Expose debugging parameters (#593)
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bfdea232cd
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2 changed files with 13 additions and 1 deletions
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@ -117,5 +117,16 @@
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<!-- Power off controllers when Capture (left only) or Home (right only or combined) buttons are pressed for a long interval (2s) -->
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<!-- Power off controllers when Capture (left only) or Home (right only or combined) buttons are pressed for a long interval (2s) -->
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<!-- Default: true -->
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<!-- Default: true -->
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<add key="HomeLongPowerOff" value="true" />
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<add key="HomeLongPowerOff" value="true" />
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<!-- Determines what type of debugging information to be printed -->
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<!-- None = 0 -->
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<!-- All = 1 -->
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<!-- Comms = 2 -->
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<!-- Threading = 3 -->
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<!-- IMU = 4 -->
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<!-- Rumble = 5 -->
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<!-- Shake Input = 6 -->
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<!-- Default: 0 -->
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<add key="DebugType" value="0" />
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</appSettings>
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</appSettings>
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</configuration>
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</configuration>
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@ -33,7 +33,8 @@ namespace BetterJoyForCemu {
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RUMBLE,
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RUMBLE,
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SHAKE,
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SHAKE,
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};
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};
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public DebugType debug_type = DebugType.NONE;
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public DebugType debug_type = (DebugType)int.Parse(ConfigurationManager.AppSettings["DebugType"]);
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//public DebugType debug_type = DebugType.NONE; //Keep this for manual debugging during development.
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public bool isLeft;
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public bool isLeft;
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public enum state_ : uint {
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public enum state_ : uint {
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NOT_ATTACHED,
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NOT_ATTACHED,
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