37 lines
1.4 KiB
C++
37 lines
1.4 KiB
C++
#include "frontends/sa2/utils.h"
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#include <ostream>
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void printRendererInfo(std::ostream & os, std::shared_ptr<SDL_Renderer> & ren, const Uint32 pixelFormat, const int selectedDriver)
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{
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SDL_RendererInfo info;
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SDL_GetRendererInfo(ren.get(), &info);
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const size_t n = SDL_GetNumRenderDrivers();
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os << "SDL: " << n << " drivers" << std::endl;
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for(size_t i = 0; i < n; ++i)
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{
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SDL_RendererInfo info;
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SDL_GetRenderDriverInfo(i, &info);
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os << " " << i << ": " << info.name << std::endl;
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}
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if (SDL_GetRendererInfo(ren.get(), &info) == 0)
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{
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os << "Active driver (" << selectedDriver << "): " << info.name << std::endl;
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os << " SDL_RENDERER_SOFTWARE: " << ((info.flags & SDL_RENDERER_SOFTWARE) > 0) << std::endl;
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os << " SDL_RENDERER_ACCELERATED: " << ((info.flags & SDL_RENDERER_ACCELERATED) > 0) << std::endl;
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os << " SDL_RENDERER_PRESENTVSYNC: " << ((info.flags & SDL_RENDERER_PRESENTVSYNC) > 0) << std::endl;
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os << " SDL_RENDERER_TARGETTEXTURE: " << ((info.flags & SDL_RENDERER_TARGETTEXTURE) > 0) << std::endl;
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os << "Supported pixel formats:" << std::endl;
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for (size_t i = 0; i < info.num_texture_formats; ++i)
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{
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os << " " << SDL_GetPixelFormatName(info.texture_formats[i]) << std::endl;
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}
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os << "Selected format: " << SDL_GetPixelFormatName(pixelFormat) << std::endl;
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}
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else
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{
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os << "No Renderinfo" << std::endl;
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}
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}
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