Debugger: Fixed labels not always being updated as expected when power cycling
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1 changed files with 5 additions and 4 deletions
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@ -104,11 +104,12 @@ namespace Mesen.GUI.Debugger.Workspace
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LabelManager.SetDefaultLabels();
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ImportDbgFile();
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LabelManager.RefreshLabels();
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//Load breakpoints
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BreakpointManager.SetBreakpoints(_workspace.Breakpoints);
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}
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//Send breakpoints & labels to emulation core (even if the same game is running)
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LabelManager.RefreshLabels();
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BreakpointManager.SetBreakpoints(_workspace.Breakpoints);
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return _workspace;
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}
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