From 5c81a94840b3a813feff40560a02634ace8f6057 Mon Sep 17 00:00:00 2001 From: Sour Date: Tue, 14 May 2019 19:27:45 -0400 Subject: [PATCH] Debugger: Fixed UI update issues when power cycling --- Core/DebugBreakHelper.h | 4 ++-- Core/Debugger.cpp | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Core/DebugBreakHelper.h b/Core/DebugBreakHelper.h index 1d82f27..c7f012c 100644 --- a/Core/DebugBreakHelper.h +++ b/Core/DebugBreakHelper.h @@ -19,7 +19,7 @@ public: if(!_isEmulationThread) { //Only attempt to break if this is done in a thread other than the main emulation thread - debugger->BreakRequest(true); + debugger->BreakRequest(false); if(!debugger->IsExecutionStopped()) { while(!debugger->IsExecutionStopped()) {} _needResume = true; @@ -30,7 +30,7 @@ public: ~DebugBreakHelper() { if(!_isEmulationThread) { - _debugger->BreakRequest(false); + _debugger->BreakRequest(true); } } }; \ No newline at end of file diff --git a/Core/Debugger.cpp b/Core/Debugger.cpp index 3cadd30..6c488dc 100644 --- a/Core/Debugger.cpp +++ b/Core/Debugger.cpp @@ -324,7 +324,7 @@ void Debugger::SleepUntilResume(BreakSource source, MemoryOperationInfo *operati _executionStopped = true; - if(_cpuStepCount == 0 && _breakRequestCount == 0) { + if(_cpuStepCount == 0) { //Only trigger code break event if the pause was caused by user action BreakEvent evt = {}; evt.BreakpointId = breakpointId;