Save states: Remove hash check when a loading a state (for now)

This commit is contained in:
Sour 2019-05-10 21:14:47 -04:00
parent b1a50434c9
commit 8c0c42fd4c

View file

@ -139,7 +139,7 @@ bool SaveStateManager::LoadState(istream &stream, bool hashCheckRequired)
string romName(nameBuffer.data(), nameLength);
shared_ptr<BaseCartridge> cartridge = _console->GetCartridge();
if(!cartridge || cartridge->GetSha1Hash() != string(hash)) {
if(!cartridge /*|| cartridge->GetSha1Hash() != string(hash)*/) {
//Game isn't loaded, or CRC doesn't match
//TODO: Try to find and load the game
return false;