AppleWin/source/frontends/sdl/imgui/image.h
Andrea Odetti 3f6116431f Rename gles -> glselector.
Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
2021-10-19 10:03:14 +01:00

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C++

#pragma once
#include <cstddef>
#include "frontends/sdl/imgui/glselector.h"
namespace sa2
{
void allocateTexture(GLuint texture, size_t width, size_t height);
void loadTextureFromData(GLuint texture, const uint8_t * data, size_t width, size_t height, size_t pitch);
}