PPU: Scanline renderer (wip)
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parent
eb158131a5
commit
9f5bf4a37b
2 changed files with 136 additions and 8 deletions
139
Core/Ppu.cpp
139
Core/Ppu.cpp
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@ -61,8 +61,9 @@ void Ppu::Exec()
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if(_cycle == 340) {
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if(_cycle == 340) {
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_cycle = -1;
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_cycle = -1;
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_scanline++;
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_scanline++;
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if(_scanline < 225) {
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if(_scanline == 225) {
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RenderScanline();
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} else if(_scanline == 225) {
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//Reset OAM address at the start of vblank?
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//Reset OAM address at the start of vblank?
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_internalOamAddress = (_oamRamAddress << 1);
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_internalOamAddress = (_oamRamAddress << 1);
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@ -95,6 +96,125 @@ void Ppu::Exec()
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_cycle++;
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_cycle++;
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}
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}
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struct SpriteInfo
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{
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int16_t X;
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bool HorizontalMirror;
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bool VerticalMirror;
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uint8_t Priority;
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uint8_t TileColumn;
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uint8_t TileRow;
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uint8_t Palette;
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bool UseSecondTable;
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uint8_t LargeSprite;
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};
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SpriteInfo _sprites[32] = {};
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uint8_t _spriteCount = 0;
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uint8_t _spritePriority[256] = {};
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uint16_t _spritePixels[256] = {};
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void Ppu::RenderScanline()
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{
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for(int x = 0; x < 256; x++) {
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if(_spritePriority[x] != 0xFF && _spritePixels[x] != 0xFFFF) {
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_currentBuffer[(_scanline << 8) | x] = _spritePixels[x];
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}
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}
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/* switch(_bgMode) {
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case 1:
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break;
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}*/
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//Process sprites for next scanline
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memset(_spritePriority, 0xFF, sizeof(_spritePriority));
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memset(_spritePixels, 0xFFFF, sizeof(_spritePixels));
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_spriteCount = 0;
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for(int i = 0; i < 512; i += 4) {
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uint8_t y = _oamRam[i + 1];
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uint8_t highTableOffset = i >> 4;
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uint8_t shift = ((i >> 2) & 0x03) << 1;
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uint8_t highTableValue = _oamRam[0x200 | highTableOffset] >> shift;
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uint8_t largeSprite = (highTableValue & 0x02) >> 1;
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uint8_t height = _oamSizes[_oamMode][largeSprite][1] << 3;
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if(y > _scanline + 1 || y + height < _scanline + 1) {
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//Not visible on this scanline
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continue;
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}
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SpriteInfo &info = _sprites[_spriteCount];
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info.LargeSprite = largeSprite;
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uint8_t width = _oamSizes[_oamMode][info.LargeSprite][0] << 3;
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bool negativeX = (highTableValue & 0x01) != 0;
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info.X = negativeX ? -_oamRam[i] : _oamRam[i];
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info.TileRow = (_oamRam[i + 2] & 0xF0) >> 4;
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info.TileColumn = _oamRam[i + 2] & 0x0F;
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uint8_t flags = _oamRam[i + 3];
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info.UseSecondTable = (flags & 0x01) != 0;
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info.Palette = (flags >> 1) & 0x07;
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info.Priority = (flags >> 4) & 0x03;
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info.HorizontalMirror = (flags & 0x40) != 0;
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info.VerticalMirror = (flags & 0x80) != 0;
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uint8_t yOffset;
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int rowOffset;
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if(info.VerticalMirror) {
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yOffset = (height - (_scanline + 1 - y)) & 0x07;
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rowOffset = (height - (_scanline + 1 - y)) >> 3;
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} else {
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yOffset = (_scanline + 1 - y) & 0x07;
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rowOffset = (_scanline + 1 - y) >> 3;
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}
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uint8_t row = (info.TileRow + rowOffset) & 0x0F;
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constexpr uint16_t bpp = 4;
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for(int x = info.X; x < info.X + width; x++) {
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if(_spritePixels[x] == 0xFFFF) {
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uint8_t xOffset;
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int columnOffset;
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if(info.HorizontalMirror) {
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xOffset = (width - (x - info.X)) & 0x07;
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columnOffset = (width - (x - info.X)) >> 3;
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} else {
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xOffset = (x - info.X) & 0x07;
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columnOffset = (x - info.X) >> 3;
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}
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uint8_t column = (info.TileColumn + columnOffset) & 0x0F;
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uint8_t tileIndex = (row << 4) | column;
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uint16_t tileStart = ((_oamBaseAddress + (tileIndex << 4) + (info.UseSecondTable ? _oamAddressOffset : 0)) & 0x7FFF) << 1;
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uint16_t color = 0;
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for(int plane = 0; plane < bpp; plane++) {
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uint8_t offset = (plane >> 1) * 16;
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uint8_t tileData = _vram[tileStart + yOffset * 2 + offset + (plane & 0x01)];
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color |= ((tileData >> (7 - xOffset)) & 0x01) << plane;
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}
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if(color != 0) {
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uint16_t paletteRamOffset = 256 + ((info.Palette * (1 << bpp) + color) * 2);
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_spritePixels[x] = _cgram[paletteRamOffset] | (_cgram[paletteRamOffset + 1] << 8);
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_spritePriority[x] = info.Priority;
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}
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}
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}
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_spriteCount++;
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if(_spriteCount == 32) {
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break;
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}
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}
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}
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void Ppu::RenderTilemap(uint8_t layerIndex, uint8_t bpp)
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void Ppu::RenderTilemap(uint8_t layerIndex, uint8_t bpp)
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{
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{
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if(((_mainScreenLayers >> layerIndex) & 0x01) == 0) {
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if(((_mainScreenLayers >> layerIndex) & 0x01) == 0) {
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@ -153,11 +273,11 @@ void Ppu::RenderTilemap(uint8_t layerIndex, uint8_t bpp)
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void Ppu::SendFrame()
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void Ppu::SendFrame()
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{
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{
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uint16_t bgColor = _cgram[0] | (_cgram[1]);
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/*uint16_t bgColor = _cgram[0] | (_cgram[1]);
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for(int i = 0; i < 256 * 224; i++) {
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for(int i = 0; i < 256 * 224; i++) {
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_currentBuffer[i] = bgColor;
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_currentBuffer[i] = bgColor;
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}
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}
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switch(_bgMode) {
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switch(_bgMode) {
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case 0:
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case 0:
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RenderTilemap(3, 2);
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RenderTilemap(3, 2);
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@ -196,10 +316,15 @@ void Ppu::SendFrame()
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if(_mainScreenLayers & 0x10) {
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if(_mainScreenLayers & 0x10) {
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DrawSprites();
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DrawSprites();
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}
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}
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*/
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_console->GetNotificationManager()->SendNotification(ConsoleNotificationType::PpuFrameDone);
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_console->GetNotificationManager()->SendNotification(ConsoleNotificationType::PpuFrameDone);
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_currentBuffer = _currentBuffer == _outputBuffers[0] ? _outputBuffers[1] : _outputBuffers[0];
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_console->GetVideoDecoder()->UpdateFrame(_currentBuffer, _frameCount);
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_console->GetVideoDecoder()->UpdateFrame(_currentBuffer, _frameCount);
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_currentBuffer = _currentBuffer == _outputBuffers[0] ? _outputBuffers[1] : _outputBuffers[0];
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uint16_t bgColor = _cgram[0] | (_cgram[1]);
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for(int i = 0; i < 256 * 224; i++) {
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_currentBuffer[i] = bgColor;
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}
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}
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}
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void Ppu::DrawSprites()
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void Ppu::DrawSprites()
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@ -407,7 +532,7 @@ void Ppu::Write(uint32_t addr, uint8_t value)
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_colorMathClipMode = (value >> 6) & 0x03;
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_colorMathClipMode = (value >> 6) & 0x03;
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_colorMathPreventMode = (value >> 4) & 0x03;
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_colorMathPreventMode = (value >> 4) & 0x03;
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_colorMathAddSubscreen = (value & 0x02) != 0;
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_colorMathAddSubscreen = (value & 0x02) != 0;
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_colorMathDirectColorMode = (value & 0x01) != 0;
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_directColorMode = (value & 0x01) != 0;
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break;
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break;
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case 0x2131:
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case 0x2131:
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@ -59,10 +59,11 @@ private:
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uint16_t _internalOamAddress = 0;
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uint16_t _internalOamAddress = 0;
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uint8_t _oamWriteBuffer = 0;
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uint8_t _oamWriteBuffer = 0;
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bool _directColorMode = false;
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uint8_t _colorMathClipMode = 0;
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uint8_t _colorMathClipMode = 0;
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uint8_t _colorMathPreventMode = 0;
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uint8_t _colorMathPreventMode = 0;
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bool _colorMathAddSubscreen = false;
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bool _colorMathAddSubscreen = false;
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bool _colorMathDirectColorMode = false;
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uint8_t _colorMathEnabled = 0;
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uint8_t _colorMathEnabled = 0;
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bool _colorMathSubstractMode = false;
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bool _colorMathSubstractMode = false;
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bool _colorMathHalveResult = false;
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bool _colorMathHalveResult = false;
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@ -79,6 +80,8 @@ public:
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void Exec();
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void Exec();
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void RenderScanline();
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void SendFrame();
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void SendFrame();
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uint8_t* GetVideoRam();
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uint8_t* GetVideoRam();
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