Mesen-SX/Docs/content/configuration/GameBoy.md

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2020-06-28 23:14:30 -04:00
---
title: Game Boy Options
weight: 15
chapter: false
---
## General Options ##
<div class="imgBox"><div>
<img src="/images/Gameboy_General.png" />
<span>General Options</span>
</div></div>
* **Model**: Determines which Game Boy model to emulate when loading a Game Boy or Game Boy Color game. When `Auto` is selected, Super Game Boy emulation is used for Game Boy games, and Game Boy Color emulation is used for Game Boy Color games.
* **Use Super Game Boy 2 timings and behavior**: When enabled, Super Game Boy 2 is used when emulating the SGB.
## Video Options ##
<div class="imgBox"><div>
<img src="/images/Gameboy_Video.png" />
<span>Video Options</span>
</div></div>
* **Game Boy (DMG) Palette**: This section configures the colors used for all 3 palettes for the original Game Boy (background palette and both sprite palettes.) The `Select Preset...` button can be used to select from a number of preset palettes.
* **Enable GBC LCD color emulation**: When enabled, the colors used by Game Boy Color games are tweaked to better reproduce the colors shown by the Game Boy Color screen. (*Only affects Game Boy Color games*)
* **Enable LCD frame blending**: When enabled, the current frame is blended with the previous frame to simulate the Game Boy LCD screen's slow response time. (*This option has no effect in Super Game Boy mode*)
## Audio Options ##
<div class="imgBox"><div>
<img src="/images/Gameboy_Audio.png" />
<span>Audio Options</span>
</div></div>
* **Volume**: The volume sliders can be used to change the volume of each independent Game Boy sound channel.