BetterJoy/BetterJoyForCemu
Luca Mazzilli 53a0a272b8
used serial_number to identify and set type to a specific device (#663)
3rd party joycons (tested on joysky "wireless controller for N/SW) reported the same name "wireless gamepad" so i was unable to correcly address the left/right type of joycon. 

By using bluetooth serial number as additional identifier we can target specific device with correct type.

Changes:
- used serial_number as additional condition in "check list of custom controllers specified" block
- SController now incapsulate serial_number and use it for hash, equals, serialize etc
- Read the 5 index of 3rdPartyController file on _3rdPartyControllers
2021-01-13 18:57:09 +01:00
..
.nuget - Fixed USB high CPU usage (d'oh!) 2020-04-03 09:19:54 +01:00
Collections Do not connect Joycons that are already paired. Fix concurrent modifications on Joycon list with concurrent list implementation. (#612) 2020-11-16 14:46:44 +00:00
Controller Fixed button translation error (#425) 2020-06-15 19:47:12 +01:00
Drivers - Added HIDGuardian installation separately 2020-04-16 17:46:15 +01:00
Icons Snes Support (#205) 2019-11-10 14:17:23 +00:00
Properties - Fixed Subcommands not properly returning. 2020-06-12 09:26:22 +01:00
x64 Automatic switching between 32 and 64-bit hidapi dlls (#542) 2020-09-22 13:35:54 +01:00
x86 Automatic switching between 32 and 64-bit hidapi dlls (#542) 2020-09-22 13:35:54 +01:00
! Install the drivers in the Drivers folder Changed drivers 2020-04-11 11:10:18 +01:00
.editorconfig - changed tabs to spaces 2020-05-21 15:27:28 +01:00
3rdPartyControllers.cs used serial_number to identify and set type to a specific device (#663) 2021-01-13 18:57:09 +01:00
3rdPartyControllers.Designer.cs - WIP Adding support for 3rd party controllers 2020-06-12 16:04:24 +01:00
3rdPartyControllers.resx Began implementation of 3rd party controller support 2019-02-03 16:16:00 +00:00
App.config Use incremental lighting to indicate players on Joycons. (#617) 2020-11-19 08:54:00 +00:00
BetterJoy.csproj Do not connect Joycons that are already paired. Fix concurrent modifications on Joycon list with concurrent list implementation. (#612) 2020-11-16 14:46:44 +00:00
Config.cs Add a mappable shake input 2020-09-22 14:47:26 +01:00
HIDapi.cs - changed tabs to spaces 2020-05-21 15:27:28 +01:00
Joycon.cs Use incremental lighting to indicate players on Joycons. (#617) 2020-11-19 08:54:00 +00:00
MainForm.cs Use incremental lighting to indicate players on Joycons. (#617) 2020-11-19 08:54:00 +00:00
MainForm.Designer.cs Change the width of the settings menu (#526) 2020-09-18 09:01:13 +01:00
MainForm.resx Fixed "Apply" not saving settings back to the config prooperly. 2020-01-18 13:47:18 +00:00
packages.config - Fixed WindowsInput bugs causing the program to close on random key chords. 2020-06-14 10:19:21 +01:00
Program.cs used serial_number to identify and set type to a specific device (#663) 2021-01-13 18:57:09 +01:00
Reassign.cs Add a mappable shake input 2020-09-22 14:47:26 +01:00
Reassign.Designer.cs Add a mappable shake input 2020-09-22 14:47:26 +01:00
Reassign.resx Added special button re-mapping system 2020-04-03 15:53:04 +01:00
UpdServer.cs Use incremental lighting to indicate players on Joycons. (#617) 2020-11-19 08:54:00 +00:00