AppleWin/source/frontends/libretro/CMakeLists.txt
Andrea Odetti 8e36c2c7b3 Add header files to cmake project.
So they appear in QtCreator.

Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
2021-01-12 12:52:26 +00:00

52 lines
1.1 KiB
CMake

# there is no simple package for libretro-common
# this requires user input
set(LIBRETRO_COMMON_PATH NONE CACHE PATH "path to libretro-common")
if (EXISTS ${LIBRETRO_COMMON_PATH}/include/libretro.h)
message("Using LIBRETRO_COMMON_PATH=${LIBRETRO_COMMON_PATH}")
set(SOURCE_FILES
environment.cpp
libretro.cpp
bitmaps.cpp
rdirectsound.cpp
interface.cpp
game.cpp
joypadbase.cpp
joypad.cpp
analog.cpp
rdirectsound.cpp
retroregistry.cpp
)
set(HEADER_FILES
environment.h
rdirectsound.h
game.h
joypadbase.h
joypad.h
analog.h
rdirectsound.h
retroregistry.h
)
add_library(applewin_libretro SHARED
${SOURCE_FILES}
${HEADER_FILES}
)
target_include_directories(applewin_libretro PRIVATE
${LIBRETRO_COMMON_PATH}/include
)
target_link_libraries(applewin_libretro PRIVATE
appleii
common2
)
# just call it "applewin_libretro.so" as per libretro standard
set_target_properties(applewin_libretro PROPERTIES PREFIX "")
else()
message("Bad LIBRETRO_COMMON_PATH=${LIBRETRO_COMMON_PATH}, skipping libretro code")
endif()