PPU: Sprite interlace flag support (untested)
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76d1aa82e5
commit
002cda8cf6
2 changed files with 9 additions and 7 deletions
15
Core/Ppu.cpp
15
Core/Ppu.cpp
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@ -128,6 +128,7 @@ void Ppu::EvaluateNextLineSprites()
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memset(_spritePalette, 0, sizeof(_spritePalette));
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_spriteCount = 0;
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uint16_t totalWidth = 0;
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uint16_t screenY = _objInterlace ? ((_frameCount & 0x01) ? ((_scanline << 1) + 1) : (_scanline << 1)) : _scanline;
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for(int i = 0; i < 512; i += 4) {
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uint8_t y = _oamRam[i + 1];
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@ -138,7 +139,7 @@ void Ppu::EvaluateNextLineSprites()
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uint8_t largeSprite = (highTableValue & 0x02) >> 1;
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uint8_t height = _oamSizes[_oamMode][largeSprite][1] << 3;
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if(y > _scanline + 1 || y + height <= _scanline + 1) {
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if(y > screenY + 1 || y + height <= screenY + 1) {
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//Not visible on this scanline
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continue;
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}
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@ -168,11 +169,11 @@ void Ppu::EvaluateNextLineSprites()
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uint8_t yOffset;
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int rowOffset;
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if(info.VerticalMirror) {
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yOffset = (height - 1 - (_scanline + 1 - y)) & 0x07;
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rowOffset = (height - 1 - (_scanline + 1 - y)) >> 3;
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yOffset = (height - 1 - (screenY + 1 - y)) & 0x07;
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rowOffset = (height - 1 - (screenY + 1 - y)) >> 3;
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} else {
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yOffset = (_scanline + 1 - y) & 0x07;
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rowOffset = (_scanline + 1 - y) >> 3;
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yOffset = (screenY + 1 - y) & 0x07;
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rowOffset = (screenY + 1 - y) >> 3;
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}
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uint8_t row = (info.TileRow + rowOffset) & 0x0F;
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@ -1428,7 +1429,7 @@ void Ppu::Write(uint32_t addr, uint8_t value)
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_colorMathClipMode = (ColorWindowMode)((value >> 6) & 0x03);
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_colorMathPreventMode = (ColorWindowMode)((value >> 4) & 0x03);
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_colorMathAddSubscreen = (value & 0x02) != 0;
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_directColorMode = (value & 0x01) != 0; //TODO
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_directColorMode = (value & 0x01) != 0;
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break;
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case 0x2131:
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@ -1457,7 +1458,7 @@ void Ppu::Write(uint32_t addr, uint8_t value)
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_mode7.ExtBgEnabled = (value & 0x40) != 0;
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_hiResMode = (value & 0x08) != 0;
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_overscanMode = (value & 0x04) != 0;
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//_objInterlace = (value & 0x02) != 0; //TODO
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_objInterlace = (value & 0x02) != 0;
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_screenInterlace = (value & 0x01) != 0;
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break;
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@ -114,6 +114,7 @@ private:
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bool _hiResMode = false;
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bool _screenInterlace = false;
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bool _objInterlace = false;
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bool _overscanMode = false;
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bool _directColorMode = false;
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