Fixes to registers change core.
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4ea538fbfe
commit
7a75651541
5 changed files with 126 additions and 6 deletions
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@ -157,5 +157,9 @@ void Cpu::SetReg(CpuRegister reg, uint16_t value)
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{
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_state.PS = value & 0xFF;
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} break;
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case CpuRegister::CpuRegNmiFlag:
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{
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_state.NmiFlag = value != 0;
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} break;
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}
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}
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@ -295,7 +295,8 @@ enum class CpuRegister : uint8_t
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CpuRegPC,
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CpuRegK,
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CpuRegDBR,
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CpuRegPS
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CpuRegPS,
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CpuRegNmiFlag
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};
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enum class Cx4Register : uint8_t
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@ -69,12 +69,12 @@ extern "C"
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DllExport void __stdcall GetState(DebugState& state) { GetDebugger()->GetState(state, false); }
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DllExport void __stdcall SetCpuRegister(CpuRegister reg, uint16_t value) { GetDebugger()->SetCpuRegister(reg, value); }
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DllExport void __stdcall SetSpcRegister(SpcRegister reg, uint32_t value) { GetDebugger()->SetSpcRegister(reg, value); }
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DllExport void __stdcall SetNecDspRegister(NecDspRegister reg, uint32_t value) { GetDebugger()->SetNecDspRegister(reg, value); }
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DllExport void __stdcall SetSa1Register(CpuRegister reg, uint32_t value) { GetDebugger()->SetSa1Register(reg, value); }
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DllExport void __stdcall SetGsuRegister(GsuRegister reg, uint32_t value) { GetDebugger()->SetGsuRegister(reg, value); }
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DllExport void __stdcall SetSpcRegister(SpcRegister reg, uint16_t value) { GetDebugger()->SetSpcRegister(reg, value); }
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DllExport void __stdcall SetNecDspRegister(NecDspRegister reg, uint16_t value) { GetDebugger()->SetNecDspRegister(reg, value); }
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DllExport void __stdcall SetSa1Register(CpuRegister reg, uint16_t value) { GetDebugger()->SetSa1Register(reg, value); }
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DllExport void __stdcall SetGsuRegister(GsuRegister reg, uint16_t value) { GetDebugger()->SetGsuRegister(reg, value); }
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DllExport void __stdcall SetCx4Register(Cx4Register reg, uint32_t value) { GetDebugger()->SetCx4Register(reg, value); }
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DllExport void __stdcall SetGameboyRegister(GbRegister reg, uint32_t value) { GetDebugger()->SetGameboyRegister(reg, value); }
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DllExport void __stdcall SetGameboyRegister(GbRegister reg, uint16_t value) { GetDebugger()->SetGameboyRegister(reg, value); }
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DllExport const char* __stdcall GetDebuggerLog()
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{
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@ -58,6 +58,15 @@ namespace Mesen.GUI
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return state;
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}
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[DllImport(DllPath)] public static extern void SetCpuRegister(CpuRegister reg, UInt16 value);
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[DllImport(DllPath)] public static extern void SetSpcRegister(SpcRegister reg, UInt16 value);
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[DllImport(DllPath)] public static extern void SetNecDspRegister(NecDspRegister reg, UInt16 value);
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[DllImport(DllPath)] public static extern void SetSa1Register(CpuRegister reg, UInt16 value);
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[DllImport(DllPath)] public static extern void SetGsuRegister(GsuRegister reg, UInt16 value);
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[DllImport(DllPath)] public static extern void SetCx4Register(Cx4Register reg, UInt32 value);
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[DllImport(DllPath)] public static extern void SetGameboyRegister(GbRegister reg, UInt16 value);
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[DllImport(DllPath)] public static extern void SetScriptTimeout(UInt32 timeout);
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[DllImport(DllPath)] public static extern Int32 LoadScript([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(Utf8Marshaler))]string name, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(Utf8Marshaler))]string content, Int32 scriptId = -1);
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[DllImport(DllPath)] public static extern void RemoveScript(Int32 scriptId);
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@ -925,4 +925,110 @@ namespace Mesen.GUI
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public InternalRegisterState InternalRegs;
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public AluState Alu;
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}
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public enum CpuRegister : byte
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{
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CpuRegA,
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CpuRegX,
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CpuRegY,
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CpuRegSP,
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CpuRegD,
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CpuRegPC,
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CpuRegK,
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CpuRegDBR,
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CpuRegPS,
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CpuRegNmiFlag,
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}
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public enum Cx4Register : byte
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{
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Cx4Reg0,
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Cx4Reg1,
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Cx4Reg2,
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Cx4Reg3,
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Cx4Reg4,
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Cx4Reg5,
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Cx4Reg6,
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Cx4Reg7,
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Cx4Reg8,
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Cx4Reg9,
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Cx4Reg10,
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Cx4Reg11,
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Cx4Reg12,
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Cx4Reg13,
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Cx4Reg14,
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Cx4Reg15,
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Cx4RegPB,
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Cx4RegPC,
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Cx4RegA,
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Cx4RegP,
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Cx4RegSP,
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}
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public enum GbRegister : byte
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{
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GbRegPC,
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GbRegSP,
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GbRegA,
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GbRegFlags,
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GbRegB,
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GbRegC,
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GbRegD,
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GbRegE,
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GbRegH,
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GbRegL,
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}
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public enum GsuRegister : byte
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{
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GsuReg0,
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GsuReg1,
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GsuReg2,
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GsuReg3,
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GsuReg4,
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GsuReg5,
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GsuReg6,
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GsuReg7,
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GsuReg8,
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GsuReg9,
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GsuRegA,
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GsuRegB,
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GsuRegC,
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GsuRegD,
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GsuRegE,
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GsuRegF,
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GsuRegSFR,
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}
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public enum NecDspRegister : byte
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{
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NecDspRegA,
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NecDspRegFlagsA,
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NecDspRegB,
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NecDspRegFlagsB,
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NecDspRegTR,
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NecDspRegTRB,
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NecDspRegPC,
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NecDspRegRP,
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NecDspRegDP,
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NecDspRegDR,
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NecDspRegSR,
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NecDspRegK,
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NecDspRegL,
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NecDspRegM,
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NecDspRegN,
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NecDspRegSerialOut,
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NecDspRegSerialIn,
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NecDspRegSP,
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}
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public enum SpcRegister : byte
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{
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SpcRegPC,
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SpcRegA,
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SpcRegX,
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SpcRegY,
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SpcRegSP,
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SpcRegPS,
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}
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}
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