PPU: Don't change the OAM eval index when writing to OAMADDR (this causes glitches in Star Ocean)
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@ -1572,7 +1572,6 @@ void Ppu::LatchLocationValues()
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void Ppu::UpdateOamAddress()
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void Ppu::UpdateOamAddress()
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{
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{
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_oamEvaluationIndex = _oamRamAddress >> 1;
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_internalOamAddress = (_oamRamAddress << 1);
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_internalOamAddress = (_oamRamAddress << 1);
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}
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}
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