AppleWin/source/frontends/retro/libretro.cpp
Andrea Odetti c176b3d2ff Add skeleton of a libretro core for AW.
Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
2020-12-12 18:45:58 +00:00

365 lines
8.2 KiB
C++

#include "libretro.h"
#include <string>
#include "StdAfx.h"
#include "Frame.h"
#include "Video.h"
#include "Common.h"
#include "CardManager.h"
#include "Core.h"
#include "Disk.h"
#include "Mockingboard.h"
#include "SoundCore.h"
#include "Harddisk.h"
#include "Speaker.h"
#include "Log.h"
#include "CPU.h"
#include "Memory.h"
#include "LanguageCard.h"
#include "MouseInterface.h"
#include "ParallelPrinter.h"
#include "NTSC.h"
#include "SaveState.h"
#include "RGBMonitor.h"
#include "Riff.h"
#include "Utilities.h"
#include <linux/version.h>
#include <linux/videobuffer.h>
#include "frontends/common2/programoptions.h"
#include "frontends/common2/configuration.h"
#include "frontends/common2/speed.h"
#include "frontends/retro/environment.h"
namespace
{
bool use_audio_cb;
float last_aspect;
float last_sample_rate;
std::string retro_base_directory;
retro_video_refresh_t video_cb;
retro_audio_sample_t audio_cb;
retro_audio_sample_batch_t audio_batch_cb;
retro_input_poll_t input_poll_cb;
retro_input_state_t input_state_cb;
retro_rumble_interface rumble;
retro_environment_t environ_cb;
Speed speed(true);
void initialiseEmulator()
{
#ifdef RIFF_SPKR
RiffInitWriteFile("/tmp/Spkr.wav", SPKR_SAMPLE_RATE, 1);
#endif
#ifdef RIFF_MB
RiffInitWriteFile("/tmp/Mockingboard.wav", 44100, 2);
#endif
g_nAppMode = MODE_RUNNING;
LogFileOutput("Initialisation\n");
ImageInitialize();
g_bFullSpeed = false;
LoadConfiguration();
SetCurrentCLK6502();
GetAppleWindowTitle();
DSInit();
MB_Initialize();
SpkrInitialize();
MemInitialize();
VideoBufferInitialize();
VideoSwitchVideocardPalette(RGB_GetVideocard(), GetVideoType());
GetCardMgr().GetDisk2CardMgr().Reset();
HD_Reset();
Snapshot_Startup();
}
void uninitialiseEmulator()
{
Snapshot_Shutdown();
CMouseInterface* pMouseCard = GetCardMgr().GetMouseCard();
if (pMouseCard)
{
pMouseCard->Reset();
}
VideoBufferDestroy();
MemDestroy();
SpkrDestroy();
MB_Destroy();
DSUninit();
HD_Destroy();
PrintDestroy();
CpuDestroy();
GetCardMgr().GetDisk2CardMgr().Destroy();
ImageDestroy();
LogDone();
RiffFinishWriteFile();
}
}
int MessageBox(HWND, const char * text, const char * caption, UINT type)
{
log_cb(RETRO_LOG_INFO, "RA2: %s: %s - %s\n", __FUNCTION__, caption, text);
return IDOK;
}
void FrameDrawDiskLEDS(HDC x)
{
}
void FrameDrawDiskStatus(HDC x)
{
}
void FrameRefreshStatus(int x, bool)
{
}
void retro_init(void)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
const char *dir = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
{
retro_base_directory = dir;
}
EmulatorOptions options;
options.memclear = g_nMemoryClearType;
options.log = true;
options.useQtIni = true;
if (options.log)
{
LogInit();
}
InitializeRegistry(options);
initialiseEmulator();
}
void retro_deinit(void)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
uninitialiseEmulator();
}
unsigned retro_api_version(void)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
return RETRO_API_VERSION;
}
void retro_set_controller_port_device(unsigned port, unsigned device)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
log_cb(RETRO_LOG_INFO, "Plugging device %u into port %u.\n", device, port);
}
void retro_get_system_info(retro_system_info *info)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
static std::string version = getVersion();
memset(info, 0, sizeof(*info));
info->library_name = "AppleWin";
info->library_version = version.c_str();
info->need_fullpath = true;
info->valid_extensions = "dsk";
}
void retro_get_system_av_info(retro_system_av_info *info)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
float aspect = 0.0f;
float sampling_rate = 30000.0f;
info->geometry.base_width = GetFrameBufferWidth();
info->geometry.base_height = GetFrameBufferHeight();
info->geometry.max_width = GetFrameBufferWidth();
info->geometry.max_height = GetFrameBufferHeight();
info->geometry.aspect_ratio = aspect;
last_aspect = aspect;
last_sample_rate = sampling_rate;
}
void retro_set_environment(retro_environment_t cb)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
environ_cb = cb;
if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
log_cb = logging.log;
else
log_cb = fallback_log;
static const retro_controller_description controllers[] =
{
{ "Nintendo DS", RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 0) },
};
static const retro_controller_info ports[] =
{
{ controllers, 1 },
{ NULL, 0 },
};
cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
}
void retro_set_audio_sample(retro_audio_sample_t cb)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
audio_cb = cb;
}
void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
audio_batch_cb = cb;
}
void retro_set_input_poll(retro_input_poll_t cb)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
input_poll_cb = cb;
}
void retro_set_input_state(retro_input_state_t cb)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
input_state_cb = cb;
}
void retro_set_video_refresh(retro_video_refresh_t cb)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
video_cb = cb;
}
void retro_run(void)
{
if (g_nAppMode == MODE_RUNNING)
{
const size_t cyclesToExecute = speed.getCyclesTillNext(16);
const bool bVideoUpdate = true;
const UINT dwClksPerFrame = NTSC_GetCyclesPerFrame();
const DWORD executedCycles = CpuExecute(cyclesToExecute, bVideoUpdate);
g_dwCyclesThisFrame = (g_dwCyclesThisFrame + executedCycles) % dwClksPerFrame;
GetCardMgr().GetDisk2CardMgr().UpdateDriveState(executedCycles);
MB_PeriodicUpdate(executedCycles);
SpkrUpdate(executedCycles);
}
// log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
const size_t pitch = GetFrameBufferWidth() * 4;
input_poll_cb();
video_cb(g_pFramebufferbits, GetFrameBufferWidth(), GetFrameBufferHeight(), pitch);
}
bool retro_load_game(const retro_game_info *info)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
retro_input_descriptor desc[] =
{
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
{ 0 },
};
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
{
log_cb(RETRO_LOG_INFO, "XRGB8888 is not supported.\n");
return false;
}
const bool ok = DoDiskInsert(SLOT6, DRIVE_1, info->path);
log_cb(RETRO_LOG_INFO, "Game path: %s:%d\n", info->path, ok);
return true;
}
void retro_unload_game(void)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
}
unsigned retro_get_region(void)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
return RETRO_REGION_NTSC;
}
void retro_reset(void)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
}
bool retro_load_game_special(unsigned type, const struct retro_game_info *info, size_t num)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
return false;
}
size_t retro_serialize_size(void)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
return 0;
}
bool retro_serialize(void *data, size_t size)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
return false;
}
bool retro_unserialize(const void *data, size_t size)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
return false;
}
void retro_cheat_reset(void)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
}
void retro_cheat_set(unsigned index, bool enabled, const char *code)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
}
void *retro_get_memory_data(unsigned id)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
return nullptr;
}
size_t retro_get_memory_size(unsigned id)
{
log_cb(RETRO_LOG_INFO, "RA2: %s\n", __FUNCTION__);
return 0;
}