Debugger: Fixed labels not always being updated as expected when power cycling

This commit is contained in:
Sour 2020-05-06 18:50:07 -04:00
parent 9950a4d4cc
commit 9e39c6555a

View file

@ -104,11 +104,12 @@ namespace Mesen.GUI.Debugger.Workspace
LabelManager.SetDefaultLabels();
ImportDbgFile();
LabelManager.RefreshLabels();
//Load breakpoints
BreakpointManager.SetBreakpoints(_workspace.Breakpoints);
}
//Send breakpoints & labels to emulation core (even if the same game is running)
LabelManager.RefreshLabels();
BreakpointManager.SetBreakpoints(_workspace.Breakpoints);
return _workspace;
}