- Rumble support - Ability to rebind keys - No longer need to use "Also use for axes/buttons" - System-wide compatability (use your joycons with Steam, or something) - Requires ViGEm driver (provided in release)
25 lines
No EOL
1.3 KiB
XML
25 lines
No EOL
1.3 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
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</startup>
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<appSettings>
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<!--Motion Server IP: the default is localhost; you can change it to 0.0.0.0 (all interfaces) or a specific LAN IP
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which is **useful if you want to access the server from another computer in a network.** Default: 127.0.0.1-->
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<add key="IP" value="127.0.0.1" />
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<!--Motion Server port: the default is 26760; if it conflicts with another server set it to anything valid
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but in that case also change the port in PadTest and cemuhook.ini accordingly. Default: 26760 -->
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<add key="Port" value="26760" />
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<!--Rumble motor period in millisec. Lower means more granular vibration, higher is more stable.-->
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<!--The response of rumble does not only depend on this setting and it's always high. Default: 100 -->
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<add key="RumblePeriod" value="100" />
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<!--The controller's HD rumble settings for the low/high frequency rumble. Change to change the pitch of the rumble.-->
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<!--Don't set above ~1200. Default: 160 and 320 -->
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<add key="LowFreqRumble" value="160" />
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<add key="HighFreqRumble" value="320" />
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</appSettings>
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</configuration> |