AppleWin/source/frontends/libretro/retroframe.h
Andrea Odetti f61e73b639 Move resources, bitmaps and messageboxes into Frames.
And remove a few windows.h interface functions used before.

Signed-off-by: Andrea Odetti <mariofutire@gmail.com>
2021-01-20 19:07:18 +00:00

29 lines
641 B
C++

#pragma once
#include "frontends/common2/commonframe.h"
#include <memory>
#include <vector>
class RetroFrame : public CommonFrame
{
public:
RetroFrame();
virtual void VideoPresentScreen();
virtual void FrameRefreshStatus(int drawflags);
virtual void Initialize();
virtual void Destroy();
virtual int FrameMessageBox(LPCSTR lpText, LPCSTR lpCaption, UINT uType);
virtual void GetBitmap(LPCSTR lpBitmapName, LONG cb, LPVOID lpvBits);
private:
std::vector<uint8_t> myVideoBuffer;
size_t myPitch;
size_t myOffset;
size_t myHeight;
size_t myBorderlessWidth;
size_t myBorderlessHeight;
uint8_t* myFrameBuffer;
};