AppleWin/source/frontends/ncurses/resources.cpp
Andrea Odetti ce0db1f74f Use a dynamic relative path to locate resources.
Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
2020-07-12 10:26:17 +01:00

75 lines
1.4 KiB
C++

#include "StdAfx.h"
#include <sstream>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <libgen.h>
#include "Log.h"
#include "config.h"
namespace
{
std::string getResourcePath()
{
std::ostringstream resource;
char self[1024] = {0};
const int ch = readlink("/proc/self/exe", self, sizeof(self));
if (ch != -1)
{
const char * path = dirname(self);
resource << path;
resource << '/';
resource << RESOURCE_PATH;
resource << '/';
}
// else?
return resource.str();
}
const std::string resourcePath = getResourcePath();
}
HRSRC FindResource(void *, const char * filename, const char *)
{
HRSRC result;
if (filename)
{
const std::string path = resourcePath + filename;
int fd = open(path.c_str(), O_RDONLY);
if (fd != -1)
{
struct stat stdbuf;
if ((fstat(fd, &stdbuf) == 0) && S_ISREG(stdbuf.st_mode))
{
const off_t size = stdbuf.st_size;
result.data.resize(size);
ssize_t rd = read(fd, result.data.data(), size);
}
close(fd);
}
}
if (result.data.empty())
{
LogFileOutput("FindResource: could not load resource %s\n", filename);
}
return result;
}
HBITMAP LoadBitmap(HINSTANCE hInstance, const char * filename)
{
LogFileOutput("LoadBitmap: not loading resource %s\n", filename);
return nullptr;
}
LONG GetBitmapBits(HBITMAP hbit, LONG cb, LPVOID lpvBits)
{
memset(lpvBits, 0, cb);
return cb;
}