{
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on_timer();
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}
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void QApple::on_actionMemory_triggered()
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{
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MemoryContainer * container = new MemoryContainer(mdiArea);
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QMdiSubWindow * window = mdiArea->addSubWindow(container);
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// need to close as it points to old memory
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connect(this, SIGNAL(endEmulator()), window, SLOT(close()));
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window->setWindowTitle("Memory viewer");
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window->show();
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}
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void QApple::on_actionOptions_triggered()
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{
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// this is to overcome an issue in GNOME where the open file dialog gets lost
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// if the emulator is running
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// at times it can be found in a separate desktop, or it magically reappears
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// but often it forces to terminate the emulator
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PauseEmulator pause(this);
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const Preferences::Data currentOptions = getCurrentOptions(myGamepad);
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QSettings settings; // the function will "modify" it
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myPreferences.setup(currentOptions, settings);
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if (myPreferences.exec())
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{
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const Preferences::Data newOptions = myPreferences.getData();
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setNewOptions(currentOptions, newOptions, myGamepad);
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}
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}
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void QApple::on_actionSave_state_triggered()
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{
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Snapshot_SaveState();
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}
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void QApple::on_actionLoad_state_triggered()
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{
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emit endEmulator();
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Snapshot_LoadState();
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myEmulatorWindow->setWindowTitle(QString::fromStdString(g_pAppTitle));
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myEmulator->updateVideo();
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}
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void QApple::on_actionAbout_Qt_triggered()
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{
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QMessageBox::aboutQt(this);
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}
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void QApple::on_actionAbout_triggered()
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{
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QString qversion = QString::fromStdString(getVersion());
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QString message = QString("Apple ][ emulator\n\nBased on AppleWin %1\n").arg(qversion);
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QMessageBox::about(this, QApplication::applicationName(), message);
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}
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QString getImageFilename()
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{
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QString filenameTemplate = getScreenshotTemplate();
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static size_t counter = 0;
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const size_t maximum = 10000;
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while (counter < maximum)
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{
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const QString filename = filenameTemplate.arg(counter, 5, 10, QChar('0'));
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if (!QFile(filename).exists())
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{
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return filename;
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}
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++counter;
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}
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return QString();
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}
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void QApple::on_actionScreenshot_triggered()
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{
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const QString filename = getImageFilename();
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if (filename.isEmpty())
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{
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QMessageBox::warning(this, "Screenshot", "Cannot determine the screenshot filename.");
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}
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else
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{
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const bool ok = myEmulator->getScreen().save(filename);
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if (!ok)
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{
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const QString message = QString::fromUtf8("Cannot save screenshot to %1").arg(filename);
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QMessageBox::warning(this, "Screenshot", message);
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}
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}
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}
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void QApple::on_actionSwap_disks_triggered()
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{
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PauseEmulator pause(this);
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// this might open a file dialog
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sg_Disk2Card.DriveSwap();
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}
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