UI: Display messages when loading roms/patches

This commit is contained in:
Sour 2019-03-31 15:59:13 -04:00
parent 2dd3d1980d
commit 7e011d822e
2 changed files with 7 additions and 1 deletions

View file

@ -25,7 +25,9 @@ shared_ptr<BaseCartridge> BaseCartridge::CreateCartridge(VirtualFile &romFile, V
shared_ptr<BaseCartridge> cart(new BaseCartridge());
if(patchFile.IsValid()) {
cart->_patchPath = patchFile;
romFile.ApplyPatch(patchFile);
if(romFile.ApplyPatch(patchFile)) {
MessageManager::DisplayMessage("Patch", "ApplyingPatch", patchFile.GetFileName());
}
}
vector<uint8_t> romData;

View file

@ -270,6 +270,10 @@ bool Console::LoadRom(VirtualFile romFile, VirtualFile patchFile, bool stopRom)
_paused = false;
_notificationManager->SendNotification(ConsoleNotificationType::GameLoaded);
string modelName = _region == ConsoleRegion::Pal ? "PAL" : "NTSC";
string messageTitle = MessageManager::Localize("GameLoaded") + " (" + modelName + ")";
MessageManager::DisplayMessage(messageTitle, FolderUtilities::GetFilename(GetRomInfo().RomFile.GetFileName(), false));
return true;
}