175 lines
4.7 KiB
Text
175 lines
4.7 KiB
Text
Music IDs
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0x0000 -- Nothing
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0x0001 -- Island map
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0x0002 -- Main theme
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0x0003 -- Swamp
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0x0004 -- Swanky
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0x0005 -- Enchanted wood
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0x0006 -- Ship deck
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0x0007 -- Mine
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0x0008 -- Funky
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0x0009 -- Brambles
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0x000A -- Klubba
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0x000B -- Wasp hive
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0x000C -- Wrinkly
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0x000D -- Lava
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0x000E -- Roller coaster
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0x000F -- Bonus
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0x0010 -- Ship hold
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0x0011 -- Fanfare
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0x0012 -- Ship deck 2
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0x0013 -- Rescue kong
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0x0014 -- Game over
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0x0015 -- Big boss
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0x0016 -- Castle
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0x0017 -- Haunted
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0x0018 -- Select
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0x0019 -- Cranky
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0x001A -- Ice
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0x001B -- Jungle
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0x001C -- Lost world
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0x001D -- Rigging
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0x001E -- Credits
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0x001F -- Krool
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In level music prefixes
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0x0000 -- normal
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0x0100 -- death
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0x0200 -- diddy win
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0x0300 -- dixie win
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0x0400 -- no dance win (invalid for boss music)
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Bonus music prefixes
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0x0000 -- Bonus transition screen
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0x0100 -- Complete (already one)
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0x0200 -- lose
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0x0300 -- In the bonus
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OW music, Swanky, Cranky, Wrinkly, Fanfare, Gameover, and Credits have no prefixes
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Sound effects:
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0x00 -- Nothing
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0x01 -- Nothing?
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0x02 -- Klomp walking
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0x03 -- Monkey sound (unused)
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0x04 -- Spin/cartwheel into enemy
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0x05 -- Switch Kongs
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0x06 -- Diddy hurt/lost
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0x07 -- Dixie hurt/lost
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0x08 -- Collect bananna
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0x09 -- Collect something (unused)
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0x0A -- Diddy loses life
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0x0B -- Rambi charging
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0x0C -- Something breaking (investigate)
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0x0D -- Zinger like sound (investigate)
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0x0E -- Zinger killed
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0x0F -- Klick-Klack walking
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0x10 -- Klick-Klack splat
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0x11 -- Klobber skidding
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0x12 -- Klobber waking up
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0x13 -- Quiet sound (investigate)
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0x14 -- Explosion of some sort (investigate)
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0x15 -- Kannon shooting
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0x16 -- Klampon eating player
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0x17 -- Klampon snapping jaw while walking
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0x18 -- Jump on kroc type enemy
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0x19 -- Blow open bonus wall
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0x1A -- Shoot from cannon
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0x1B -- Kong in barrel
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0x1C -- Count down in bonus game
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0x1D -- Rattly jump
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0x1E -- More monkey sounds (unused?)
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0x1F -- Klinger sliding down
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0x20 -- Dixie loses life
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0x21 -- Blowing sound (unused?)
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0x22 -- Reveal token (unused?)
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0x23 -- Diddy juggling
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0x24 -- Neek squeak
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0x25 -- Blowing gum variant (unused?)
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0x26 -- Dixie blowing gum
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0x27 -- Collect kong letter pitch 1
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0x28 -- Collect kong letter pitch 2
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0x29 -- Collect kong letter pitch 3
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0x2A -- Collect kong letter pitch 4
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0x2B -- Lose life/ballon pop
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0x2C -- Gain life
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0x2D -- Collect coin
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0x2E -- K. Rool message
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0x2F -- Squawks attack
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0x30 -- Squawks flapping 1
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0x31 -- Squawks flapping 2
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0x32 -- Spiny walking (investigate)
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0x33 -- Menu move
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0x34 -- Menu select
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0x35 -- Reveal token
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0x36 -- Collect kremcoin
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0x37 -- Klick Klack flipping over
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0x38 -- Collect life
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0x39 -- Krow ghost exploding twinkle
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0x3A -- Krow ghost exploding
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0x3B -- Zinger sound (unused?)
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0x3C -- Zinger sound higher pitch(unused?)
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0x3D -- Zinger buzzing
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0x3E -- Increase tempo/stop buzzing
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0x3F -- Flitter buzzing
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0x40 -- Team up
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0x41 -- Animal buddy destoryed by sign (used with 0x42, 0x43, 0x44)
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0x42 -- Animal buddy destoryed by sign (used with 0x41, 0x43, 0x44)
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0x43 -- Animal buddy destoryed by sign (used with 0x41, 0x42, 0x44)
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0x44 -- Animal buddy destoryed by sign (used with 0x41, 0x42, 0x43)
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0x45 -- Rattly hurt
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0x46 -- Squitter shoot web
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0x47 -- Squitter shooting platform
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0x48 -- Rattly idle jump
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0x49 -- Rattly high jump
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0x4A -- Load cannon ball into cannon
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0x4B -- Shoot cannon (unused?)
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0x4C -- Cannon ball falling from sky
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0x4D -- Squitter jump (investigate)
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0x4E -- Spiny walking
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0x4F -- Squawks hurt
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0x50 -- Invincible
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0x51 -- Hit Kruncha
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0x52 -- Rolling barrel
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0x53 -- Rambi headbutt
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0x54 -- Rambi trample
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0x55 -- Animal transformation sound (semi unused)
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0x56 -- Collect DK coin
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0x57 -- Necky attacking
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0x58 -- Cat-O-9-Tails hurt
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0x59 -- Kudgel hurt
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0x5A -- K. Rool passing out
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0x5B -- K. Rool falling into water
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0x5C -- K. Rool falling into water (unused?)
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0x5D -- Krook jumped on
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0x5E -- Pause/unpause game
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0x5F -- Wrong/invalid selection
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0x60 -- Egg cracking sound
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0x61 -- Krow flapping
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0x62 -- Jumping in and out of water, or krow hit
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0x63 -- Clapper arf
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0x64 -- Krow grabbing egg
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0x65 -- Enguard jab
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0x66 -- Lost Enguard, Kleaver hooks
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0x67 -- Time running out in bonus
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0x68 -- Ambient in water
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0x69 -- Puft up inflating, Kleaver sinking
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0x6A -- Puft up exploding, Kleaver sinking 2
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0x6B -- Swimming, Kleaver vibrating, Race count down
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0x6C -- Shuri spinning, Kleaver boiling, Race go
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0x6D -- Clapper clap
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0x6E -- Jump on green kroc head, Klapper blowing
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0x6F -- Jump on brown kroc head
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0x70 -- Crashing mixed with DK (unused?)
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0x71 -- Deeper rambi head butt (unused?)
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0x72 -- Quieter monkey sound (unused?)
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0x73 -- Engaurd-like jab (unused?)
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0x74 -- Monkey sound (unused?)
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0x75 -- Weird monkey echo (Unused?)
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0x76 -- quieter monkey sound (unused?)
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0x77 -- Unknown
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0x78 -- Scared by boss
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0x79 -- Caw of Krow
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Note: 0x60+ can have multiple uses. Ones before that may still be sample dependant.
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